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02-16-12, 05:10 PM | #871 |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44´N 129°40´E
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Hi reaper!
When I turn on attack disk there's a problem. The edge of the disc covers the control buttons and can not drive and turn off anything else. The screen resolution is 1280x1024.
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02-16-12, 05:19 PM | #872 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
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Quote:
As can be seen the Knob is actually at that perspective it come out from the plate at an angle so as to be turn-able I've kept everything (except the scaling as close to original as possible). But I'm happy to see you making any Improvement to the files you wish and when your happy with the results I'll link them on the front page . Keep up the good work mate. For the Nigh Mask you can edit the colour/translucency via the Menu Editor. Goto Pageattackperiscope_RAOBF_RAOBFNightMask and you can change its colour from the colour picker (Will be the red box) and its alpha can be change from 0 (Invisible) to 255 (Solid) by the A value. |
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02-16-12, 05:21 PM | #873 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
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Quote:
New version only has one side onscreen - and has a toggle button for front/back. Also I've made the base draggable too Last edited by reaper7; 02-16-12 at 05:39 PM. |
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02-16-12, 05:29 PM | #874 | |
Loader
Join Date: Jan 2012
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Quote:
Edit: Sorry I missed it " it come out from the plate at an angle so as to be turn-able" - are you sure? This picture was taken from an angle, this disc isn't even round. Edit 2: Anyway I will make my version that is more pleasant for eyes I think . |
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02-16-12, 05:47 PM | #875 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
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Quote:
Yes I'm pretty sure the Knob is at an angle - If you look at the eyepieces which have the deepest extrusion in the picture you can see no perspective difference showing the picture is taking straight on. So if that is the case, the knob being lower down is the framed shot should have its perspective in the opposite incline - that is you would see the face of the back of the knob not the front as in the pic. This means the knob is angled out towards the operator. But I'm happy for you to make any changes you wish - And if you wish I will Include them as an addon for others to use from on the first page of this thread |
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02-16-12, 06:49 PM | #876 |
Loader
Join Date: Jan 2012
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Just a minor bug with TDC - if I turn it on, it removes glass from dials that I can move, except of speed dial .
Edit: One more little bug (?): You can infinitely rotate RAOBF counter clockwise but you can't do it clockwise. Suggestion: Would it be possible to make a Ctrl a button that would turn on and off (or you would need to keep it pressed) that three main dials? That would be pretty handy ^^ . Last edited by Luken; 02-16-12 at 07:40 PM. |
02-17-12, 02:23 AM | #877 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
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02-17-12, 04:20 AM | #878 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
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Quote:
two perspectives. One Global for the instruments...and one for looking... |
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02-17-12, 05:30 AM | #879 |
Loader
Join Date: Jan 2012
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Speed/Compass/Depth (of our boat)
Thanks. I will send you PM with e-mail. |
02-17-12, 08:40 AM | #880 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
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Quote:
Hi Luken, sorry if I'm having a dumb moment but I'm still not sure what it is that your requesting The 3 dials are controllable via the Icon on the right (Ship steering wheel with 3 dials underneath). This is switched to show/hide the 3 Dials - and if you click the brass stems under the dials you get the alternative dials Default = Telegraph Speed/Compass/Depth 25M Alternative = Precise Speed/Rudder/Depth 160M Got you PM, I'll forward that file to you when I get home from work |
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02-17-12, 09:14 AM | #881 | |
Loader
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02-17-12, 11:14 AM | #882 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
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Quote:
I'm sure it must be able too, I'll do some research and see if its possible . Oh that file is sending now EDIT: Well after looking to the Internet and back to the Script Manager and the stock Scripts: I've figured out how to do it I can now assign key bindings to the Toggle Buttons etc both working together so you can either click the button or press a key Just got the TDC onscreen switching on/off by the keyboard key X and also by its switch. Also both can be used together so if you bring up the TDC by the X key you can remove it from screen by the TDC Icon or visa-versa Last edited by reaper7; 02-17-12 at 12:09 PM. |
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02-17-12, 12:30 PM | #883 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
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Best Regards DrJones |
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02-17-12, 12:35 PM | #884 |
Watch
Join Date: Mar 2010
Location: Basque Country(Euskadi)
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For now I will continue with the 4.14, it works really well, while waiting for the final update.
1080p regards
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Last edited by ldu30; 02-17-12 at 12:51 PM. |
02-17-12, 01:16 PM | #885 |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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Hi reaper7,
I'm in my firsts steps on Sh5...this yours UI is totally independant of TDW one? I mean,i need to choose one or another? If so - please correct meif I 'm wrong - I will loose that others Ai/UI fixes that comes with TDW UI - I mean for example changes in radio contacts radius, etc? Or you also incorporated some fixes? Thanks in any advice!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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