SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-19-22, 02:07 AM | #331 |
Navy Seal
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2 more DD...Somers and Fletcher
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07-20-22, 01:58 AM | #332 |
Navy Seal
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Few more amazing models
Have to assign some random patrol areas to this last one sub chaser... a real threat for submarines...not existing in Nygm yet.
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07-20-22, 11:54 AM | #333 |
Navy Seal
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Last 2 ones
Now have to assign the last one to Russian convoys
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07-20-22, 12:58 PM | #334 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,302
Downloads: 443
Uploads: 0
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Looks great for a Black Sea campaign.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
07-21-22, 12:54 AM | #335 |
Navy Seal
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After the next update with all the above, I plan to rework the Black Sea campaign as well as the Med campaign …
Looking at those campaign files, I think Stiebler mainly focused on Atlantic campaign
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07-21-22, 05:47 AM | #336 |
Ensign
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 235
Downloads: 253
Uploads: 0
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Goodness Fifi!!!!!
I just started playing again (a big NYGM fan) after about a 10 month break and........come back to this. VERY NICE and appreciate the hard work.
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Leoz "Auf gefechtsstationen!" NYGM |
07-21-22, 07:25 AM | #337 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,302
Downloads: 443
Uploads: 0
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Quote:
Both those campaigns in NYGM left somethings to be desired. They seemed light. Always used GWX when playing either of those campaigns. So any improvement is always welcome. Again, THANK YOU, for breathing new life in to my favorite mod.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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07-21-22, 11:56 AM | #338 |
Navy Seal
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Thanks guys
… but have bad news… my pc can’t handle all those new ships… way too heavy. Single missions are ok but career overpass the capacity. And loading times are awful So I will have to make choices Sad news I’m sorry. Still investigating …
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07-21-22, 12:15 PM | #339 | |
Grey Wolf
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What kind of hardware do you have? Maybe some others can play this hardcore version with alle this nice ships.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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07-21-22, 12:20 PM | #340 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,302
Downloads: 443
Uploads: 0
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Fifi,
How about making those ships into a separate add on mod, for those with larger machines, or they can pick and choose which ships to include for themselves. Along with possibly breaking the ships down to theater of action, i.e. Atlantic, Mittelmeer, and Black Sea to be activated when those campaigns are accessed. Just thinking outside the box here. I would be more than willing to assist if needed. FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
07-22-22, 04:58 AM | #341 |
Ensign
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 235
Downloads: 253
Uploads: 0
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Hey Fifi... doing a good career today.
Type VII, 7Flot, 9/1940.... This includes some good work that is classic NYGM sinkings which I like. One thing on this mod. I am unable to find what to click to see how much fuel I am using. So, I will have to guess for a while....only 15 days out so far...
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Leoz "Auf gefechtsstationen!" NYGM |
07-22-22, 09:47 AM | #342 | |
Navy Seal
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You have to click down the speed telegraph (green button) and see on the right hand screen fuel level Next update will come soon, with plenty new stuff (except full bunch of ships - only the lighter ones)
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07-22-22, 02:21 PM | #343 |
Watch Officer
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So is the number of ships/objects related to loading time?
Your Mod loads in about 5-minutes whereas Onealex' Mod takes more than 16-minutes, CCoM 12 takes roughly seven minutes and that is about as long as I am prepared to spend waiting for a typical SH-3 session. Once loaded all are stable, run well and give excellent frame rates but un-modded NYGM and GWX load in ~2.5 and ~3.5 minutes respectively. Quarter-hour plus load times are awful and typically I need to commit to several hours of SH to make the wait for the Onealex Mod to load a reasonable investment. The only problem is that these latest iterations of SH-3 Mods are all so great, deciding which to play is tough. Thanks for making this. -C |
07-22-22, 06:51 PM | #344 |
Ensign
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 235
Downloads: 253
Uploads: 0
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THANKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Leoz "Auf gefechtsstationen!" NYGM |
07-22-22, 06:54 PM | #345 | |
Ensign
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 235
Downloads: 253
Uploads: 0
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Quote:
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Leoz "Auf gefechtsstationen!" NYGM |
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