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03-03-20, 03:56 PM | #526 | ||||
CTD - it's not just a job
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picture, along with the "Fall of the Rising Sun Ultimate Edition" text. Definitely different than Stock. Steam defaults to installing the game in "C:\Program Files (x86) \Steam \SteamApps \common \Silent Hunter..." which is controlled by Windows. All sorts of files will be restored to their previous state because of the Windows UAC and other 'modern technologies' that MS has introduced since the Windows XP days. If SH4 is about the only Steam game you have, then it might be easier to re-install and change the install folder to something you've created yourself that is outside of a Program Files folder. If you have a 2nd hard drive available, you can create a 2nd Steam Library folder on that drive, and install SH4 there. Or you can "move" the install by hand... Consult the Steam Knowledgebase Article "Moving a Steam Installation and Games" for more info. Be sure and de-activate FotRSU or any other mods you have first, then move your MODS folder out of there so you don't lose it. After you are installed in a better location and have re-activated your mod(s), be sure and empty the Save folder C:\Users \UserName \Documents \SH4", to be certain that the mod will take and copy to there... If you don't empty the Save folder, a goodly portion of the Save data is not overwritten. If you don't start the game though, you won't have Save data... |
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03-03-20, 05:55 PM | #527 | |
Bosun
Join Date: Sep 2001
Location: Germany
Posts: 68
Downloads: 33
Uploads: 0
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Missed the most important sentence with the Instructions... sorry There was no save folder before I installed SH4, it was generated on the first start with FOTRS. JSGME Export: Code:
Generic Mod Enabler - v2.6.0.157 [K:\spiele\Silent Hunter 4 Wolves of the Pacific\MODS] 100_FalloftheRisingSun_UltimateEdition_v1.004.a_EN Sailed from Pearl Harbour to the south of Japan where I got free hunting. |
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03-03-20, 06:50 PM | #528 | |||||||
CTD - it's not just a job
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Have either of you fellows used the "Save Replay" check box?... thanks |
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03-03-20, 07:49 PM | #529 |
Swabbie
Join Date: Dec 2005
Location: Sac,CA
Posts: 10
Downloads: 48
Uploads: 0
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JuicemanJ, what are your computer specs, and where do you have the game installed? There is a definite splash screen for the mod, which consists of the Ubisoft SH4 logo, over the
picture, along with the "Fall of the Rising Sun Ultimate Edition" text. Definitely different than Stock. Steam defaults to installing the game in "C:\Program Files (x86) \Steam \SteamApps \common \Silent Hunter..." which is controlled by Windows. All sorts of files will be restored to their previous state because of the Windows UAC and other 'modern technologies' that MS has introduced since the Windows XP days. If SH4 is about the only Steam game you have, then it might be easier to re-install and change the install folder to something you've created yourself that is outside of a Program Files folder. If you have a 2nd hard drive available, you can create a 2nd Steam Library folder on that drive, and install SH4 there. Or you can "move" the install by hand... Consult the Steam Knowledgebase Article "Moving a Steam Installation and Games" for more info. Be sure and de-activate FotRSU or any other mods you have first, then move your MODS folder out of there so you don't lose it. After you are installed in a better location and have re-activated your mod(s), be sure and empty the Save folder C:\Users \UserName \Documents \SH4", to be certain that the mod will take and copy to there... If you don't empty the Save folder, a goodly portion of the Save data is not overwritten. If you don't start the game though, you won't have Save data... [/QUOTE] I'm going to try again, I set it up in C:\Games\steamapps\common\Silent Hunters wolves of the pacific. Maybe I extracted in the wrong folder. I tried it a couple times last night. I just deleted it all and reinstalled SH4 and will follow instruction again and see if I can get it right. System Specs Windows 10 Pro 64-bit Intel(R) Core(TM) i7-9700K 64K DDR4 Ram GeForce RTX 2080 SUPER |
03-03-20, 09:39 PM | #530 | |
Swabbie
Join Date: Dec 2005
Location: Sac,CA
Posts: 10
Downloads: 48
Uploads: 0
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I'm going to try again, I set it up in C:\Games\steamapps\common\Silent Hunters wolves of the pacific. Maybe I extracted in the wrong folder. I tried it a couple times last night. I just deleted it all and reinstalled SH4 and will follow instruction again and see if I can get it right. System Specs Windows 10 Pro 64-bit Intel(R) Core(TM) i7-9700K 64K DDR4 Ram GeForce RTX 2080 SUPER[/QUOTE] Good to go!! Time to take the Sub for a test run... |
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03-04-20, 06:52 AM | #531 | |
Bosun
Join Date: Sep 2001
Location: Germany
Posts: 68
Downloads: 33
Uploads: 0
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I was in this area: https://abload.de/image.php?img=sh4i..._12.32zkl3.png The gauges were working fine as I can recall, sub was on surface running ahead standard with 10kn and rudder 0. There was no (known) enemy nearby. No planes, no ship, no sub. Ship is a Tambor Class (USS Tautog SS-199) I never used the "save replay" checkbox. I replayed the mission this morning from start in base and now the saves seem to work. |
