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Old 06-25-10, 07:01 AM   #1
JScones
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Just a gentle reminder, I get a LOT of PMs and emails from players seeking support on specific mods for specific games.

I can only provide support for setting up and using JSGME. I do not, and cannot, explain what "Mark's Carby Tweaks" mod does, why "BFNMPP v1.3" keeps crashing your game with error 0x0e890a57 after you press the F7 key, or which folders within a mod you need to enable to get the three dials option instead of the two. You need to direct those types of questions to the mod author.

Also, if your game suddenly starts crashing after installing a mod, DISABLE THE MOD, then ensure that you have the mod folder structure correctly set as per the JSGME User Guide and the mod author's instructions (particularly the latter). If everything is in order and your problem persists when you re-enable the mod, you will need to consult the mod author directly as your problem will most likely be either with that mod, or your combination of enabled mods.

Following the above will most likely see you up and running much quicker than waiting for upwards of 24 hours for me to essentially tell you to consult the mod author.

It will also help free me up to focus on feature requests, bug reports, questions surrounding User Guide contents and other JSGME-related questions.
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Old 06-25-10, 07:15 AM   #2
SteelViking
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Hey cool, I did not realize that 2.5 was even out yet. 2.4 is still stickied to the top. Being able to remove grayed out mods will save us all some time. Thanks man!
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Old 06-25-10, 07:22 AM   #3
JScones
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Quote:
Originally Posted by SteelViking View Post
Hey cool, I did not realize that 2.5 was even out yet. 2.4 is still stickied to the top.
Yeah, it's been stickied in the SH3 Mods Workshop forum since just after release, but seems things move slower over here...

Quote:
Originally Posted by SteelViking View Post
Being able to remove grayed out mods will save us all some time. Thanks man!
That's the next release.
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Old 06-25-10, 08:35 AM   #4
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Ahh, I read it wrong Oh well, thanks for the update anyway JScones
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Old 07-02-10, 02:07 AM   #5
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In the absence of a moderator on this forum, BUMP!
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Old 07-02-10, 08:13 PM   #6
Onkel Neal
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I might be old, but I'm slow.
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Old 07-02-10, 10:57 PM   #7
Gerald
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but seems things move slower over here...

Quote:
Originally Posted by JScones View Post
Yeah, it's been stickied in the SH3 Mods Workshop forum since just after release, but seems things move slower over here...


That's the next release.
soooo.....
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Old 07-03-10, 04:12 AM   #8
JScones
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IT'S JUST BEEN BROUGHT TO MY ATTENTION THAT MODS HAVING NAMES STARTING WITH [ ARE NOT CORRECTLY HANDLED BY JSGME!

I know the reason and will be working on an update as time permits over the next few weeks. In the meantime, the workaround is simply to ensure that mod names DO NOT START with a [. For example:

BAD:
C:\Games\SilentHunter\MODS\[My Mod] Conning Tower Emblem\data\

GOOD:
C:\Games\SilentHunter\MODS\(My Mod) Conning Tower Emblem\data\
C:\Games\SilentHunter\MODS\Conning Tower Emblem [My Mod]\data\
C:\Games\SilentHunter\MODS\Conning Tower [My Mod] Emblem\data\
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Old 07-07-10, 05:38 AM   #9
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Default Where can I ....

Where can I install mods to JSMGE please ?
Becuase I installed the JSMGE I didnt find any mods in it




Thanks and Best regards
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Old 07-07-10, 08:45 AM   #10
Sailor Steve
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Install mods to the folder MODS inside the game folder. They will then appear when you click on the JSGME icon, and you can activate them.
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Old 07-08-10, 03:57 AM   #11
Gerald
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move slower over here...

Quote:
Originally Posted by JScones View Post
IT'S JUST BEEN BROUGHT TO MY ATTENTION THAT MODS HAVING NAMES STARTING WITH [ ARE NOT CORRECTLY HANDLED BY JSGME!

I know the reason and will be working on an update as time permits over the next few weeks. In the meantime, the workaround is simply to ensure that mod names DO NOT START with a [. For example:

BAD:
C:\Games\SilentHunter\MODS\[My Mod] Conning Tower Emblem\data\

GOOD:
C:\Games\SilentHunter\MODS\(My Mod) Conning Tower Emblem\data\
C:\Games\SilentHunter\MODS\Conning Tower Emblem [My Mod]\data\
C:\Games\SilentHunter\MODS\Conning Tower [My Mod] Emblem\data\
So the main Q,is how may people install in A,well if you have split your hard drive in partion,a stand for floppy or dvd.cd......but anyway,thing get more unstable or slower on this side of earth!
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Old 07-08-10, 07:19 AM   #12
Gerald
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I now you are busy right now...and we move slow......

Quote:
Originally Posted by JScones View Post
Just a gentle reminder, I get a LOT of PMs and emails from players seeking support on specific mods for specific games.

I can only provide support for setting up and using JSGME. I do not, and cannot, explain what "Mark's Carby Tweaks" mod does, why "BFNMPP v1.3" keeps crashing your game with error 0x0e890a57 after you press the F7 key, or which folders within a mod you need to enable to get the three dials option instead of the two. You need to direct those types of questions to the mod author.

Also, if your game suddenly starts crashing after installing a mod, DISABLE THE MOD, then ensure that you have the mod folder structure correctly set as per the JSGME User Guide and the mod author's instructions (particularly the latter). If everything is in order and your problem persists when you re-enable the mod, you will need to consult the mod author directly as your problem will most likely be either with that mod, or your combination of enabled mods.

Following the above will most likely see you up and running much quicker than waiting for upwards of 24 hours for me to essentially tell you to consult the mod author.

It will also help free me up to focus on feature requests, bug reports, questions surrounding User Guide contents and other JSGME-related questions.
But I will send you a PM for other reason,have you some, time next week to spare?

IT'S JUST BEEN BROUGHT TO MY ATTENTION THAT MODS HAVING NAMES STARTING WITH [ ARE NOT CORRECTLY HANDLED BY JSGME!

I know the reason and will be working on an update as time permits over the next few weeks. In the meantime, the workaround is simply to ensure that mod names DO NOT START with a [. For example:

BAD:
C:\Games\SilentHunter\MODS\[My Mod] Conning Tower Emblem\data\

GOOD:
C:\Games\SilentHunter\MODS\(My Mod) Conning Tower Emblem\data\
C:\Games\SilentHunter\MODS\Conning Tower Emblem [My Mod]\data\
C:\Games\SilentHunter\MODS\Conning Tower [My Mod] Emblem\data\
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Visit my webpage to get the latest Generic Mod Enabler (JSGME).
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