SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-01-11, 08:01 PM | #11 | |
Black Magic
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Quote:
Ran into a stumbling block with the materials. If a material has no texture but has maps defined I can't find a hack to continue on I can fully read materials with textures and without but these that have maps defined introduce some bytes that I can't figure out. |
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