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11-11-22, 01:26 AM | #1 |
Commodore
Join Date: Feb 2010
Posts: 615
Downloads: 199
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VII/C Full Campaign Mod
Hi,
I'm looking to create a mod that allows the player to start the game with a Type VII/C and keep it throughout the game. I am new to modding and would like to know what to files I'll need to edit and how to make it a mod. Thank you.
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"A good Navy is not a provocation to war. It is the surest guaranty of peace." |
11-11-22, 02:24 AM | #2 |
Gefallen Engel U-666
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Welcome back!
Iowa101! after a 5 year 'silent run'
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
11-11-22, 02:58 AM | #3 |
Commodore
Join Date: Feb 2010
Posts: 615
Downloads: 199
Uploads: 0
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Thank you, been at university doing game design
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"A good Navy is not a provocation to war. It is the surest guaranty of peace." |
11-11-22, 09:05 AM | #4 |
Commodore
Join Date: Feb 2010
Posts: 615
Downloads: 199
Uploads: 0
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Okay,
So I'm using the TWOS mod that allows you to start as a VIIB as a base to work from, the only file I can see that it uses is the CareerOptions.upc file, but when I edit the file in my own folder and enable it it doesn't work. I can't start any career at all. I'm trying to make this combination to play through the campaign with... VIIC - U-707. I want to use just the type of submarine and the conning tower type. How do I add this to every campaign segment?
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"A good Navy is not a provocation to war. It is the surest guaranty of peace." |
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