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08-30-13, 03:34 AM | #301 |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
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Yeah... In few days I'm going to confirm that are new animations possible. If yes, I'll add new crew to dinning place. If no... we'll have to wait...
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
08-31-13, 03:34 AM | #302 | |
Stowaway
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Quote:
Kitchen (galley) and the torpedo room - boxes of canned food (fruit, bread) Compartment for sailors - salami Command room - bananas.... Last edited by Captain73; 08-31-13 at 04:32 AM. |
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08-31-13, 04:27 AM | #303 | |
Navy Seal
Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
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08-31-13, 05:41 AM | #304 |
Commodore
Join Date: Apr 2005
Posts: 641
Downloads: 276
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will the food decrease and change look on longer patrols?
Someone managed that in sh3 in it was very cool. He somehow made it linking it with the fuel state iirc. if this isn't possible (i know its probably hard to to) i'd vote against more food. |
08-31-13, 10:49 AM | #305 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
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08-31-13, 03:46 PM | #306 | |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
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Quote:
Can you give me link to this interior mod? I'd like to see it...
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
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08-31-13, 06:11 PM | #307 | |
Commodore
Join Date: Apr 2005
Posts: 641
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Quote:
Diving Ducks openhatch mod: http://www.subsim.com/radioroom/showthread.php?t=159772 |
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08-31-13, 06:18 PM | #308 |
Commodore
Join Date: Apr 2005
Posts: 641
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Here is a working dl link for the SH3 mod with vanishing food:
http://www.silenthuntermods.com/foru...hp?topic=274.0 I know you can do it |
08-31-13, 06:48 PM | #309 |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
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Well done . Tomorrow I'll analyze this files .
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
08-31-13, 08:12 PM | #310 |
Navy Seal
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Awesome project! The food vanishing with time sounds great for your mod Michal
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09-01-13, 06:54 AM | #311 |
Frogman
Join Date: Apr 2005
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For sure !!!!
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09-01-13, 07:46 AM | #312 |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
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GOLD TIMES for SH5!!!
Hi !
I have GREAT NEWS !!! I discovered that vanishing food in boat IS POSSIBLE and I made it ! One salami in QR1 vanished after ~ 5 minutes... I promise in future I'll make all food vanishing in different time intervals (for eg. 1st salami will disappear after 1 hour, 2nd after 6 hours etc. I'm going to use the same time intervals as DivingDusk used.). Now I'm going to check are new animations in SH5 possible. It's important, because if yes, I'll add new crew . Best regards, Michael .
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
09-01-13, 07:52 AM | #313 |
Helmsman
Join Date: Mar 2010
Location: spain
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09-01-13, 08:57 AM | #314 | |
Ocean Warrior
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Quote:
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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09-01-13, 10:06 AM | #315 |
Commodore
Join Date: Apr 2005
Posts: 641
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wow that was fast!
Great news!! |
Tags |
dinning place, interior, silentmichal |
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