SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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12-27-06, 01:53 AM | #1 |
Torpedoman
Join Date: Jul 2003
Posts: 114
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03-27-07, 06:24 PM | #2 |
Torpedoman
Join Date: Jul 2003
Posts: 114
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Uploads: 0
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http://www.gcblue.com/files/install_...v_20070326.exe
- Buffer overrun bug fix. Units with long descriptions used to crash or corrupt the game when viewed in the database viewer. |
04-08-07, 03:18 PM | #3 |
Navy Seal
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Do you guys support ATi cards?
I installed it and when I ran it got a message saying it couldn't find a suitable 3d driver so went with default MS one. Seriously guys if every other game or sim I have can find the right drivers why can't yours? I run an ATi X300 SE with 128MB of RAM.... ATi driver is the latest version and my OS is most up to date. Graphics in the preview stutter along...disappointed. My log file Code:
Loading unknowns: done 3D viewer init success, init time: 1273.375 ms ------- Driver info ------- Microsoft Corporation GDI Generic 1.1.0 GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture [1] color: 16, alpha: 0, stencil: 8, z: 24 hw_accel:1 gen_accel:0 soft:0 GL:1 RGBA:0 Pal:0 DB:0 [2] color: 16, alpha: 0, stencil: 8, z: 24 hw_accel:1 gen_accel:0 soft:0 GL:1 RGBA:0 Pal:0 DB:0 [3] color: 16, alpha: 0, stencil: 8, z: 24 hw_accel:1 gen_accel:0 soft:0 GL:1 RGBA:0 Pal:0 DB:0 [4] color: 16, alpha: 0, stencil: 8, z: 24 hw_accel:1 gen_accel:0 soft:0 GL:1 RGBA:0 Pal:0 DB:0 [5] color: 16, alpha: 0, stencil: 0, z: 16 hw_accel:1 gen_accel:0 soft:0 GL:1 RGBA:0 Pal:0 DB:1 [6] color: 16, alpha: 0, stencil: 8, z: 24 hw_accel:1 gen_accel:0 soft:0 GL:1 RGBA:0 Pal:0 DB:1 [7] color: 16, alpha: 0, stencil: 0, z: 16 hw_accel:1 gen_accel:0 soft:0 GL:1 RGBA:0 Pal:0 DB:1 [8] color: 16, alpha: 0, stencil: 8, z: 24 hw_accel:1 gen_accel:0 soft:0 GL:1 RGBA:0 Pal:0 DB:1 [9] color: 16, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [10] color: 16, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [11] color: 16, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:1 [12] color: 16, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:1 [13] color: 16, alpha: 8, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [14] color: 16, alpha: 8, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [15] color: 16, alpha: 8, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:1 [16] color: 16, alpha: 8, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:1 [17] color: 16, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:0 [18] color: 16, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:0 [19] color: 16, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:1 [20] color: 16, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:1 [21] color: 24, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [22] color: 24, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [23] color: 24, alpha: 8, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [24] color: 24, alpha: 8, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [25] color: 24, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:0 [26] color: 24, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:0 [27] color: 32, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [28] color: 32, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [29] color: 32, alpha: 8, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [30] color: 32, alpha: 8, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [31] color: 32, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:0 [32] color: 32, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:0 [33] color: 8, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [34] color: 8, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [35] color: 8, alpha: 8, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [36] color: 8, alpha: 8, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [37] color: 8, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:0 [38] color: 8, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:0 [39] color: 4, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [40] color: 4, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [41] color: 4, alpha: 8, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [42] color: 4, alpha: 8, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:0 DB:0 [43] color: 4, alpha: 0, stencil: 8, z: 32 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:0 [44] color: 4, alpha: 0, stencil: 8, z: 16 hw_accel:0 gen_accel:0 soft:1 GL:1 RGBA:0 Pal:1 DB:0 Display mode 0: W: 800, H: 600, Bits: 16 Freq: 60 (ATI2DVAG 1.4) Display mode 1: W: 800, H: 600, Bits: 16 Freq: 70 (ATI2DVAG 1.4) Display mode 2: W: 800, H: 600, Bits: 16 Freq: 72 (ATI2DVAG 1.4) Display mode 3: W: 800, H: 600, Bits: 16 Freq: 75 (ATI2DVAG 1.4) Display mode 4: W: 800, H: 600, Bits: 32 Freq: 60 (ATI2DVAG 1.4) Display mode 5: W: 800, H: 600, Bits: 32 Freq: 70 (ATI2DVAG 1.4) Display mode 6: W: 800, H: 600, Bits: 32 Freq: 72 (ATI2DVAG 1.4) Display mode 7: W: 800, H: 600, Bits: 32 Freq: 75 (ATI2DVAG 1.4) Display mode 8: W: 848, H: 480, Bits: 16 Freq: 60 (ATI2DVAG 1.4) Display mode 9: W: 848, H: 480, Bits: 16 Freq: 75 (ATI2DVAG 1.4) Display mode 10: W: 848, H: 480, Bits: 32 Freq: 60 (ATI2DVAG 1.4) Display mode 11: W: 848, H: 480, Bits: 32 Freq: 75 (ATI2DVAG 1.4) Display mode 12: W: 1024, H: 480, Bits: 16 Freq: 60 (ATI2DVAG 1.4) Display mode 13: W: 1024, H: 480, Bits: 32 Freq: 60 (ATI2DVAG 1.4) Display mode 14: W: 1024, H: 768, Bits: 16 Freq: 60 (ATI2DVAG 1.4) Display mode 15: W: 1024, H: 768, Bits: 16 Freq: 70 (ATI2DVAG 1.4) Display mode 16: W: 1024, H: 768, Bits: 16 Freq: 72 (ATI2DVAG 1.4) Display mode 17: W: 1024, H: 768, Bits: 16 Freq: 75 (ATI2DVAG 1.4) Display mode 18: W: 1024, H: 768, Bits: 32 Freq: 60 (ATI2DVAG 1.4) Display mode 19: W: 1024, H: 768, Bits: 32 Freq: 70 (ATI2DVAG 1.4) Display mode 20: W: 1024, H: 768, Bits: 32 Freq: 72 (ATI2DVAG 1.4) Display mode 21: W: 1024, H: 768, Bits: 32 Freq: 75 (ATI2DVAG 1.4) Display mode 22: W: 1152, H: 864, Bits: 16 Freq: 60 (ATI2DVAG 1.4) Display mode 23: W: 1152, H: 864, Bits: 16 Freq: 70 (ATI2DVAG 1.4) Display mode 24: W: 1152, H: 864, Bits: 16 Freq: 75 (ATI2DVAG 1.4) Display mode 25: W: 1152, H: 864, Bits: 32 Freq: 60 (ATI2DVAG 1.4) Display mode 26: W: 1152, H: 864, Bits: 32 Freq: 70 (ATI2DVAG 1.4) Display mode 27: W: 1152, H: 864, Bits: 32 Freq: 75 (ATI2DVAG 1.4) Display mode 28: W: 1280, H: 720, Bits: 16 Freq: 60 (ATI2DVAG 1.4) Display mode 29: W: 1280, H: 720, Bits: 16 Freq: 75 (ATI2DVAG 1.4) Display mode 30: W: 1280, H: 720, Bits: 32 Freq: 60 (ATI2DVAG 1.4) Display mode 31: W: 1280, H: 720, Bits: 32 Freq: 75 (ATI2DVAG 1.4) Display mode 32: W: 1280, H: 768, Bits: 16 Freq: 60 (ATI2DVAG 1.4) Display mode 33: W: 1280, H: 768, Bits: 16 Freq: 75 (ATI2DVAG 1.4) Display mode 34: W: 1280, H: 768, Bits: 32 Freq: 60 (ATI2DVAG 1.4) Display mode 35: W: 1280, H: 768, Bits: 32 Freq: 75 (ATI2DVAG 1.4) Display mode 36: W: 1280, H: 960, Bits: 16 Freq: 60 (ATI2DVAG 1.4) Display mode 37: W: 1280, H: 960, Bits: 16 Freq: 70 (ATI2DVAG 1.4) Display mode 38: W: 1280, H: 960, Bits: 16 Freq: 72 (ATI2DVAG 1.4) Display mode 39: W: 1280, H: 960, Bits: 16 Freq: 75 (ATI2DVAG 1.4) Display mode 40: W: 1280, H: 960, Bits: 32 Freq: 60 (ATI2DVAG 1.4) Display mode 41: W: 1280, H: 960, Bits: 32 Freq: 70 (ATI2DVAG 1.4) Display