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Old 04-30-14, 07:02 PM   #1
kneggis
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Join Date: Apr 2010
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Default Modding the Snorkel

Dear SubSim forum,

After some digging and searching i have not come up with a way to get the snorkel early on in the game.
I can't find rhyme or reason of the CFG files.
Opening them in textpad ofcourse.

Could anybody tell me how to read these?
I know -1 means it's not unlocked.
But how do i properly get it to work on a different date?

In short.
I want to start with the snorkel with every compatable ship.
Even if this isn't historically correct

Regards, kneggis.
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Old 04-30-14, 08:01 PM   #2
storm-petrel
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This will not be a great deal of help to you, but the Snorkel is only available on U-boats of a certain type and in the later years of WW2.

It is more than possible I suspect for you to use a far more advanced U-boat earlier in the campaign, but I would wait until the experienced Kaleuns report-in and tell you the solution.

Sorry I cannot be of more help right now.
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Old 05-01-14, 04:38 AM   #3
Paulebaer1979
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You have to edit your basic.cfg in two ways:

- First search the text for the snorkel (it should be the number Idx=1262)
- In the next rows you can edit the entry year (Year=1939, month=1 for example) and the subs (sub 0=II, sub 1=VII, sub 2=IX and so on)
- Then search for submarine_ammo** (0=IIa, 1=IID, 2=VIIB, and so on)
- For every year you wish to have the snorkel you have to edit the text behind Snorkel_00=-1 to Snorkel_00=1 (than you can buy it in port) or to Snorkel_00=1262 (than you will get the snorkel in this year if you change the sub).
- Save the file and enjoy your sub with snorkel.
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Old 05-02-14, 06:17 AM   #4
kneggis
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Ah!
Thanks!
And i got it to work too!
I will have alot of fun with this.

Now for crush depth....
Any hints/ideas?
...
[5 minutes later]
Found it!
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