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Old 05-15-12, 07:39 AM   #1
Rongel
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Originally Posted by volodya61 View Post
I started new campaign.. Well, I started a new career again (to make sure I deleted SH5 folder from Documents).. and... it's still not working
Ach! Now I see, thanks for the images!

Yes, you still get more morale points by talking with the crew, but not more points to the overall morale pool. I mean that normally when you talk with the crew, their number of morale points increase. In the beginning it's 6 and after 5 patrols it can be already 13 or so. With this mod it stays as 6 no matter how much you talk with them (well rewarding crew member with a medal increases it and also cooks special ability). So it's working like it should for you!

You can get your morale back by talking with the crew, but not increase it anymore. Difficult to explain, I hope you understand!
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Old 05-15-12, 07:55 AM   #2
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Quote:
Originally Posted by Rongel View Post
Ach! Now I see, thanks for the images!

Yes, you still get more morale points by talking with the crew, but not more points to the overall morale pool. I mean that normally when you talk with the crew, their number of morale points increase. In the beginning it's 6 and after 5 patrols it can be already 13 or so. With this mod it stays as 6 no matter how much you talk with them (well rewarding crew member with a medal increases it and also cooks special ability). So it's working like it should for you!

You can get your morale back by talking with the crew, but not increase it anymore. Difficult to explain, I hope you understand!
Maybe you mean that by talking with crew you can just restore their morale up to the maximum value they have attained until that moment, whereas you can increase this maximum only by giving them rewards and special meals?
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Old 05-15-12, 08:10 AM   #3
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I perfectly understood

No longer increases the total number of morale.. (by talking with the crew) only medals and special meals can get it
Thanks for the explanation

Now, the translation to Russian is ready and I'm waiting just fixing the torpedo speed to be posted it on sukhoi.ru..

PS: anyway I also enabled MCCD, because I made the translation of it previously..

EDIT: Thanks Gap too!
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Old 05-15-12, 12:56 PM   #4
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Okay, the new version is ready now, only change is the small torpedospeed fix. It should be available for download soon!

EDIT: Best to switch versions when in port. No campaign restart needed!
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Old 05-15-12, 05:09 PM   #5
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done - http://www.sukhoi.ru/forum/showthrea...=1#post1842444
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Old 05-15-12, 05:39 PM   #6
THE_MASK
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Added this mod to my mega mod list instead of SAS . Hopefully waiting for many more versions of this mod .
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Old 05-18-12, 04:06 AM   #7
Rongel
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Added this mod to my mega mod list instead of SAS . Hopefully waiting for many more versions of this mod .
Yeeay!

Yes I hope so too! Right now I still think that it's too easy to have high morale. There is a small stock bug concerning the morale decay rate, so we can't increase it much. I think that morale boost by dialogue could be reduced, and I was even thinking about removing the morale boost from destroyed ships. It's too bad that we can only use fixed numbers like 1, 2, 3 but not decimals like 0,5 and so on. Needs a lot of tests...

It would be great to hear experiences from long patrols concerning the morale loss!
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Old 05-25-12, 05:41 PM   #8
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Hi Rongel!

Could you make a OH-II v1.9 compatible version?

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Old 05-26-12, 10:35 AM   #9
Rongel
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Originally Posted by volodya61 View Post
Hi Rongel!

Could you make a OH-II v1.9 compatible version?

Hi!

I'm pretty sure that the current version is compatable with the OH II update. The only campaign data that my mod changes is the dialogs and I think that Trevally hasn't touched them. Looking at the OH II dialogs files, last modified date seems to be years ago.

I'm away for a few days and will check this when I get back. But again, I think there is no problem.
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Old 05-26-12, 10:44 AM   #10
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Hi!

New Campaign, and dialogs in it..
Never mind, I can do it myself.. Only one row to correct.

Have a good trip!

EDIT: There are the same dialogs as in Turning Point.. I'll just copy from there
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Old 05-26-12, 11:02 AM   #11
Rongel
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Ofcourse!

I'll check the new dialogs to the next version, I have already limited the crew morale increase, so that only few of the dialogue lines give the morale boost, currently every single one gives the boost. And I found out that you don't have to restart the campaign to get the dialogue changes to work, just start a new patrol!
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