SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-26-12, 07:40 AM | #211 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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08-26-12, 07:44 AM | #212 |
Sailor man
Join Date: Aug 2012
Posts: 47
Downloads: 48
Uploads: 0
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08-31-12, 07:25 AM | #213 |
Swabbie
Join Date: Aug 2012
Posts: 5
Downloads: 115
Uploads: 0
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Thanks for the thread, helped me much.
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08-31-12, 11:43 AM | #214 |
Navy Seal
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Thanks azimmm and welcome to subsim
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08-31-12, 02:15 PM | #215 | |
XO
Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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Quote:
Each time I've patch my sh5.exe with 4Gb on Win7-64 I was proud I didn't forget to do it. And each time it seemed for me the game is running better after that. Anyway thanks, I didn't make the backup of my exe.file so the installation disk is in the DVD-drive already (for the 1001 time I quess |
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08-31-12, 02:43 PM | #216 |
Navy Seal
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Ah - we live and learn
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08-31-12, 03:08 PM | #217 |
Ace of the deep .
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Click on it to tell you how much memory the game uses .
Silent Hunter 5\Support\DetectionTool |
08-31-12, 04:08 PM | #218 |
Silent Hunter
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09-03-12, 08:45 AM | #219 |
Swabbie
Join Date: Sep 2012
Location: Sapcote, leicestershire
Posts: 8
Downloads: 36
Uploads: 0
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Great thread, helped a lot with getting me started on my set up. thanks
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09-05-12, 06:32 AM | #220 |
Weps
Join Date: Oct 2007
Location: Netherlands
Posts: 360
Downloads: 30
Uploads: 0
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I tried to install the modlist like in the first post, but some mods are greyed out. I started again and came up with this list that seems to be running ok:
1) Reworked Morale and Abilities 2 )Dynamic Environment 3) FX Update 4) IRAI 5) New UI and TDC I haven't had much time testing but they seem to work well and the next one i will be adding is Open Horizons. Will this be stable guys? |
09-05-12, 07:02 AM | #221 | ||
Navy Seal
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09-05-12, 08:36 AM | #222 |
Weps
Join Date: Oct 2007
Location: Netherlands
Posts: 360
Downloads: 30
Uploads: 0
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Ok thanks i'll install OH and then play for a while see if things go well
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09-05-12, 11:57 AM | #223 |
Ocean Warrior
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To Kloef
Don't forget one thing.. You should enable Reworked Morale and Abilities after OHII..
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09-06-12, 08:11 AM | #224 |
Weps
Join Date: Oct 2007
Location: Netherlands
Posts: 360
Downloads: 30
Uploads: 0
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Thanks, will do..
For now i have a different problem, the mods don't seem to work.. I uninstalled everything and starting all over again. Did the tutorial and got the green tick, and created a new save file. Then i installed all the mods again, and at the end OHv2, when i sail out of the pen everything looks as before, no carrier no pilotships nothing... I am missing something here, some mods are greyed out in the list but seem to be activated. Help? EDIT: Stupid me i had this root: D:\ Silent Hunter 5\JSGME\MODS Deleted all the maps and started over again to end up with: D:\ Silent Hunter 5\ MODS As usual i just copy and paste all the files from JSGME into the SH5 root folder, deleted the MODS map to let it create its own. Imported all the mods and installed them according to the list i made before and now they work just fine, i sea beards on my new crew, there is a little OH title thingy added to the menu and i can choose to play untill 1944 and i see little shiny things on the waves. Still it's different to SH4, and i was working along the lines of that root, which is D:\ Silent Hunter 4\JSGME\MODS And that works just fine, i don't get it what's the difference? Last edited by Kloef; 09-06-12 at 10:59 AM. |
09-06-12, 10:57 AM | #225 | |
Navy Seal
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