SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-29-07, 07:17 PM   #511
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 27,343
Downloads: 90
Uploads: 0


Default

I would like to suggest the boat be called Frankenboat after the pieced together Frankenstein:hmm: He was a monster to contend with also
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 03-29-07, 10:45 PM   #512
Mush Martin
Eternal Patrol
 
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
Default

FrankenBoot or Uberstein The Ultimate Admin Ride.
youd have to make your own emblems.
MM
__________________
RIP Mush



Tutorial
Mush Martin is offline   Reply With Quote
Old 03-30-07, 07:35 AM   #513
leeclose
Grey Wolf
 
Join Date: Mar 2007
Location: Scotland
Posts: 879
Downloads: 0
Uploads: 0
Default

Funily enough if you look at some of the research were doing a lot of the stuff were using is based on stuff that was either used or was on the drawing boards to be used so the Uber boots aint to far fetched tbh
__________________

“There are only two kinds of naval vessels - submarines, and targets.”
Uber-Boot Dev Team
leeclose is offline   Reply With Quote
Old 03-30-07, 08:05 AM   #514
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: The one and only East Coast
Posts: 10,776
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by Mush Martin
FrankenBoot or Uberstein The Ultimate Admin Ride.
youd have to make your own emblems.
MM
Frankenboot, nice one there Uberstein for me

Edit: In the past I have mentioned " Barry Bonds " as well.
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 03-30-07, 10:22 AM   #515
Mr.Fleck
Planesman
 
Join Date: May 2005
Location: Germany
Posts: 197
Downloads: 0
Uploads: 0
Default

Congrats to you Mush Martin for the stickied thread! You deserved it.

When I take a closer look to those wake "drawings" of Uberboot, I think some of them look really eastethic. Maybe we should do a paint-your-name-with-your-wake-competition... no just kidding... besides I would not be able to draw the dot in "Mr. Fleck"

Cheers!
Mr. Fleck
__________________

Newest addition:
"Fate": http://www.youtube.com/watch?v=a-aoj-kWazs
Mr.Fleck is offline   Reply With Quote
Old 03-30-07, 12:02 PM   #516
leeclose
Grey Wolf
 
Join Date: Mar 2007
Location: Scotland
Posts: 879
Downloads: 0
Uploads: 0
Default

Hmm lets do a dot to dot :rotfl:
__________________

“There are only two kinds of naval vessels - submarines, and targets.”
Uber-Boot Dev Team
leeclose is offline   Reply With Quote
Old 03-30-07, 03:47 PM   #517
Mush Martin
Eternal Patrol
 
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by Mr.Fleck
Congrats to you Mush Martin for the stickied thread! You deserved it.

When I take a closer look to those wake "drawings" of Uberboot, I think some of them look really eastethic. Maybe we should do a paint-your-name-with-your-wake-competition... no just kidding... besides I would not be able to draw the dot in "Mr. Fleck"

Cheers!
Mr. Fleck
You have spoiled my surprise I was going to do one that said UBer
for the 2.0 release I was tempted from the first with longer wakes
for that.
MM:rotfl:

[edit] Lee, I wunder what happened to thompsen he was out on 115 on his 2nd patrol when last he checked
in his decks were awash with schnapps and he was getting blasted. should we declare The Phantom Lord
missing and presumed incarcerated. no doubt by responsible authorities.?
__________________
RIP Mush



Tutorial
Mush Martin is offline   Reply With Quote
Old 03-30-07, 03:58 PM   #518
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,386
Downloads: 63
Uploads: 13


Default

Hmmm :hmm: ....quite cosy in here I must say...just thought I'd pop in and have a shufty to see how the other half live
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 03-30-07, 04:14 PM   #519
Mush Martin
Eternal Patrol
 
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by jimbuna
Hmmm :hmm: ....quite cosy in here I must say...just thought I'd pop in and have a shufty to see how the other half live
Welcome aboard Jimbuna we are honored to host such a distinguished and
widely respected guest, if you have any questions suggestions or
critiques by all means uber is a learning exercise for me after all and
any input would be most welcome.

