SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-21-21, 01:59 AM   #781
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by kaizerhund10 View Post
so far so good, thanks for ur mod although, is there a way to bring back the AP ammo? in basic cfg file i put in the amount of 400 shells from 0, no show in the patrol...is there something else i must edit to bring back the AP shells to the deck guns?

or make the he shell stronger either way
Open menu_1024_768 file in the SH3\data\Menu folder and uncomment (remove ";") all commented lines

[G38 I8]
Name=;AP_label
Type=1029;Static text
ItemID=0x38000011
ParentID=0x38000000
Pos=1736,242,27,20
Color=;0xB4B4B4FE
Font=;14
Text=;671
TextFlags=;0x5

[G38 I9]
Name=;AP_shell
Type=1031;Stat bmp array
ItemID=0x38000001
ParentID=0x38000000
Pos=1738,350,21,128
Color=0xFFFFFFFF
Materials=3
Display=2;Linear
Mat 0=;data/menu/gui/Shells/AP_shell.tga
Crop 0=0,0,0.33,1
Mat 1=;data/menu/gui/Shells/AP_shell.tga
Crop 1=0.33,0,0.33,1
Mat 2=;data/menu/gui/Shells/AP_shell.tga
Crop 2=0.66,0,0.33,1
MatFlags=;0x1
TexFmt=;0x5
Drag=;false
BmpState=;1
NeedFocus=;true
SelOne=;true
IdGroup=;0
StatesColors=;0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF
;ToolTipText=2230
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 08-21-21, 01:16 PM   #782
kaizerhund10
Mate
 
Join Date: Feb 2021
Location: costa rica
Posts: 57
Downloads: 223
Uploads: 0
Default

thanks
kaizerhund10 is offline   Reply With Quote
Old 08-21-21, 05:58 PM   #783
kyle9154
Commander
 
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
Downloads: 368
Uploads: 0
Default Decisions...Decisions

Right now i'm trying to decide which mod I should use...yours or Toyotami's compilation mod, been years since i've played and this sounds like its all done for you more or less but so does his mod. Any recommendations for a SH3 GWX player that hasn't played the game for over 4 years? I like having all the patches like 4GB, Resolution fix, Stiebler and Hsie's patches, SH3 commander etc. I'm guessing GWX gold and all this is included by what some of the comments say?

Last edited by kyle9154; 08-21-21 at 06:06 PM.
kyle9154 is offline   Reply With Quote
Old 08-21-21, 07:04 PM   #784
kaizerhund10
Mate
 
Join Date: Feb 2021
Location: costa rica
Posts: 57
Downloads: 223
Uploads: 0
Default

forgot to ask..how do i make available the snorkel for early viib sub? in basics cfg i put the #1262 but in my first patrol no snorkel.
kaizerhund10 is offline   Reply With Quote
Old 08-21-21, 11:45 PM   #785
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by kyle9154 View Post
Right now i'm trying to decide which mod I should use...yours or Toyotami's compilation mod, been years since i've played and this sounds like its all done for you more or less but so does his mod. Any recommendations for a SH3 GWX player that hasn't played the game for over 4 years? I like having all the patches like 4GB, Resolution fix, Stiebler and Hsie's patches, SH3 commander etc. I'm guessing GWX gold and all this is included by what some of the comments say?
All these mods are included. Also there is my environmental mod, and other changes made by me. So it is not just soup of mods
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 08-21-21, 11:49 PM   #786
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by kaizerhund10 View Post
forgot to ask..how do i make available the snorkel for early viib sub? in basics cfg i put the #1262 but in my first patrol no snorkel.
I don't know
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 08-22-21, 12:58 AM   #787
dex
Engineer
 
Join Date: Jan 2014
Location: Serbia
Posts: 208
Downloads: 198
Uploads: 0
Default about additional zoom

Greet you OneAlex....It seems we don t have it any more..When I fire with deck gun and flack gun no more additional zoom on ctrl button....I talk about version 1.49
dex is offline   Reply With Quote
Old 08-22-21, 06:08 AM   #788
kyle9154
Commander
 
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
Downloads: 368
Uploads: 0
Default

I added you to discord Alex, so its faster/easier to communicate. I also subscribed to your youtube channel, looking forward to chatting with you soon.
kyle9154 is offline   Reply With Quote
Old 08-22-21, 09:44 AM   #789
MADLOU
Gunner
 
Join Date: Jun 2007
Posts: 92
Downloads: 1208
Uploads: 0
Default Renown for returning to base?

