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07-03-11, 01:29 PM | #1 | |
Seer of visions
Join Date: Mar 2005
Location: Under the surface
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Quote:
In my idea it should not be revealed who's using a game logon ID (only Neal knows this). That part remains secret until the game is over. That's what it makes even more attractive.
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07-03-11, 02:12 PM | #2 |
Navy Seal
Join Date: Nov 2005
Location: Houston, TX
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No, no one is being revealed at all until the game is over. Players are assigned their role - Enigma plays "Obergefreiter Hans Ullmann", Mookie plays "Sgt Thomas Jones" etc. Who is who is kept a secret until the game is over. But then in addition to the players playing the game, you also have other characters who are not players. "Townsman Joe the Drunk" or "Mayor Petr Kranz". What I'm saying is that you just have to be sure to let the players like Mookie and Enigma know in the beginning that Joe the Drunk and Petr Kranz are story characters only and not suspects for lynching.
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07-03-11, 02:26 PM | #3 |
Chief of the Boat
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Remember....Neal will be playing the next game
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07-03-11, 02:31 PM | #4 |
Seer of visions
Join Date: Mar 2005
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That doesn't need to be a problem.
Neal could assign a moderator with sufficient forum rights to do the game setup.
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07-03-11, 03:00 PM | #5 |
Chief of the Boat
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Yeah, possibly
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
07-03-11, 03:28 PM | #6 |
Seer of visions
Join Date: Mar 2005
Location: Under the surface
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I've just donated a few bucks to SubSim.
Another way to say thank you for the fun I had last week here at subsim.
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07-03-11, 03:31 PM | #7 |
Chief of the Boat
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Well send a few bucks my way for all the entertainment I'm accused of supplying...apparently
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Wise men speak because they have something to say; Fools because they have to say something.
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07-03-11, 03:38 PM | #8 |
Seer of visions
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and still are supplying...
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07-03-11, 02:31 PM | #9 | |
Wayfaring Stranger
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Quote:
A player driven one, possibly anonymous as you suggest and a NPC character controlled by the game master who could appear to interact with the human characters for purposes of helping along the game play.
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07-03-11, 02:35 PM | #10 | |
Seer of visions
Join Date: Mar 2005
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Quote:
Indeed, you can introduce such character then too. I guess, NPC = Non Playing Character.
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07-03-11, 02:42 PM | #11 |
Wayfaring Stranger
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Close, Non Player Character.
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