ps help yourself to a beta1.3 copy jim I wont tell anyone! also 2.0 is
now based on IXD2 instead of IXB as a result of enlightenment by
brass balls thread to the differences between them.
for ther record both handle like a thoroughbred in uberguise.

welcome aboard Master Kaleun.
__________________
RIP Mush



Tutorial
Mush Martin is offline   Reply With Quote
Old 04-01-07, 07:49 PM   #520
eddie
Ocean Warrior
 
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
Default

Well Martin, still plugging away with Version 1.3.1a,lol Decided to try the mission "Brake", had played it before, good fun! But this time, using UberBoot. I was surprised this time to see the German tanker destroyed by gunfire so quick!! Went to hunt down the people responsible for this, and the battle was on! Tried to stay on the surface and slug it out with them, but got too hot and had to dive. Took out fist destroyer quite easily, but the next two were quite good! After surviving a couple of depth charge attacks (very narrowly I might add) I szed up my situation, and it wasn't good. Electric motors destroyed, and lost one diesel engine. Hull integrity was fine, but fuel really low. After a few minutes of manuevering, fuel was gone! I was a sitting duck, and did not like what I saw from these screen's!



eddie is offline   Reply With Quote
Old 04-01-07, 07:51 PM   #521
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: The one and only East Coast
Posts: 10,776
Downloads: 946
Uploads: 5


Default

If your gonna go, go with your boots on, in your case with your Uberboots on
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 04-01-07, 07:54 PM   #522
eddie
Ocean Warrior
 
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
Default

These two pesky destroyers kept circling above, taking their turns dropping charges, minimal damage was repaired quite fast! Couldn't believe my luck, was still in one piece, but pretty helpless to react! I can change depth (albiet verrrry slowly) but that is it!

Got a chance to get some great photo's of my two surface friends, they passed by me quite close a number of times!



eddie is offline   Reply With Quote
Old 04-01-07, 07:56 PM   #523
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: The one and only East Coast
Posts: 10,776
Downloads: 946
Uploads: 5


Default

Nice Eddie, I just built a new computer, SH3 and 4 run like silk now, going to give Uber another go as a result
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 04-01-07, 08:06 PM   #524
eddie
Ocean Warrior
 
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
Default

I began to study the bearings coming in on these two vultures, and noticed a pattern developing. mind you, the crew was not happy as I took quite sometime to do this! Finally, it seemed to me, that they were equal distances apart, while one was off my bow, the other was off my stern, and they were running what I thought was a figure 8 pattern, but not sure on that. After they made their last run, I waited to see if they changed what they were doing, but they hadn't. Now, I thought, the Hunters are becoming the hunted!

When one was straight in front of me, I raised my scope! Not moivng, I hoped it would take them longer to see it. And the plan worked! I lined up the first boat in the crosshairs, and fired!! Wasn't long, and the explosion could be heard through my boat, and a cheer (for the first time from my crew) resounded just as loudly!! We were fighting back! I watched my prey, and even after hitting him near his bow, he kept coming for me, and I started to sweat a bit more!!



As he came closer and closer, I couldn't help but watch in horror, as I thought he had enough speed built up to come down on top of us! (Remember, I'm dead in the water!) He kept coming and coming, but his bow was getting lower in the water by the second! Finally, he plunged beneath the waves, a lot closer then I wanted him to be!!!



eddie is offline   Reply With Quote
Old 04-01-07, 08:15 PM   #525
eddie
Ocean Warrior
 
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
Default

Now it was time to turn my attention to my other nemisis, who was off my stern. I follwed the same procedure, locked on to him, and fired a fish from my stern tubes, and moments later, a second explosion was felt, he went down quickly!



With those two finally gone, and nothing in the area but debris, I debated about surfacing the boat.



As I was about to give the order, my sonar man reported contacts bearing 333, and closing at a steady speed. Surfacing would have to wait, as it seems I have more company on the way!



Hope a German tanker is on the way, because I'm not sure what I'm going to do once I run out of fish!!!
eddie is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:00 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.