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03-04-10, 11:46 PM | #1 |
Mate
Join Date: Feb 2008
Location: Queensland, Australia
Posts: 54
Downloads: 214
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F5 will toggle the deck gun crew, F6 toggles the flak crew, and F7 will toggle action stations. Handy for when you're running decks awash and the deck gun decides it wants to give your position away to that convoy.
EDIT: Was running 1.0; the F1 keymap help was updated for 1.01 it seems. F8 is now silent running.
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Can't help coming back to SH3! Last edited by Orffen; 03-05-10 at 10:07 AM. |
03-05-10, 03:10 AM | #2 |
Lucky Jack
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03-05-10, 09:21 AM | #3 |
Bosun
Join Date: Jun 2005
Posts: 63
Downloads: 47
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What does "Battlestations" do, exactly?
In SHIV it "increased overall efficiency" and you could see on the crew screen that everbody was out of their bunks whether they needed sleep or not, etc. - I'm not sure I can tell what it does in SHV, don't recall seeing more crewmen standing around, and I'd like to know *how much* extra efficiency I'm getting in exchange for *how much* loss of efficiency at some point in the future.
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03-05-10, 10:01 AM | #4 |
Mate
Join Date: Feb 2008
Location: Queensland, Australia
Posts: 54
Downloads: 214
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Indeed. My autopatcher didn't patch (or give me an option to) and I was still running 1.0 which didn't show that.
Running 1.01 now though
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Can't help coming back to SH3! |
03-05-10, 11:09 AM | #5 |
Watch
Join Date: Aug 2006
Posts: 25
Downloads: 29
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Again, sorry if this has been asked before, but how do I order to return to the plotted course? It's driving me nuts.
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03-05-10, 11:38 AM | #6 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
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Currently you'll need to use a mod or manually edit your commands.cfg to reenable that command. Apparently during development and testing no one ever needed to return to course.
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03-05-10, 11:43 AM | #7 |
Watch
Join Date: Aug 2006
Posts: 25
Downloads: 29
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Heh, thanks, you just posted just in time before I ran aground. There's no way I was re-plotting that course through the Kiel canal.
Installed ddrgn's advanced shift key commands, works fine. |
03-05-10, 12:33 PM | #8 |
Stowaway
Posts: n/a
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To return to course:
Try pressing the numberpad "." or "/" key, im at "work" now so i cant verify, one is return to course the other is "Make my viewpoint the new heading" To lower obervation periscope: Press shift+ insert on the keypad above the arrow keys, i had trouble with this too... Wish they didnt auto-raise when you went to the periscope station. My only problem is there doesnt seem to be any kind of compass, the guys call out "Airplane spotted - 278" and i dont have the numbers on the binoc view anymore. I know 27X means left about 90 degrees, but i would rather have a compass to verify. Also airplanes dont show up on the map anymore, while ships still do. And the game runs like dog****. And im not in a Type IIB |
06-10-12, 12:43 AM | #9 |
Watch
Join Date: Jul 2007
Posts: 17
Downloads: 171
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re return to course
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03-05-10, 01:14 PM | #10 |
Rear Admiral
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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I've been meaning to ask in my game at least F5 through F8 are 'greyed out' on the key map and seem to not do anything.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
03-05-10, 01:23 PM | #11 | |
Mate
Join Date: Feb 2008
Location: Queensland, Australia
Posts: 54
Downloads: 214
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Quote:
http://www.subsim.com/radioroom/showthread.php?t=162843
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Can't help coming back to SH3! |
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03-05-10, 02:13 PM | #12 |
Swabbie
Join Date: Sep 2008
Posts: 12
Downloads: 38
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Hi guys, How do I ping depth under keel? Or cant I do so, in this "not-going-to-be-released-unfinished" game?
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03-05-10, 02:21 PM | #13 | |
Watch
Join Date: Aug 2006
Posts: 25
Downloads: 29
Uploads: 0
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Quote:
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06-16-11, 04:33 AM | #14 |
Watch
Join Date: May 2011
Location: Iran Naval Base
Posts: 30
Downloads: 19
Uploads: 0
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British Coastal Waters
I sank 50000 tons in british coastal waters.but the white bar will not fill and the mission will not complete.
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03-11-10, 07:52 AM | #15 |
A-ganger
Join Date: Mar 2010
Posts: 72
Downloads: 54
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For those who don't see the ability keys on the help screen:
F5 toggle the deck gun crew F6 toggles the flak crew F7 toggle action stations F8 toggle silent running (Z-Key does this also on DE keyboards) F9 over-stress Diesels F10 overload E-Motors F11 "tickle" Torpedos F12 preheat Torpedos Last edited by PortoFerro; 03-11-10 at 03:13 PM. |
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