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Old 10-09-13, 12:13 PM   #10831
Mikemike47
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Quote:
Originally Posted by volodya61 View Post
and who/what does prevent you to do this?

EDIT: is it hard to choose new key and click on 'accept'?
I'm wondering if the program is not allowing him to enter an accept. I could not change things in other ways, too, in my situations. IIRC what they were at the moment.
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Old 10-09-13, 12:26 PM   #10832
volodya61
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Originally Posted by Mikemike47 View Post
I'm wondering if the program is not allowing him to enter an accept. I could not change things in other ways, too, in my situations. IIRC what they were at the moment.
I don't know why you both can't change keys.. when I tried this, as soon as I changed 'key' or 'enabled' or 'required' buttons, 'accept' button appeared to work mode..
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Old 10-09-13, 12:34 PM   #10833
Mikemike47
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Originally Posted by volodya61 View Post
I don't know why you both can't change keys.. when I tried this, as soon as I changed 'key' or 'enabled' or 'required' buttons, 'accept' button appeared to work mode..
Been many many months since I attempted a change. Perhaps it did not have that type of functionality with optionsfileviewereditor program included inside of Multiple UIs for TDC version7.4.2 or older. I could be wrong. I will try again sometime.

Hope you are having success with recovering data.
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Old 10-09-13, 12:39 PM   #10834
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Originally Posted by Mikemike47 View Post
Hope you are having success with recovering data.
unfortunately, not yet
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Old 10-09-13, 01:31 PM   #10835
jibouil
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Quote:
and who/what does prevent you to do this?

EDIT: is it hard to choose new key and click on 'accept'?
fun answer...

If I ask is that it does not work. I can change all through the editor option, pass true to false, but I can not change the keys.
Maybe there he has a trick that eludes me.

I bring my own answer, I can change the keys directly in the file with a program like con TEXT
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Old 10-10-13, 05:46 AM   #10836
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Originally Posted by tscharlii View Post
I was trying to tell the sonarman to follow a contact. I went to the hydrophone station, moved the needle towards a reasonable close contact, but that deaf guy kept telling me, there is no near contact to follow.

I think, due to a small bug in TDC_NewUI (I use 7.1.0, but it's still present in 7.5.0 test version), the sonarman looks for the contact at bearing "sub heading plus hydrophone needle bearing" instead of just "hydrophone needle bearing". So it only works, if my sub's heading happens to be zero degrees.

After I changed the function HydrophoneFollowNearestContact in /data/Scripts/Stations/Hydrophone.py as follows, my follow contact orders are no longer ignored.

Code:
code
So, I looked into this, and I think all is working as intended, and you just messed up the script there.

Define 'reasonable close' ?
Attached Images
File Type: jpg hydrofollowtargetmaxrange.jpg (90.3 KB, 27 views)
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Old 10-10-13, 03:04 PM   #10837
Kruniac
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Quite simply an amazing mod. Thank you so much.
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Old 10-10-13, 03:36 PM   #10838
gap
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Quote:
Originally Posted by plj View Post
If I use that code, I get this message ...
Quote:
Originally Posted by plj View Post
So, I looked into this, and I think all is working as intended, and you just messed up the script there.
I don't say that TDW is infallible. Everyone can make a mistake once in a while. But he doing such a gross blunder and no one having noticed it before (New Ui's has hundreds, if not thousands of users), is a bit strange
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Old 10-20-13, 01:42 AM   #10839
V13dweller
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I have a problem when using the Generic patcher inside this mod.



It happens for most of the patches, maybe I should not have re-installed...

Get more and more problematic the more I persist.

When I try to open the s5p's by clicking on them, it loads the generic patcher with nothing there...

Re-installing this game appears to have been the biggest mistake I have made, at least the gamed worked before. If I can't fix this, it will be in the drawer of "going out next waste day" items.

Last edited by V13dweller; 10-20-13 at 02:11 AM.
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Old 10-20-13, 02:58 AM   #10840
gap
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Quote:
Originally Posted by V13dweller View Post
I have a problem when using the Generic patcher inside this mod.
Wrong thread

Quote:
Originally Posted by V13dweller View Post
Re-installing this game appears to have been the biggest mistake I have made, at least the gamed worked before. If I can't fix this, it will be in the drawer of "going out next waste day" items.
I wouldn't be so negative: reinstalling the game was the only way you had to sort out your weird issues. As for your current problem, there are just three possible explanations for it:

- a pirate took possession of your computer, and replaced your legitimate exe with an no-DRM copy... mmm makes no sense

- night time, someone stealed your SH5 DVD and replaced it with a Steam installer... mmm rereading it, it sounds lesser plausible than my previous conjecture

- the autopatcher failed to update the game to v 1.2, and manual patching is required... yes must be this!
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Old 10-20-13, 03:55 AM   #10841
V13dweller
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I did some checking and found many files did not download when I reinstalled due to a problem with Uplay.
I have had problems like this for a while, even when using the updater, the updater did not update properly...

Connections were on and off for a long time.


EDIT: Still no luck on getting a download that works, damn you WA internet services!

Last edited by V13dweller; 10-21-13 at 01:11 AM.
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Old 10-20-13, 07:58 PM   #10842
7up
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Thanksss for this work, you have a haven in mind.
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Old 10-21-13, 02:53 AM   #10843
plj
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Quote:
Originally Posted by V13dweller View Post
I did some checking and found many files did not download when I reinstalled due to a problem with Uplay.
I have had problems like this for a while, even when using the updater, the updater did not update properly...

Connections were on and off for a long time.


EDIT: Still no luck on getting a download that works, damn you WA internet services!
Check forum mail. If needed I have the 1.2 patch as well.
Quote:
Originally Posted by 7up View Post
Thanksss for this work, you have a haven in mind.
A haven in mind ? Is that like a place where all your thoughts drift off to and anchor ?
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Old 10-21-13, 03:22 AM   #10844
gap
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Quote:
Originally Posted by V13dweller View Post
EDIT: Still no luck on getting a download that works, damn you WA internet services!
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Old 10-21-13, 03:31 AM   #10845
plj
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Quote:
Originally Posted by tscharlii View Post
Alright. Here are the steps to reproduce.

Mods:
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

NewUIs_TDC_7_1_0_ByTheDarkWraith
NewUIs_TDC_7_1_0_Real_Navigation
Manos Scopes-patch for 16x9

Also have the TDW hydrophone exe fixes activated.

1. Load up the historical mission TDW Torp Tutorial.
2. Make sure, your sub is NOT heading North. Turn to heading 320 degrees by making a 40 degrees turn to port/left.
3. The contact should be at around 106 degrees. Go to the sonarman, activate the hydrophone station and point the needle to 106 degrees.
4. Ask the sonar man to follow the selected target (see picture). He responds: "Sonarman: no near contact to follow"
5. You can, however, make him pick up the contact by pointing the needle to 66 degrees

The aforementioned changes to /data/Scripts/Stations/Hydrophone.py fix this issue.
I can confirm the bugreport as a valid one. TDW used true bearing where he should have used relative bearing.
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