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Old 12-26-08, 08:43 AM   #1
Kapitan
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I am downloading the whole shebang as i write this, i am most impressed so far without playing this, with the level of effort put in by all partys, this now old game is still worth playing and with dedicated people putting thier own time into creating mods and patches means she will live a bit longer.

To the modders and creators thankyou i will give you my views soon on the mod and platforms from a players prospective.

P.S hope theres an udaloy or sovremenny in the works too !
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Old 12-26-08, 09:54 AM   #2
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Kapitan: Udaloy is already driveable. Only with OHP interfaces though but what more can you expect without proper modding tools
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Old 12-26-08, 10:39 AM   #3
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Well as long as its a good platform to drive which i have no doubt it will be cause the guys working on it are some of the best so once the niggly bits have been cast out we should be left with some good platforms but like everything it does take time and im prepared to wait.
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Old 12-26-08, 02:15 PM   #4
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on my 8th reinstall gentlemen and still havnt figured out how to install it properly yet ive red the read me a few dozen times but still no go any help will be appreciated.

regards
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Old 12-26-08, 03:41 PM   #5
MR. Wood
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OK gentlemen and any ladies this is how I did it and remember unless your on the test team don't complain about any bugs or any other problems until the complete RA is released OK. I installed Dangerous Waters clean added patch 104 installed LwAmi Mod made a copy of all DW folders put them into the mod folder inside of back up folder. Next I installed The RA mod non beta copied all folders except for mod folder after installing. Opened mod folder created new folder Called RA Mod opened it and pasted all folders into it.Then I deleted all folders in the main DW folder except Mod folder. Then went into mod folder and coped everything in the backup folder to the main DW folder so it would work. For the beta version I created a folder Called it RA Beta mod. You have to unrar all 10 folders in order 1 than 2 than 3 and so on till 10 it will ask you to overwrite files and folders for each on say yes or you screw it up and get as mad as me and well lets just say by the time you figure out what you did you be so be careful take your time after all 10 are in folder and you said yes replace a hundred times :rotfl: put DWX_update folder in there and move it to DW main folder and execute after it installs you might want to create a new folder to put it in mod folders so you can turn off and on easily.Yes I know it take a lot of memory but it's worth it if anyone has a better way were all ears. And remember after you put it in mod folder move a copy of the back up to the Main DW folder. Then you can use the JSGME tool to enable it. Note Both alfa tau and both Ra mods take a little bit to enable give it time it will load it same wirh undoing it. Hope this helps I know its a pain but it's worth it

Last edited by MR. Wood; 12-27-08 at 09:53 AM.
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Old 12-26-08, 05:06 PM   #6
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Thankyou my mod is kinda installed without the JSMGE enabler currently pushing a delta IV around seeing how it goes.

Thanks for the help.
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Old 12-27-08, 05:25 AM   #7
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Whilst the Ugst and APR-3ME subroc torps recover from cm spoofing in less than 500m.,and start searching again, the Mk 48s can take up to 2000m. Less dazed or fazed, more concussed !

If this is overlooked and not corrected there will be a serious imbalance in gameplay !

Edited 2/1 - I regret that my previous post was rather harsh - down to a severe hangover, I'm afraid.
After all these guys have done some clever stuff. Who knows they may have implemented differential torp reaction to cms.
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