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Old 02-16-21, 05:31 PM   #61
Kal_Maximus_U669
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Quote:
Originally Posted by Spliffbiff View Post
My French isn't good sorry. And to answer your "serious" question.

No. Spliffbiff hasn't something better to offer.


Ich wollte dir nicht auf die Füße treten. Entschuldige das Missverständnis.

Ich wollte dich nicht beleidigen, dass ich dir einen guten Abend wünsche
Die Deutschen sind meine Freunde ...Ich arbeite bei dir in Dortmun ... Kolhn ... Frankfurte Ich muss sagen, dass ich eine gute Zeit hatte ...
trink ein Bier bei meiner Gesundheit ...prost


Last edited by Kal_Maximus_U669; 02-16-21 at 05:44 PM.
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Old 02-16-21, 06:47 PM   #62
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Originally Posted by Fifi View Post
Your sea is normal. Same in Ccom12 as LSH3 by the way.
In SH3, best sea rendering is when you stay at turm’s height.
The more you level up the view, the worst the rendering is
Even others mods such as MEP, Onealex etc...i can show you pictures where the rendering is terribly aweful when taking some heights.
And the more you have high waves, the worst it is.

I don't think so. The waves are not looking correct at all. The origin of this problem lies in the "harmonic" parameter for the waves in scene.dat. MEP (environment mod by Makman) has perfectly solved this problem.
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Old 02-17-21, 01:56 AM   #63
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Originally Posted by Mister_M View Post
I don't think so. The waves are not looking correct at all. The origin of this problem lies in the "harmonic" parameter for the waves in scene.dat. MEP (environment mod by Makman) has perfectly solved this problem.
Don’t tell me my waves are wrong, cause they are STRICTLY the same as stock LSH3!
Open both scene.dat with S3D, and compare the scene.dat of my mod and the scene.dat of LSH3...values for all waves (including HARMONICS) are the same

I didn’t want to change the waves in LSH3 because i liked them (by the way they are strictly the same as Ccom!)
Only sea colors has been changed, but i don’t think colors affects waves shape

About MEP waves, go external camera and level up the view to look around...when around 10ms, waves are also aweful.

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Old 02-17-21, 02:42 AM   #64
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Nevertheless, in my next final version 2, i have planned to enhance the high waves.
I will let the first version link active, so if you don’t like future new waves...

Last edited by Fifi; 02-17-21 at 04:06 AM.
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Old 02-17-21, 04:54 AM   #65
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Impressive Luftwaffe training exercices over Brest...



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Old 02-17-21, 06:15 AM   #66
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Quote:
Originally Posted by Fifi View Post
Nevertheless, in my next final version 2, i have planned to enhance the high waves.
I will let the first version link active, so if you don’t like future new waves...
Looking forward to it!
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Old 02-17-21, 08:02 AM   #67
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Originally Posted by Fifi View Post
About MEP waves, go external camera and level up the view to look around...when around 10ms, waves are also aweful.
I don't have SH3 installed so I can't check myself right now. But I remember that this graphic problem was discussed and adressed by Makman, and corrected in his MEP mod. Also, I tried his mod (several years ago) and it worked very well for each wind speed (0, 1, 2, 3 .... 15 m/s), even when looking from high altitude. I can say that because I was searching for a correction at that time and I found it in Makman's env mod.

Quote:
Originally Posted by Fifi View Post
Don’t tell me my waves are wrong, cause they are STRICTLY the same as stock LSH3! (by the way they are strictly the same as Ccom!)
In this case, they are all wrong ...
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Old 02-19-21, 06:03 AM   #68
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Next version will have new waves and enlarged sea 3D render









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Old 02-19-21, 06:58 AM   #69
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Waves are well rendered on your screens !
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Old 02-20-21, 03:22 AM   #70
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Dirty waves like picture of Spliffbiff have been fixed. No more hexagons on waves sides



I have re-done all the waves from 0 to 15ms.
Result is even better than expected
Brand new game

Still testing...
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Old 02-20-21, 06:03 AM   #71
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Old 02-22-21, 09:58 AM   #72
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Quote:
Originally Posted by Fifi View Post
Next version will have new waves and enlarged sea 3D render
I want the same for CCoM 12 Mate....
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Old 02-24-21, 07:32 AM   #73
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FINAL VERSION 2 IS OUT!

See post #1

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Old 02-24-21, 08:02 AM   #74
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Yeehaw.
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Old 02-24-21, 08:43 AM   #75
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What a lot of work !

All the improvements you have made to LSH2020 are excellent.
A real pleasure !



Big thanks Fifi !


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