mode 42: W: 1280, H: 960, Bits: 32 Freq: 72 (ATI2DVAG 1.4) Display mode 43: W: 1280, H: 960, Bits: 32 Freq: 75 (ATI2DVAG 1.4) Display mode 44: W: 1280, H: 1024, Bits: 16 Freq: 60 (ATI2DVAG 1.4) Display mode 45: W: 1280, H: 1024, Bits: 16 Freq: 70 (ATI2DVAG 1.4) Display mode 46: W: 1280, H: 1024, Bits: 16 Freq: 75 (ATI2DVAG 1.4) Display mode 47: W: 1280, H: 1024, Bits: 32 Freq: 60 (ATI2DVAG 1.4) Display mode 48: W: 1280, H: 1024, Bits: 32 Freq: 70 (ATI2DVAG 1.4) Display mode 49: W: 1280, H: 1024, Bits: 32 Freq: 75 (ATI2DVAG 1.4) Created radio button Multiplayer Mode, pos (30,130), size: (170,40) Created radio button Client Login Policy, pos (30,200), size: (115,40) MultiPlayer () CVBGDuel (MultiPlayer.CVBGDuel.py) Saved () Saved_10_24_183120 (Saved.Saved_10_24_183120.py) Saved_9_15_201849 (Saved.Saved_9_15_201849.py) SinglePlayer () BrokenBow (SinglePlayer.BrokenBow.py) BrokenBow_Modified_II (SinglePlayer.BrokenBow_Modified_II.py) IranStrike (SinglePlayer.IranStrike.py) IranStrike_II (SinglePlayer.IranStrike_II.py) JumpingFish (SinglePlayer.JumpingFish.py) JumpingFishII (SinglePlayer.JumpingFishII.py) VenzStrike (SinglePlayer.VenzStrike.py) VietnamStrike (SinglePlayer.VietnamStrike.py) Tutorial () AirOperations (Tutorial.AirOperations.py) SubmarineOperations (Tutorial.SubmarineOperations.py) SurfaceOperations (Tutorial.SurfaceOperations.py) Loading default database database\database.db (previous entries cleared) tcDatabase::ReadWriteSql - full cache mode - 896 records loaded tcMapData - LoadLowRes - success tcMapData - CreateMapImage - success tcMapData - Darkened unavailable tiles tcMapData - CreateMapImage - success tcTrackInterface - Attaching sensor map for alliance: 1 tcSimPythonInterface -- Loading scenario MultiPlayer.CVBGDuel Game init success. Init time: 10686.825 ms Starting new audio stream: sound\ogg\gcb_theme2.ogg Last edited by XabbaRus; 04-08-07 at 03:35 PM. |
04-08-07, 03:34 PM | #4 | |
Torpedoman
Join Date: Jul 2003
Posts: 114
Downloads: 0
Uploads: 0
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Quote:
sorry that you missed our last thread where we already tried to find a solution for your problem http://www.subsim.com/radioroom/showthread.php?t=94080 hope you are now interested to find out why it happens. |
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04-08-07, 03:47 PM | #5 |
Navy Seal
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But am I the only one getting that message?
Also I wouls tell you if the 3d graphics ran quickly in the scenario but GCBlue has crashed for the second time AppName: gcblue.exe AppVer: 0.8.3.1 ModName: unknown ModVer: 0.0.0.0 Offset: 00000000 Is my crash log. My disc is defraggd fine, I have unloaded everything I can. The interface responds slowly like I went into setup and when I click to change an option it takes 5 seconds at least for the box to turn green. Are you trying to tell me that vessels in the preview are supposed to turn so slowly that it is about 1 degree of turn every 5 seconds.? I am surprised that I can run IL-2 FB at full pest with no issues but nothing for this works. |
04-08-07, 03:55 PM | #6 |
Navy Seal
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AppName: gcblue.exe AppVer: 0.8.3.1 ModName: unknown
ModVer: 0.0.0.0 Offset: 00000000 |
04-08-07, 04:06 PM | #7 |
Torpedoman
Join Date: Jul 2003
Posts: 114
Downloads: 0
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my first guess is that the opengl driver isnt installed properly. i think you run normaly your games with directx.
http://glew.sourceforge.net/ it tests the support of opengl in glew\bin are the test exe files. it writes in the same folder the result as txt. please post the results |
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