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Old 07-04-15, 07:52 AM   #2176
vdr1981
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Quote:
Originally Posted by gap View Post






Did you fix flare fx as well?
Not really, I use Rongels SH5 starshells patch...It works great.
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Old 07-04-15, 09:12 AM   #2177
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Originally Posted by vdr1981 View Post
Not really, I use Rongels SH5 starshells patch...
I see, I had forgotten that mod

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Originally Posted by vdr1981 View Post
It works great.
Pity that its flare fx only enhance visual range for the player:

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Originally Posted by Rongel View Post
Be aware that these reduced starshells are cosmetic feature only, enemy ships won't get any boost to their visual sensors using these.
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Old 07-04-15, 10:24 AM   #2178
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I tested starshells...I have WoS 1.03...Never noticed before but they actually works(white ones), but I experienced a well known 3-sekunds lag.

Ok, I'll wait for new patch...

Thanks!
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Old 07-04-15, 02:22 PM   #2179
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Old 07-04-15, 05:25 PM   #2180
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Old 07-04-15, 05:54 PM   #2181
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Quote:
Originally Posted by Oby View Post
I tested starshells...I have WoS 1.03...Never noticed before but they actually works(white ones), but I experienced a well known 3-sekunds lag.

Ok, I'll wait for new patch...

Thanks!
That's impossible?! What is your PC configuration?
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Old 07-05-15, 06:30 AM   #2182
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Sorry, I didn't write correct...Checked again and found that I have WoS version 1.02 installed...I guess that 1.02 doesn't include Rongels starshells patch.
I must activated them manually sometime in the past and forgot about it...

Beside lag they actually works pretty well as the sight range of the merchant ships fireing starshell increases - for about 1000m.
(Tested in single mission with activated map contacts and visual sensors.)
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Old 07-05-15, 12:18 PM   #2183
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Dear mates:

I installed (first time) WoS and all seems work fine. Now exiting Memel Harbour with autoplot. 60 FPS, looks very nice.

Because this is my first approach to a heavily modded SH5, I have a couple of questions:

1- How can I change the UI to a SH3 style?

2 - If I want to change to vanilla navigation, what is the procedure? I like Real Nav and use it in SH3/SH4, but I don´t read the instructions for auto RN in SH5. I´m testing the installation, not a real, dedicated game.

Great job and many thanks for WoS!

Fitzcarraldo
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Old 07-05-15, 12:23 PM   #2184
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Quote:
Originally Posted by fitzcarraldo View Post
Dear mates:

I installed (first time) WoS and all seems work fine. Now exiting Memel Harbour with autoplot. 60 FPS, looks very nice.

Because this is my first approach to a heavily modded SH5, I have a couple of questions:

1- How can I change the UI to a SH3 style?

2 - If I want to change to vanilla navigation, what is the procedure? I like Real Nav and use it in SH3/SH4, but I don´t read the instructions for auto RN in SH5. I´m testing the installation, not a real, dedicated game.

Great job and many thanks for WoS!

Fitzcarraldo
Just remove your TWoS 1.03-Real Navigation optional mod.
You can switch to SH3 interface using TDW options file editor /viewer...Check FAQ and tips for more...
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Old 07-05-15, 12:47 PM   #2185
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Quote:
Originally Posted by vdr1981 View Post
Just remove your TWoS 1.03-Real Navigation optional mod.
You can switch to SH3 interface using TDW options file editor /viewer...Check FAQ and tips for more...
Ok, many thanks for the answer

Is there some way to fix the external camera on my boat (as SH3 or SH4). The external camera is fixed, as in vanilla, and the boat go away....

All the best.

Fitzcarraldo

EDIT: Resolved.
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Last edited by fitzcarraldo; 07-05-15 at 02:23 PM.
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Old 07-05-15, 05:09 PM   #2186
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Hi fitz

Check this out.

http://www.subsim.com/radioroom/show...79&postcount=4


Peter
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Old 07-05-15, 05:27 PM   #2187
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Hi fitz

Check this out.
Many thanks, reading now.

Fitzcarraldo
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Old 07-05-15, 05:50 PM   #2188
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Question: WoS contains Dynamic Environment. These are SS in the Bismarck Mission, with WoS. The sea looks very similar (if not the same), as vanilla SH5.

This is correct?





Many thanks.

Fitzcarraldo
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Old 07-05-15, 06:28 PM   #2189
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Problem with sonarman:

When select the direct camera view in the sonar station, the sonarman seems displaced. He moves the hand in an "invisible" wheel.

Also, the sonar is fixed; I can´t rotate it, with normal sweep selected.






Tested in the Bismarck mission (The cornered giant).

Best regards.

Fitzcarraldo
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Old 07-06-15, 10:57 AM   #2190
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Quote:
Originally Posted by fitzcarraldo View Post
Problem with sonarman:

When select the direct camera view in the sonar station, the sonarman seems displaced. He moves the hand in an "invisible" wheel.
Fortunately, there is a solution...Don't look at it...

Quote:
Originally Posted by fitzcarraldo View Post
Also, the sonar is fixed; I can´t rotate it, with normal sweep selected.

Mousescroll...
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