SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-03-21, 10:14 AM | #46 | |
Soundman
Join Date: Aug 2008
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Quote:
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Leutnant z.S. kimanu-96 |
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02-03-21, 10:15 AM | #47 |
The Old Man
Join Date: Oct 2012
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Good work!
There are also German ones! |
02-03-21, 10:26 AM | #48 |
Ocean Warrior
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Oops forgot to mention; these are only the German sound files.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
02-03-21, 10:27 AM | #49 |
Ocean Warrior
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Page three of this thread has the links.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
02-03-21, 12:03 PM | #50 |
Ocean Warrior
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Here is the SubSim link to the complete AOD sound library file. I didn't upload the .wav nor .ogg format folders; anyone that uses the sound files will have their own idea of what they want to use vs. mine.
Now ericlea since we've taken this thread on one tangent, how about another; adding the various AOD video clips linked to various events in the game to do the same in SH3 ?
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
02-03-21, 12:08 PM | #51 |
Samurai Navy
Join Date: Jan 2014
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02-03-21, 12:22 PM | #52 |
Expert Shipsinker
Join Date: Feb 2007
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re
I've used SWITCH SOUND FILE CONVERTER for my music collection. Don't know if that will help. It does seem all inclusive to the many sound file formats out there. i do use EXACT AUDIO COPY for heavier recording work.
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v6.2 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI |
02-03-21, 01:43 PM | #53 | |
Ocean Warrior
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Sounds good, thanks !
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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02-04-21, 07:34 PM | #54 |
Ocean Warrior
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Activated the "We've been detected" soundfile and replaced it with the AOD "High speed screws sir !" file.
Figured it could simulate the sonar picking up an escort taking interest in the boat via turning towards it, etc. See how it goes. Been researching how to add a sound via the sdl, dsd, etc. files but still a bit Greek to me and if requires hex editing an act file thats beyond me anyway. Lots of unused SH3 sound files for that matter too.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
02-04-21, 09:56 PM | #55 |
Ocean Warrior
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This is a nice program !
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
02-05-21, 02:01 AM | #56 |
The Old Man
Join Date: Oct 2012
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Also the message "nearby ship audible in hidrophones"
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02-05-21, 02:10 AM | #57 |
The Old Man
Join Date: Oct 2012
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The sound of crushing the metal is lost somewhere
https://dox.abv.bg/download?id=2e283...не |
02-05-21, 03:39 AM | #58 |
The Old Man
Join Date: Oct 2012
Location: Pleven,BG
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Message "i hear death rattle of a sinking ship" is not accompanied by sound default
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02-05-21, 05:26 AM | #59 |
Ocean Warrior
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Yes but I don't believe that is enabled to work in SH3 ?
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
02-05-21, 05:27 AM | #60 | |
Ocean Warrior
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Quote:
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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