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03-04-20, 07:26 AM | #532 | ||
CTD - it's not just a job
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@ Torpedo: How close to this area where he drew the box were you when you lost your gauges? Or were you closer to Bungo or Kii Suido?... Thanks guys for anymore details you can supply. |
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03-05-20, 03:46 AM | #533 | |
Torpedoman
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I was closer to Kii Suido but at the considerable distance of 560 km. Two pictures to be more precise: The first image is my position with respect to Kii Suido: In the second image I highlight with red rectangle the area where I probably lost the gauges and where I didn't notice the presence of enemy submarines and I made a save which unfortunately was corrupt on December 28, 1941 h.15: 50. I loaded this save and only now I had the sighting from the sonarman of the Japanese submarine C3 which is located at the end of the green line and I lost my gauges. I hope it will be useful to you. Torpedo Last edited by Torpedo; 03-05-20 at 05:44 PM. |
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03-05-20, 09:23 AM | #534 | |
Bosun
Join Date: Sep 2001
Location: Germany
Posts: 68
Downloads: 33
Uploads: 0
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Your first two questions: Yes, first was the flag-marker and then the "free hunt" order. The picture is from my second attemp of the mission. In my corrupt save there was no radio contact either. The ship I sunk there in my first attempt was a freighter, I think it was a "mordern composite" or similiar, but not 100% sure. Here are two more screeshots of my second run trough the mission. I got a lot of orders in the East and South Chinese Sea |
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03-05-20, 09:32 AM | #535 |
Ensign
Join Date: Dec 2009
Location: NC
Posts: 225
Downloads: 388
Uploads: 0
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CONGRATULATIONS ON YOUR NEWEST VERSION!
Team,
I wish to congratulate the team on your newest version 1.004.a! As you can see in my signature, I have a new computer which can play this game as it should be played. I would also wish to thank Capn Scurvy for his thread, 'Windows10; Large Address Aware; SH4 Install.' I following the advice given in this tutorial which able me to start SH4 upon completion with no problem. Real life issues have slowed me down somewhat as I haven't been able to test drive this version. But, as time permits, I have tried to keep up by reading this thread. And now my first report: I'm on my second patrol in a porpoise class boat which left Pearl Harbor on 19Feb1942. My objective was to go to Area 6 and stand by for further orders. Upon arrival, I was informed to engage and destroy enemy shipping. After sinking a lone merchant close to the Objective Star, I decided to move to Bingo Suido to a possible richer hunting ground. After sinking two merchants, I saved the game. Later when I started the saved game, the computer went as far as, 'No Mission Too Difficult' and froze. After waiting for five minutes, I tried to use the task manager to close the game. I had to restart the computer to get SH4 to close. When saving a game, I read on a post from Subsum that the older computers didn't work well with spaces in the file name. So when separating words, I use the '_' underscore, I think that is what it is called, to help with not having corrupt saves. This is an older program from the not so long ago, well for me. And I don't keep more than three saves in my save folder. I know, I'm probably just superstitious. I also try to wait for at least ten seconds after clicking on the 'save' before closing the dialog box. I just loaded up the save before and 'tested' the simulation again. No problems encountered. There is one change I have made since running SH4 on this computer instead of my older computer. In the office, I click on the radio to change the graphics settings to 'high'. Everything looks great! I haven't noticed any blank gauges and everything seems to work well. But I will keep testing. Larry
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Win 10 64-bit│AMD Ryzen 3 1200 Quad-Core Processor 16.0GB Ram│ NVIDO GeForce GTX 650 |
03-05-20, 10:32 AM | #536 |
CTD - it's not just a job
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Just to let you guys know, I have found several RGG (Random Generated Groups) in a few of the Jap_HarborTraffic layers that are calls to AI submarines. These are calls from the Stock game that happen to still be in the mod, and while the calls were edited to pull the AI subs that keltos01 gave us for the mod, the numbers of vessels were not changed, such that the one call especially might ask for as many as 4 subs, but it is limited to 1 in the MaxUnits setting, which might cause issues for those folks running along the Hokkaido, Honshu, to Kyushu coast... in other words, from the southern Kuriles to Bungo Suido. The group doesn't run very often, but might contribute to the issue. There are also several groups that are not "Docked" properly, also leftover from the Stock days. Between the several issues found, that may contribute to the issues. We'll see what happens when I finish the edits. I still cannot replicate what you fellows have encountered, so it almost has to be several RGG that are the issue(s).
