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Old 09-02-22, 12:50 AM   #91
GrenSo
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Originally Posted by fitzcarraldo View Post
No problems with the new update. Great work.

I do my best.



Please give me feedback, if something is still wrong.
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Old 09-02-22, 10:56 AM   #92
Dönitz78
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Of course no problem, easier for you to locate the problem with our returns.

Question: Is it possible to activate the gyrocompass with SH3 Uistyle?
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Old 09-02-22, 11:09 AM   #93
GrenSo
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Originally Posted by Dönitz78 View Post
Question: Is it possible to activate the gyrocompass with SH3 Uistyle?

I tried different settings in different script files at "data\Scripts\Menu" from TDW in past but the best I was able to setup was only a visible gyro compass in SH3 style without the function like in SH5 style .
I think the solution must be in the files "Page Default Hud.py" and/or "Page layout.py" but my knowledge of Python is not good and deep enough.

I'm sorry about this. But i will not give up.

But first I have to finish my gramophone, because I promised Fitzcarraldo that.
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Old 09-03-22, 04:49 AM   #94
MatzeO
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Hello GrenSo,

many thanks for your work. Looks great.

Also the Deutsch Patch !
Please note for your next update to replace the version no. on the main screen.
From 17 to 24 // TWoS. I know, this is really not important at the moment.
I have adjusted this directly in the txt.
My first mini mod work...


Now i will start my first Feindfahrt with this great addon.
This night i had a lot of test runs and single missions. COOLLLL!

Regards
MatzeO
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Old 09-03-22, 06:30 AM   #95
GrenSo
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Quote:
Originally Posted by MatzeO View Post
Hello GrenSo,

many thanks for your work. Looks great.

Also the Deutsch Patch !
Please note for your next update to replace the version no. on the main screen.
From 17 to 24 // TWoS. I know, this is really not important at the moment.
I have adjusted this directly in the txt.
My first mini mod work...


Now i will start my first Feindfahrt with this great addon.
This night i had a lot of test runs and single missions. COOLLLL!

Regards
MatzeO
Hi MatzeO,

I am currently working on a German Patch, but I have not yet published it. This one is only about 50% finished.
Did the addon accidentally slip into version 1.2.5c?

I have to check and correct this because it is not yet finished.
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Old 09-03-22, 07:04 AM   #96
MatzeO
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Quote:
Originally Posted by GrenSo View Post
Hi MatzeO,

I am currently working on a German Patch, but I have not yet published it. This one is only about 50% finished.
Did the addon accidentally slip into version 1.2.5c?

I have to check and correct this because it is not yet finished.
Hi GrenSo,

yes, the patch is in the download for 1.2.5c included. You find it in the MODS folder. But it must be activated separately, of course.

No problem. And sounds very good for the next update. I am glad.
In combination with TWoS runs SH5 now really good.

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Old 09-03-22, 09:24 AM   #97
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Originally Posted by MatzeO View Post
Hi GrenSo,

yes, the patch is in the download for 1.2.5c included. You find it in the MODS folder. But it must be activated separately, of course.

No problem. And sounds very good for the next update. I am glad.
In combination with TWoS runs SH5 now really good.

Regards
MatzeO

I do at the moment a new upload of the version 1.2.5c, because this German patch is not ready to use and also not completely mine. The most of this translation is from Paco, Raven Corax and Han2007 and are not up to date with current TWoS version.
So I will and have to update it and create my own German translation. And I use this one for comparison and idea giver for some words.


If you or some other ones use this wrong Gemran translation, than it's okay but this one is not ready to use and not from me.
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Old 09-03-22, 04:29 PM   #98
MatzeO
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Quote:
Originally Posted by GrenSo View Post
I do at the moment a new upload of the version 1.2.5c, because this German patch is not ready to use and also not completely mine. The most of this translation is from Paco, Raven Corax and Han2007 and are not up to date with current TWoS version.
So I will and have to update it and create my own German translation. And I use this one for comparison and idea giver for some words.


If you or some other ones use this wrong Gemran translation, than it's okay but this one is not ready to use and not from me.
Good to know! I can wait.



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Old 09-05-22, 05:40 PM   #99
fitzcarraldo
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All working fine here. Only I have that issue of the textures in the stern ladder (they are flickering).

Is there some solution to it? BTW, I can live with it. The mod is really good and this problem is not very worrying for me.

Best regards.

Fitzcarraldo
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Old 09-06-22, 01:09 AM   #100
GrenSo
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Quote:
Originally Posted by fitzcarraldo View Post
All working fine here. Only I have that issue of the textures in the stern ladder (they are flickering).

Is there some solution to it? BTW, I can live with it. The mod is really good and this problem is not very worrying for me.

Best regards.

Fitzcarraldo

This ladder, the 3D model and texture, is not from me but from silentmichal, because she belongs to silentmichal's new interior mod. I only changed the position of the ladder.
I know silentmichal tried to fix this flickering, but he was not able.
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Old 09-07-22, 05:26 PM   #101
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Quote:
Originally Posted by GrenSo View Post
This ladder, the 3D model and texture, is not from me but from silentmichal, because she belongs to silentmichal's new interior mod. I only changed the position of the ladder.
I know silentmichal tried to fix this flickering, but he was not able.
Many thanks! I ever use TWoS, so don´t know the pure version on SilentMichal interiors. I see the dedicated thread.

Best regards.

Fitzcarraldo
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Old 10-02-22, 05:22 AM   #102
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Hey Grenso

When i install your latest update i get a ctd. (activate im bunker)

Even Your mod is the only one activated in jsgme.

I don't get it
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Old 10-02-22, 09:02 AM   #103
GrenSo
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Quote:
Originally Posted by skin-nl View Post
Hey Grenso

When i install your latest update i get a ctd. (activate im bunker)

Even Your mod is the only one activated in jsgme.

I don't get it

Hi skin-nl,


to be honest I haven't tested the current version 1.2.5c of GSE on TWoS 2.2.25 yet.


When exactly do you get the ctd and had it previously worked without problems under TWoS 2.2.24?
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Old 10-02-22, 09:08 AM   #104
fitzcarraldo
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Quote:
Originally Posted by skin-nl View Post
Hey Grenso

When i install your latest update i get a ctd. (activate im bunker)

Even Your mod is the only one activated in jsgme.

I don't get it
Same here, in bunker, after loading torpedoes and requested mission.

Best regards.

Fitzcarraldo
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Old 10-02-22, 09:18 AM   #105
GrenSo
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Quote:
Originally Posted by fitzcarraldo View Post
Same here, in bunker, after loading torpedoes and requested mission.

Best regards.

Fitzcarraldo

Okay, than I have to update my TWoS version to last one and check it with currect and a new campaign.


Give me please some days.
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