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Old 03-30-16, 04:21 PM   #4591
Sjizzle
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Originally Posted by THEBERBSTER View Post
Is the Irfanview programme causing the problem?
Peter

irfanview has nothing to do with the game
hmmmm that's really strange hpw doesn't work for u .....
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Old 03-30-16, 04:21 PM   #4592
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A question. Is there a way to change the keyboard commands? I'm used to move around using the arrow keys.
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Old 03-30-16, 04:39 PM   #4593
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A question. Is there a way to change the keyboard commands? I'm used to move around using the arrow keys.
yup u can change them if u know how to edit command.cfg file
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Old 03-30-16, 04:41 PM   #4594
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How about a mod to enable this for those who want it? To avoid any mistakes.:
there seem to be even a way to do it in editor but it did not work for me so far.


Sjizzle how can i make the whole game brighter as it is in original SH5?
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Old 03-30-16, 04:54 PM   #4595
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Originally Posted by Sjizzle View Post
yup u can change them if u know how to edit command.cfg file
Ok thanks, I'll take a look in there.
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Old 03-30-16, 04:56 PM   #4596
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there seem to be even a way to do it in editor but it did not work for me so far.


Sjizzle how can i make the whole game brighter as it is in original SH5?

what u mean brighter ? the night is too dark for u ???
it's not realistic at all to have brighter night to see miles away.....on the sea when is no moon or is covered by clouds is damn dark almost to pitch black
and adding an extra mod to make the night brighter i really don't suggest u cos u will cause same game instability issue....
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Old 03-30-16, 05:01 PM   #4597
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Originally Posted by Subwolf View Post
A question. Is there a way to change the keyboard commands? I'm used to move around using the arrow keys.
Try this
http://www.subsim.com/radioroom/down...o=file&id=1553
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Old 03-30-16, 05:08 PM   #4598
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Originally Posted by Sjizzle View Post
what u mean brighter ? the night is too dark for u ???
it's not realistic at all to have brighter night to see miles away.....on the sea when is no moon or is covered by clouds is damn dark almost to pitch black
and adding an extra mod to make the night brighter i really don't suggest u cos u will cause same game instability issue....

well yeah but if you check regular SH 5 it was still okay. dark but okay.
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Old 03-30-16, 05:09 PM   #4599
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Subwolf: harbour pilot is very realistic too because as kaleun you just say navigator bring us out of port and let me know ;-)
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Old 03-30-16, 05:17 PM   #4600
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Quote:
Originally Posted by dungeonBird View Post
there seem to be even a way to do it in editor but it did not work for me so far.


Sjizzle how can i make the whole game brighter as it is in original SH5?
That's why I suggested a mod for the auto targeting, since the game doesn't seem to pick up all changes in the editor. Could try to disable and re-enable all mods after editing.

As Sjizzle says, you don't see a damn thing on a cloudy night at sea. Just like reality. But is your display brightness at 100%? Also your screen should be in vertical position, dark colors will become even darker if it's not.
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Old 03-30-16, 05:37 PM   #4601
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Quote:
Originally Posted by palmic View Post
Subwolf: harbour pilot is very realistic too because as kaleun you just say navigator bring us out of port and let me know ;-)


You can say the same thing about auto TDC, since the 1WO normally did the calculations when using the UZO, and not the kaleun. So if you use it, realistic enough, because you just asked him to get the readings
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Old 03-30-16, 05:43 PM   #4602
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Hi Sjizzle
Another one of those mysteries.
Sweet FX will not load.
Historical Missions ctd on loading.
Peter
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Old 03-30-16, 05:54 PM   #4603
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Originally Posted by DieReeperbahn View Post
Thanks, but orders are no additional mods if you use WoS. Unless they can approve it, I wont take any chances.
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Old 03-30-16, 06:17 PM   #4604
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I agree with Subwolf it makes no sense not to use the arrow keys when moving about, and W_A_S_D where did that come from?
Probably some nob at Ubisoft with a sick sense of humor.
Peter
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Old 03-30-16, 06:31 PM   #4605
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As far as I am concerned you can keep your auto pilot.
One of the enjoyments of this game for me is taking the boat out or when coming in, standing on the bridge and navigating in real time for maybe half an hour or even an hour until I reach the bunker or I am clear of the harbor and buoys.

How about trying a heavy foggy night to bring your boat in to Kiel to the bunker entrance in real time with just using the buoys and your wits for navigating without damaging your boat?

If you use the Skagerrak exit instead of the Kiel canal on your way to EBCW you might also bag yourself some Polish merchants as a bonus.
Peter
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