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Old 03-19-09, 04:03 AM   #1
Bulkhead
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Default Rotating radar detector...

My rotating circular radar detector rotate, but dosent rise. It rotate inside the conning tower...any idea how to fix it? can i fix it with S3D?
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Old 03-19-09, 05:14 AM   #2
keltos01
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yes, select it in s3D (it should turn red) and change the Y value (=the Z of the object really) till it pops out of the sub, the Y is in meters so go slow.

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Old 03-19-09, 05:36 AM   #3
Bulkhead
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Oh, ok...very thanks

BTW, what sub is it in yor signature photo?
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Old 03-19-09, 05:41 AM   #4
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Where is it? Cant find the antenna in S3D...
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Old 03-19-09, 07:00 AM   #5
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Anyone???
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Old 03-19-09, 04:03 PM   #6
polyfiller
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Look at the unitparts2xvii.upge file and you'll see the node used for the radar;

[UnitPart 1.Compartment 1.EquipmentSlot 1]
ID= RadarAntenna
NameDisplayable= Radar Antenna
Type=NULL
AcceptedTypes= NULL
UserCustomizable=Yes
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= R01
ExternalDamageZoneTypeID3D= 3

It's the R01 you're interested in. Take a copy of \data\objects\turm_18_1.dat. Then open up S3d and open up \data\objects\turm_18_1.dat - find R01 and change the Y value as stated above.

This should move up the mounting point fot the radar.
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Old 03-19-09, 04:02 PM   #7
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Quote:
Originally Posted by Bulkhead View Post
Where is it? Cant find the antenna in S3D...
Some of the antennas and sensors don't have 3D models in the sub.dat since the 3D object is in the sensors_uboat.dat. So it may just be a dot.
If you know what it is, go to the submarine folder and look in the subname.sns file for the one you want and it will have a cfg number like D01, R01, etc. If you are not sure which one it is, go to the library/gerSubParts/senzori_uboat.dat and find it with the 3D preview, then find the cfg# in subname.sns.
Once you know the cfg # go to the submarine.dat file, find it, select it and you will see one dot turn red and move it up with the y value.

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