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Old 07-15-09, 06:48 AM   #16
karamazovnew
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Join Date: Mar 2009
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Since in my last patrol I had 10 duds (Mark 10's), 1 circling torpedo and 3 ships which refused to sink and even one that was almost underwater but almost blew my hat off when I surfaced to finish her, plus escorts that either ignored me completely or saw me from 5 miles away during the night as I was diving to periscope depth (P.S. I never save if there's anything near me, habbit from SH3), I take offence to your comment.

Well, let me put it this way. First of all, we had the lengths in the manual in SH3. Those values were preety much wrong, check this link for example. http://www.subsim.com/radioroom/showthread.php?t=152524. In the game we do have Height values, too precise if you ask me, so I never ever push the check button, but instead I move the mast dial by hand. In reality it was the other way around, as the height of the ship was very easy to mask and very hard to make out in all weather or at night.

But then, TMO and RFB both tell you to keep Map Contact updates ON. That preety much settles all of my plotting problems, right? Wrong, because I never use that bloody thing, altough it's useful when shadowing a convoy. And if I do plot, I do so in the middle of the Pacific, so as not to see my own sub. I use only relative bearings and calculate my own movement in that time interval. So I need to do manual plotting right? Wrong again, as we have that chronometer thighie. 2 clicks and you have the course and the speed. But I hate using that too. Now, I can figure out AOB from 5 miles away by eyeball, and range is piss easy with the SH4 stadimeter (unless it refuses to lock on a ship that's 3000 yards away in medium fog). But what about speed? And what if, instead of playing a US sub in TMO, which has auto recognition and a US TDC, I play a german sub which has a broken Notepad, in RFB+OM? The fixed wire method has a bigger error if you go at 1 knot (which I always do) or if the target is at >30 AOB than because the length was off in the recognition manual by 10 bloody meters. Not to mention that the US TDC doesn't allow decimals in the speed. And yes, most ships I've seen go at X.5 knots for some reason. And do try once to use the fixed-wire method in rough seas. The scope deviates by as much as 2 degrees since it's off-center. You're lucky if you nail the time within a 5 second error.

And to finish off, if you're using wither TMO or RFB, let me give you a bit of news. The height value is almost exact to the 3d Model. The length is way off on some ships. Since I only used the data in the cfg files, my data is way off too. the ONI manual would laugh at me.
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