I just installed Onealex GWX mod. Having a blast. Was very happy to see that I could earn renown for patrolling my assigned sector as required, something the original GWX Gold does not have without adding another mod.

Also, the original GWX Gold, according to its manual, does not give you renown for returning to base because the vanilla game does not do so. Does the Onealex mod give you this?
MADLOU is offline   Reply With Quote
Old 08-22-21, 12:52 PM   #790
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by MADLOU View Post
I just installed Onealex GWX mod. Having a blast. Was very happy to see that I could earn renown for patrolling my assigned sector as required, something the original GWX Gold does not have without adding another mod.

Also, the original GWX Gold, according to its manual, does not give you renown for returning to base because the vanilla game does not do so. Does the Onealex mod give you this?
Yes you can earn some renown after completing a patrol
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 08-22-21, 09:23 PM   #791
MADLOU
Gunner
 
Join Date: Jun 2007
Posts: 92
Downloads: 1208
Uploads: 0
Default Returning to Base Renown

Thanks for your quick reply. I was not very clear.

My specific question is whether we get renown for physically sailing our subs back to base instead of just hitting the "End Patrol" button and having the sub "transport" back to the base.

I think this is the best mod yet for SH3!
MADLOU is offline   Reply With Quote
Old 08-22-21, 10:38 PM   #792
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
Default Asking help again with non-requested transfer

Alex, i have a recurrent problem using SH3 Commander....

This is the situation:
I am running a career in the 2nd Flotilla (Saltzwedel). Left Lorient Oct. 26,1940 (my current base).
Returned to to the same base as ordered Nov16, 1940 just to find that I was transferred to the 7th Flotilla (Wegener) without requesting the transfer. When I open SH3 Commander again, I see in "Status" "In other Base before Patrol XX". XX stands for my next patrol.

This happens every time I play career in the 1st (Weddigen) or 2nd Saltzwedel) Flotilla, but not in the 7th (Wegener). I always get transferred to the 7th...

Why is this happening? How can this be solved?

Thanks a for your reply and help.
__________________
CapZap1970 is offline   Reply With Quote
Old 08-23-21, 01:31 AM   #793
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by CapZap1970 View Post
Alex, i have a recurrent problem using SH3 Commander....

This is the situation:
I am running a career in the 2nd Flotilla (Saltzwedel). Left Lorient Oct. 26,1940 (my current base).
Returned to to the same base as ordered Nov16, 1940 just to find that I was transferred to the 7th Flotilla (Wegener) without requesting the transfer. When I open SH3 Commander again, I see in "Status" "In other Base before Patrol XX". XX stands for my next patrol.

This happens every time I play career in the 1st (Weddigen) or 2nd Saltzwedel) Flotilla, but not in the 7th (Wegener). I always get transferred to the 7th...

Why is this happening? How can this be solved?

Thanks a for your reply and help.
Looks like SH Commander bug
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 08-23-21, 01:33 AM   #794
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by MADLOU View Post
Thanks for your quick reply. I was not very clear.

My specific question is whether we get renown for physically sailing our subs back to base instead of just hitting the "End Patrol" button and having the sub "transport" back to the base.

I think this is the best mod yet for SH3!
[RENOWN]
RenownReachGridObjCompleted=70
RenownPatrolGridObjCompleted=70
CompletedPatrol=60
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Old 08-23-21, 01:39 AM   #795
Onealex
Seasoned Skipper
 
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
Default

Quote:
Originally Posted by dex View Post
Greet you OneAlex....It seems we don t have it any more..When I fire with deck gun and flack gun no more additional zoom on ctrl button....I talk about version 1.49
You should use TAB key.
__________________
My YouTube channel: https://www.youtube.com/channel/UCo5...zBGh9MMkD8IebA
Onealex is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:16 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.