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Old 01-07-23, 01:09 PM   #331
propbeanie
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The nVidia panel or Profile Inspector can both do "1/2 frame" stuff, and cut thing in half, and/or allow you to set a multiple that gets you close to 30fps, but it is probably best to leave sleeping dogs lie, indeed...



"Normal" running out in the middle of the ocean on my machine will yield 140+ fps routinely. Convoy encounters willl drop me to roughly 80fps, and when inside a convoy, I might go to 40fps. But what seems to really impact things is when they attack me, and I'll see down into the lower double digits at times, and even saw 6-8fps more than once... but it will fluctuate during the ASW counter-attack. All mods and stock seem to do that. Too much "thinking" going on, I suppose... triganometry and "chance"...
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Old 01-10-23, 07:49 PM   #332
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Old 01-10-23, 07:50 PM   #333
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... was a Hunter/Escort group of 5 destroyers traveling in line abreast. Didn't detect me, even though one of them got as close as 5300m.


I got out of there, as attack conditions were less than ideal: daylight, high wind and sea.


No CTD, though
You are awful, sinking MY ships. I dont like you no more
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Old 01-27-23, 12:51 PM   #334
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Could anyone with some free time and good skills take a look at escort passive sonar settings. Escorts are almost deaf.
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Old 01-27-23, 01:00 PM   #335
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Could anyone with some free time and good skills take a look at escort passive sonar settings. Escorts are almost deaf.
i reviewed the hydrophone and weather-related parameters in DW and compared them to stock and all of them enable the enemy detection.

more than likely, the DD/DE that you encounter do not have one of the highest two categories of skill. there are five categories of skill and the highest two are the only ones that make DD/DE clever at all.

consider yourself as having been smiled upon by the gods-of-war.
"take what you can. give nothing back"
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Old 01-28-23, 03:39 AM   #336
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i reviewed the hydrophone and weather-related parameters in DW and compared them to stock and all of them enable the enemy detection.

more than likely, the DD/DE that you encounter do not have one of the highest two categories of skill. there are five categories of skill and the highest two are the only ones that make DD/DE clever at all.

consider yourself as having been smiled upon by the gods-of-war.
"take what you can. give nothing back"

Yes, I seem to have noticed the same, i.e., can't say that the DDs are completely deaf but also have varying skill levels. Waves and sea state, also seem to have an impact ob their ability to locate a sub.
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Old 01-28-23, 09:10 AM   #337
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When I was reading up on Capt Walker RN I noted a passage, which I thought would have translated into the game. Rough weather rendering sonar ineffective. The outward ping was sent in numerous directions due to wave action.
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Old 01-28-23, 09:38 AM   #338
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When I was reading up on Capt Walker RN I noted a passage, which I thought would have translated into the game. Rough weather rendering sonar ineffective. The outward ping was sent in numerous directions due to wave action.
Yes, but even in calm sea escorts are basically deaf
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Old 01-28-23, 10:35 AM   #339
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Yes, but even in calm sea escorts are basically deaf
then, chalk it up to DD/DE skill level.
if you run up against an elite captain, you are in for it.
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Old 01-28-23, 10:39 AM   #340
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When I was reading up on Capt Walker RN I noted a passage, which I thought would have translated into the game. Rough weather rendering sonar ineffective. The outward ping was sent in numerous directions due to wave action.
Captain Walker.
Read a book about him, years ago. quite clever. hated uboats.
drove the poor fellow right into a early grave. casualty of war, i guess.

i can remember the first time i watched Thunderdome. Mel Gibson finds the lost children in the outback and they call him: Captain Walker. i nearly went through the overhead. no one else in the room understood. oh well.
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Old 01-28-23, 01:51 PM   #341
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Walker didnt hate U boats or even their sailors. If he found bodies etc I gave them a christian burial at sea, prisoners who died were also treated humanely before burial at sea. I had a major battle with a wikipedia contributor who declared Walker a war criminal alleging he left survivors in the water. Simply not true. After talking to a wiki editor (as I now am) I won the case and the offending item was removed. I know Walkers grandson, also a Captain in the RN, he was furious when I told him what had gone on. Walker did become more aggressive in his hunts after his son was killed in the Med in HMS Parthian. When a prisoner was accidentally wounded by a lapse guard. Walker ordered a full investigation, all written down, which was passed to the Red Cross by Admiral Horton, his boss, in Liverpool. As Walker had attended AS warfare courses in between the wars, he refused to send his ships to Tobermory for training, stating that he was well equipped to train his 6 ship force himself, which he did. Turning these ships into the firs ever 'hunter killer group'. The Second Support Group did not escort convoys, but roamed freely, mainly in the Bay of Biscay. If he found a uboat, it never got away. He sank on one particular patrol 6 boats and sank them.
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Old 01-28-23, 03:26 PM   #342
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Quote:
Originally Posted by Red Devil View Post
Walker didnt hate U boats or even their sailors. If he found bodies etc I gave them a christian burial at sea, prisoners who died were also treated humanely before burial at sea. I had a major battle with a wikipedia contributor who declared Walker a war criminal alleging he left survivors in the water. Simply not true. After talking to a wiki editor (as I now am) I won the case and the offending item was removed. I know Walkers grandson, also a Captain in the RN, he was furious when I told him what had gone on. Walker did become more aggressive in his hunts after his son was killed in the Med in HMS Parthian. When a prisoner was accidentally wounded by a lapse guard. Walker ordered a full investigation, all written down, which was passed to the Red Cross by Admiral Horton, his boss, in Liverpool. As Walker had attended AS warfare courses in between the wars, he refused to send his ships to Tobermory for training, stating that he was well equipped to train his 6 ship force himself, which he did. Turning these ships into the firs ever 'hunter killer group'. The Second Support Group did not escort convoys, but roamed freely, mainly in the Bay of Biscay. If he found a uboat, it never got away. He sank on one particular patrol 6 boats and sank them.
you misunderstood me.
i admire Capt. Walker...his skill, his zeal, his leadership.
it is a shame that all of this led to his untimely death.
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Old 01-28-23, 05:15 PM   #343
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yes, I understand now. He died in Bottle Hospital diagnosed of thrombosis, basically he worked himself to death. His ships helped defend the D Day beaches from U boats.
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Old 02-22-23, 09:39 AM   #344
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Default Hydrophone give visual contact instead lines

Hi guys, I've just started a campaign and find first convoy by hydrophone but instead the classic sound contact line I have visual contact on map, someone knows how I can solve this?
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Old 02-22-23, 10:14 AM   #345
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Hi guys, I've just started a campaign and find first convoy by hydrophone but instead the classic sound contact line I have visual contact on map, someone knows how I can solve this?
Join us in the pacific. I wouldn't be a U boat if it was free and I was paid to do it. All those thousands of innocent British and American merchantmen who never made port says that.
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