SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-01-12, 06:08 PM | #2986 | |
Weps
Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
|
Quote:
|
|
02-01-12, 10:13 PM | #2987 | |
Watch
Join Date: Jan 2012
Location: Deland, Fl
Posts: 25
Downloads: 103
Uploads: 0
|
Quote:
The formula is d=h/tan(A) where d is distance, h is height of the mast, and A is the angle in degrees that is read through the stadimeter. So if you are going to use an average height of say 28 meters it would be, for example d=28/tan(.6) would give a distance in the calculator of about 2674 meters |
|
02-01-12, 10:51 PM | #2988 | |
Sparky
Join Date: Mar 2009
Location: Toronto, Canada
Posts: 153
Downloads: 105
Uploads: 0
|
Quote:
|
|
02-02-12, 08:42 AM | #2989 |
Bosun
Join Date: Jan 2011
Location: Athens Greece
Posts: 67
Downloads: 475
Uploads: 0
|
Hi!
I recently switched from Sh3/GWX to Sh4/OM.Sorry if this has been posted before,but is there any tip for plotting an enemy ship's course? In GWX i used my watchman's range estimation and after taking 3-4 measurements,i could estimate the ship's course.So i could easily intercept it perpendicularly and make the shot.I use manual targeting only! Thanks in advance!Good hunting everyone... |
02-02-12, 10:53 AM | #2990 | |
Weps
Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
|
Quote:
|
|
02-02-12, 12:55 PM | #2991 |
Nub
Join Date: Jan 2012
Location: Berlin, Germany
Posts: 3
Downloads: 7
Uploads: 0
|
How to change the boat type during career
I'm new to this forum so hi to all first.
Sorry if this is the wrong tread but I have a question. Recently started playing OM U-boat campaign and I'm wondering if it is possible to change the boat type during a career. Started 1939 with type IX, now it's June 1941 and I would like to swith to e.g type IXB/C which should be available from Jan1941. Is it possible? |
02-02-12, 02:58 PM | #2992 | |
Weps
Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
|
Quote:
Wilkommen an Bord! |
|
02-02-12, 04:04 PM | #2993 |
Nub
Join Date: Jan 2012
Location: Berlin, Germany
Posts: 3
Downloads: 7
Uploads: 0
|
Thanks for the replay gi_dan2987!
Ok, sunk 650 000BRT so far and renown is about 90000, realism is 59 - and this is seemingly not enough? Is it just a feeling I have to stick with type IX until 1945 or is there any way to find out how much renown I need or what are the timepoints to get an "offer" for a new boat? Btw, these modding things are great! Hats off to the guys making this happen. |
02-02-12, 04:48 PM | #2994 |
Weps
Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
|
650,000 BRT!? I think that's amazing even at 59% realism! 90,000 renown points are way more than enough for just about anything in the SH4 world, except for subs. You should be offered command of a new sub as soon as one is available according to historical timelines, especially for that kind of renown. I would imagine you've been promoted quite a few times by now.
|
02-02-12, 05:30 PM | #2995 | |
Nub
Join Date: Jan 2012
Location: Berlin, Germany
Posts: 3
Downloads: 7
Uploads: 0
|
Quote:
OpsMonsun_v705 OMv705_to_720 OMv720_Patch5 OMEGU_v300_Patch7 My actual rank is Korvettenkapitän. It's June 1941 and enemy air activity is quite hot. Having a type IXB/C would be very nice because of increased Flak. Hope that will be possible some day According to Lurker's post regarding equipment upgrades, T2 (SW39a) Torpedo should be available from 1941-01-01. This is also not the case in my homeport Lorient. |
|
02-02-12, 05:35 PM | #2996 | |
Bosun
Join Date: Jan 2011
Location: Athens Greece
Posts: 67
Downloads: 475
Uploads: 0
|
Quote:
Cheers!!! |
|
02-12-12, 11:06 PM | #2997 |
Sailor man
Join Date: Jul 2004
Location: nordhessen
Posts: 43
Downloads: 45
Uploads: 0
|
I have an other Problem
Many of the Ships are to tough or the Torps to weak Today i had 10000t Tankers that catches 3 Torps and did not sink. Only a few Degrees side slope an cruising away. A Tanker is no Battleship or Carrier that takes 4 or more Torps !! Than some 5000t Merchants take 2 Torps an sailng away.. Thats not good Greetings Moc |
02-13-12, 12:44 AM | #2998 |
Weps
Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
|
I play with 100% realism, but it's very tough especially when using something like TMO 2.5 when the escorts are deadly, and the ships never travel on predictable course for very long. I'm still wondering what's most realistic, TMO 2.5 or RFB 2.0
|
02-13-12, 12:44 PM | #2999 |
Eternal Patrol
|
You're asking this in the U-Boats forum, in the OM thread. Those mods are for fleet boats.
__________________
“Never do anything you can't take back.” —Rocky Russo |
02-13-12, 12:48 PM | #3000 |
Weps
Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
|
|
|
|