SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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11-06-18, 11:09 AM | #1 |
Seasoned Skipper
Join Date: Jan 2002
Location: Holland
Posts: 720
Downloads: 117
Uploads: 0
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The pixelazion on the horizon you should fix by increasing the anti aliasing in your graphical card. That will make the graphics better anyway. I added two extra suns (see post #1)
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11-06-18, 11:50 AM | #2 | |
Officer
Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
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I am having a problem with your link above, getting a something is missing error. Kelly621 |
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11-06-18, 12:16 PM | #3 | |
Navy Seal
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With your mod, if we increase AA over X4, do we keep the sun halo?
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11-06-18, 02:06 PM | #4 | |
Seasoned Skipper
Join Date: Jan 2002
Location: Holland
Posts: 720
Downloads: 117
Uploads: 0
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Maybe somebody on these site has setting to make the Nvidia cards work with AA >4X ? If so please post it....! Last edited by rik007; 11-06-18 at 02:18 PM. |
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11-06-18, 02:34 PM | #5 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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i managed to get rid of the flat sun ( kind of, in the mornings and evenings is still pretty small but at least its not a white dot anymore) by disabling the gamma correction with the nvidia inspector , however increasing the antialiasing above 4x brings back the small white dot sun .
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11-06-18, 02:58 PM | #6 | |
Navy Seal
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We can dream
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11-06-18, 05:12 PM | #7 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Added this in my GWX install today. Very nice. Night's are much darker too
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11-09-18, 03:31 PM | #8 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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@rik007 , if you have time, please check out this mod :
http://www.mediafire.com/file/q252fn...D0%BAm.%29.rar I found it from a Russian forum, it's a very nice SH5 water mod for SH3 (a 16 km one) and the sun has no issues, it is always big and bright . As it is right now, for me, the sun from your mod looks too small in the morning and evenings ( see that screenshot from Fifi ) and it causes all kind of issues when it is behind a cloud ( it starts to look like a square and flickers ) . Is there a way to "import" a sun from a mod to another ? If that would be possible , maybe it will fix the problems for those of us with nvidia cards that have similar issues . I love the colors from your mod and i would love to use it as my main env mod. |
11-10-18, 02:31 AM | #9 | |
Seasoned Skipper
Join Date: Jan 2002
Location: Holland
Posts: 720
Downloads: 117
Uploads: 0
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And yes, the mods can be changed. Sometimes with the silent 3d editor, sometimes with just copying the files. |
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