SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop > SH4 Mission Designers' Forum
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-20-07, 01:23 PM   #9
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

They work fine! The only problem is that you have to change all existing explicit mission references to subchasers/minelayers to the new unit type.

The subchaser is set to "patrol craft" by default, and I wanted to reserve that for brown water stuff like those gunboats.

Odd error in the minelayer, BTW, it steams with the props out of the water halfway, and the draft in the cfg is lower than it was in RL, so it would have to be made even deeper if that controls the model's position in the water.
tater is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:38 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.