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05-03-21, 02:58 AM | #1 |
Soundman
Join Date: Feb 2015
Location: Dresden, Germany
Posts: 147
Downloads: 49
Uploads: 0
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I've made a little mod that basically integrates NYGMs tonnage war feature into Onealex' GWX, which means that now tonnage and renown are the same (1000 tons sunk = 1000 renown) and the cost for equipment is zero, but equipping your boat or getting a new boat takes a lot longer than before, so instead of in renown, you pay in time.
May I post the link here? And would anyone be interested in trying it out? Oh, and I love your mod, Onealex, fantastic work! |
05-03-21, 03:09 AM | #2 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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05-03-21, 04:47 AM | #3 |
Soundman
Join Date: Feb 2015
Location: Dresden, Germany
Posts: 147
Downloads: 49
Uploads: 0
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05-03-21, 05:13 AM | #4 | |
Officer
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KUrtz
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TorpedoTubesFireFinal. https://www.subsim.com/radioroom/dow...o=file&id=2764 2020 SubSim. https://www.youtube.com/watch?v=vWTr8me3JlM |
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05-03-21, 05:29 AM | #5 |
Engineer
Join Date: Jan 2014
Location: Serbia
Posts: 208
Downloads: 198
Uploads: 0
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about hostile sub
OneAlex question about putting more hostile sub in future update....
Once in 1941 wnen I returning to base Lorient,discover contact,sonar, and chased for british sub in Biscay bay,but it was big storm and I am failed...I wanted for first time sink sub in OneAlex mod |
05-03-21, 08:27 PM | #6 |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 260
Uploads: 51
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Alex, one little question...
Let's say I am sailing submerged heading North (00 Degrees North) and I turn 45 Degrees West (Heading NE). Why does the sub bounce back 3-4 degrees back to North? Of course, this is just an example, it happens always. Is there a way to reduce the bounce? Thanks for your reply
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05-04-21, 12:16 AM | #7 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
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05-04-21, 12:39 AM | #8 | |
Admiral
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As you know CapZap1970, just a couple of inches of water, on land, will efficiently knock you on your arse. Well, just multiply that by 1/2 a foot, a couple of feet, or more... & well... I think by now, you get the picture. That sub, is going to go where waves decide it is going to go pretty much. The sub can drive forward ok, but you can bet there is going to be some what of a bit of side drift, either to port or starboard, depending on where the weight of that water is hitting. That help any... M. M.
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05-04-21, 12:57 AM | #9 |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 260
Uploads: 51
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Thanks a lot for your replies Alex & M.M.
Then I suppose it is modeled somewhere in the Submarine/NSSUboatXX folders
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05-04-21, 01:49 AM | #10 | |
Admiral
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As for it being modeled into SH3... *shrugs* can't say for sure.. but, I do believe at least to Me at any rate, that it is.. likely in 1 of the sections that haven't been touched. I do admit, I could well be mistaken, but.. given traveling along & watching the compass gyrate wildly showing that the course heading I was on, was drifting & going further to where I was side slipping off any number of degrees port... or starboard... well... that's what I have to go by.. that somewhere in all the guts of that code, is some line or lines that would 'mimic' wave action & the end results. M. M. Oh yeah... an add to that of sitting engines dead & waiting orders, watching the uboat get swung port... or starboard, & NOT doing so on My orders or engine power... Yeah... I do believe so, is the only answer... that can be, like Sherlock Holmes... When you have eliminated the impossible, whatever remains, however improbable, must be the truth.
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