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Old 04-04-24, 08:08 AM   #1786
KaleunMarco
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So this has worked wonderfully thank you a lot The only problem left is that Neutrals still net me negative renown and dont count for tonnage when sinking them,
even though i've changed the Basic.cfg to "Neutrals=1" And started a new Career for it, Any thoughts?
have fun.
and don't let the Brit and American Destroyers ruin your play.
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Old 04-20-24, 04:13 AM   #1787
J0313
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Default Position report format.

When I radio in a position/status report the report acknowledgement comes back with COMSUBPAC. Where can I change that or is there a mod that already does that.
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Old 04-20-24, 09:24 AM   #1788
KaleunMarco
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When I radio in a position/status report the report acknowledgement comes back with COMSUBPAC. Where can I change that or is there a mod that already does that.
are you referring to the left hand button or the right hand button on the Radio frame?

the right hand button...yes, you can.
the left hand button...no, you cannot. it is baked into the exe/dll framework. call 1-800-Ubi-Cares-Not.

close your eyes and pretend that it is signed Oberkommando der KreigsMarine.

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Old 04-20-24, 09:30 AM   #1789
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No it is not baked in because KSD has a completely different message form.

Last edited by J0313; 04-20-24 at 02:40 PM.
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Old 04-20-24, 03:39 PM   #1790
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When I radio in a position/status report the report acknowledgement comes back with COMSUBPAC. Where can I change that or is there a mod that already does that.
SH4 does not have an en_menu.txt and a de_menu.txt, so you might have to change the default menu.txt file. I might have this incorrect, but there is only the one "COMSUBPAC" entry in the Data /Menu /menu.txt file, so try to edit 4193=COMSUBPAC to 'BdU', or whatever you want, and see if that changes the radio "From:" address display. Other lines in that area of the menu.txt file help build the initial message. The actual body of the messages would come from Data /Campaigns /Campaign /DynamicMiss /ContactReport xx in the respective *.tsr files 'EventX" lines, and which one you get depends upon the situation and the roll-of-the-dice chance.
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Old 04-21-24, 02:40 PM   #1791
J0313
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Originally Posted by propbeanie View Post
SH4 does not have an en_menu.txt and a de_menu.txt, so you might have to change the default menu.txt file. I might have this incorrect, but there is only the one "COMSUBPAC" entry in the Data /Menu /menu.txt file, so try to edit 4193=COMSUBPAC to 'BdU', or whatever you want, and see if that changes the radio "From:" address display. Other lines in that area of the menu.txt file help build the initial message. The actual body of the messages would come from Data /Campaigns /Campaign /DynamicMiss /ContactReport xx in the respective *.tsr files 'EventX" lines, and which one you get depends upon the situation and the roll-of-the-dice chance.
Thamks prop. I'll try that out.
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Old 04-21-24, 05:37 PM   #1792
KaleunMarco
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No it is not baked in because KSD has a completely different message form.
i always forget about Menu.txt.
#blindspot
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there are only two things in the world: submarines and targets.
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Old 04-22-24, 01:35 PM   #1793
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Default Successe !

It worked Prop. Thanks for the advice.
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Old 04-22-24, 05:34 PM   #1794
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Old 05-02-24, 12:25 PM   #1795
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Icon14 French Orders & Australia missions

Hey, long time lurker and LOVE this mod! I stream it pretty often and it's like the best parts of SH3 with the stability of SH4! Runs fantastic!

I have 3 annoying problems in my Type II B-D career that come up frequently:

1. Orders and replies from HQ in French. I play in English and have never adjusted my language settings so this is a weird one. Some orders are correct, some come in French for no discernable reason.

2. Orders don't match patrol grid positions. Orders will tell you to patrol AM55 (for example) but on the plot map your designated position is about an entire grid section away. So the orders don't match what the game UI is telling you. I've learned to do whatever the UI tells me; the orders are just off and wrong.

3. Occasional spy missions to Perth/Freemantle (?) Australia. I'm playing the stock Atlantic game (no other campaigns loaded in JGSME) and it's kind of hilarious that HQ wants me to sail to Australia in my tiny Type II. I obviously can't complete these missions. Any ideas of a fix?

4. (Bonus) I can't add any additional petty officers to my boat, saying I've hit my limit, even if I dismiss a current petty officer on the boat. Anyone know how to get around this bug?

I'm running just the default mod and no other mods. Pretty much a vanilla install. Any tips to fix would be great!
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