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Old 02-28-16, 01:40 PM   #106
vdr1981
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There is a serious issue... Something form or latest gr2 tower updates is causing CTD when player tries to climb on front platform (some kind of teleport.act issue)...No issues with gr2 tower currently in TWoS update No.05...
I will have to reexamine all the changes involved in bones naming, placing and deleting...
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Old 02-28-16, 02:19 PM   #107
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Originally Posted by vdr1981 View Post
There is a serious issue... Something form or latest gr2 tower updates is causing CTD when player tries to climb on front platform (some kind of teleport.act issue)...No issues with gr2 tower currently in TWoS update No.05...
I will have to reexamine all the changes involved in bones naming, placing and deleting...
I need to go off now, but maybe it is easier if we scrap the current file and I redo all the changes in a fresh copy of it...
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Old 02-28-16, 03:05 PM   #108
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I need to go off now, but maybe it is easier if we scrap the current file and I redo all the changes in a fresh copy of it...
I'm doing that right now...I will only need you to add flagstaff and deck tweaks after I'm finished...Is that OK?
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Old 02-28-16, 03:21 PM   #109
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Here is the gr2 file Gap, when ever you're ready...
Just don't rename any bone names , for now...
http://www.mediafire.com/download/99...ldNewTower.rar
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Old 02-28-16, 06:01 PM   #110
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Is it possible at all to add or clone single bone with this gr2 tool gap??
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Old 02-28-16, 07:15 PM   #111
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Don't do anything Gap, I think I've fixed it... I managed to import your meshes into new gr2 file!
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Old 02-28-16, 07:20 PM   #112
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Is it possible at all to add or clone single bone with this gr2 tool gap??
Yep, do you need me to do it?

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Don't do anything Gap, I think I've fixed it... I managed to import your meshes into new gr2 file!


I suppose you exported/reimported the updated meshes. Just make sure that file size didn't further increase in the process
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Old 02-28-16, 07:32 PM   #113
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I had a look into the aix files and I think your modifications wont have any adverse effect on other conning towers. As far as I can understand, we should had two new crew memebers if we want if we want both Vierlings to have two men (0n for elevation, on for training) on them.
I also think I have found where slot values selectable in GunStationControllerProperties are stored (that's init.aix). If that was true, we could probably add two more gun bones to the conning tower GR2 files, usaful for equipping the U-FlaK with two additional 20 mm guns through upgrades menu. Manning them with visible AI crew, whould require the addition of two more crew memebers though.
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Old 02-28-16, 07:52 PM   #114
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Vecko, I found some information concerning the U-flak and mid-to-late war type VIIs in general. Check your PM
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Old 02-28-16, 07:54 PM   #115
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Vecko, I found some information concerning the U-flak and mid-to-late war type VIIs in general. Check your PM
Yeah, I saw it, thanks...
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Old 02-28-16, 07:56 PM   #116
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Originally Posted by gap View Post
If that was true, we could probably add two more gun bones to the conning tower GR2 files, usaful for equipping the U-FlaK with two additional 20 mm guns through upgrades menu. Manning them with visible AI crew, whould require the addition of two more crew memebers though.
Yeah , I read that, but two more flaks?! Where should I place them?
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Old 02-28-16, 08:07 PM   #117
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Yeah , I read that, but two more flaks?! Where should I place them?
I was wondering the same since when I read the Wikipedia article I quoted below. That conning tower is already too crammed

Maybe we could move the the stern gun a bit more to the back
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Old 02-28-16, 08:10 PM   #118
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Vecko, I found some information concerning the U-flak and mid-to-late war type VIIs in general. Check your PM
One more thing Cybermat, Uflak availability date is intentionally slightly "expanded" , until I'm sure how will campaign engine react on it. Submarines awards in SH campaign are still a bit of mistery for me...

Last edited by vdr1981; 02-28-16 at 08:17 PM.
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Old 02-28-16, 08:17 PM   #119
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I was wondering the same since when I read the Wikipedia article I quoted below. That conning tower is already too crammed

Maybe we could move the the stern gun a bit more to the back
Maybe later Gap...I'm getting pretty tired of so much aix and upcge files...
First, I'm going to collect all the changes so far for the upcoming TwoS update.
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Old 02-28-16, 08:21 PM   #120
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Maybe later Gap...I'm getting pretty tired of so much aix and upcge files...
First, I'm going to collect all the changes so far for the upcoming TwoS update.
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