@ Fire: If you use the "Update Status" to fone home, so long as you have a few torpedoes left, the DynamicMiss file will keep assigning you missions, so long as there is one within "reach" of the assignment. We did shorten-up the distance from your location to most of the assignments, but you will still be taken outside the CenPac area if you get close to the SoWesPac (or SoPac) areas (and vice versa), as happened to you. The game cannot distinguish between CenPac, SoWesPac and SoPac (Brisbane) assignments. Of course, it is your prerogative to either accept or decline the "orders", and you could always assume that anything given to you for over there (if sailing from Pearl or Midway) would be given at the request of the 7th Fleet. The "lines" were rather loose, and CenPac boats were regularly right off of, just east of the Luzon Straits. For a time, the Brisbane boats did off the eastern coast of Luzon, Samar & Mindanao, with Truk and Palau being "shared" assignments with boats going to / from Pearl for re-fits. Thanks for the additional information fellows. We really appreciate you helping zero-in on the issues. |
03-05-20, 06:57 PM | #537 |
Nub
Join Date: Jul 2010
Posts: 4
Downloads: 16
Uploads: 0
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Thank you very much for v1.004.a!
Right know I wonder whether to install this new version or finish my old career first, because a fresh install is recommended. Thats why it would be interesting to know if there were changes made with regards to the amount of juicy targets (large tankers, big freighters and task forces) or the cost of high value torpedos late in the war. |
03-05-20, 11:50 PM | #538 |
CTD - it's not just a job
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No, no additions like you ask. The two version are "mostly" compatible, but there are those pesky airplanes that are not, hence you have to start a new career. There are a few mission out of Brisbane and a couple out of Fremantle that might cause issues, but then there are a few issues with v1.004a also, so in that regard, they're about as wide as they are long. I would finish the career you are running now. For the most part, the torpedoes do not cost any less, but the Mark10 will be available part of the early war for the fleetboats, at a renown cost also. The S-Boats start with the 4" guns, and go to the 3" ones, giving their 4" guns to the fleetboats. Little things like that.
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03-06-20, 07:36 PM | #539 |
Swabbie
Join Date: Oct 2009
Posts: 10
Downloads: 149
Uploads: 0
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Firstly, sorry for my english, is not my language.
-I report, the depth of torpedoes does not work properly, for example if I launch at a depth of 10m. to a ship with little draft, (destroyer) the torpedo still detonates in her hull. -If I want to sink a battleship,(no Yamato) I always have to hit her with 8 torpedoes, I think it's a lot. -I'm in my fourth patrol, April 13, 1942 with a new submarine USS Stingray, they moved my base from Surabaya to Fremantle and when I get to the base and press end of patrol the game crash, my previous patrols were normal. Thanks for making FOTRS, new version. |
03-06-20, 07:46 PM | #540 |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Just fired up the latest version of FOTRSU and I'm still not getting any "creaking" sounds. Thought I'd mention it. Thanks
Edit: it appears it may be boat specific. No creeks in the S boat but I did get creaks in a Tambor in the war patrol playing. For what it’s worth
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Last edited by Dignan; 03-06-20 at 11:52 PM. |
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