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Old 05-20-15, 04:03 PM   #436
mel24
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Hi Peter
I have tried getting depth under the keel by using both the icon and the navigator.Both caused a CTD.
Tried an historical mission and still got ctd.
It has happened everytime .
Regards Mel
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Old 05-20-15, 06:23 PM   #437
THEBERBSTER
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Hi Mel

It will be a mod issue.

Post your mod list again.

Before you do use my tutorial post #28

The first section shows you all the mods.

Look at the next section and check that they are all installed/enabled correctly.

Peter
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Old 05-21-15, 04:25 PM   #438
mel24
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Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 3.b Enhanced Visibility (high)
DynEnv v2.9 - No Underwater Impurity Patch
DynEnv v2.9 - 4.a Camera Filters - Realistic Colors
DynEnv v2.9 - 6. Sleet for Winter Campaigns
DynEnv v2.9 - 7. Clear Water Surface
DynEnv v2.9 - 8.b Wave Mechanics - Gale
DynEnv v2.9 - 10.I Seafloor (high resolution)
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
Water reflections intensity varied by available sunlight by TheDarkWraith
SH5_7A_Conning_Fix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_5_ byTheBeast
MightyFine Crew Mod 1.2.1 Alt w beards
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
FXU_0_0_22_Ship zon Files v2
German U-Boat Crew Language Pack
NewUIs_TDC_7_4_2_ByTheDarkWraith
Manos Scopes-Core Files
Manos Scopes-patch for 16x9
Manos Scopes-Optional-Black BackGround
NewUIs_TDC_7_4_2_WWIIInterface_by_naights
IRAI_0_0_41_ByTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
OPEN HORIZONS II v2.5
sobers OH2.5 Kiel Lite mod V4 SH5
Shallow Waters Voice Be Gone
This is my activated mods list.
I have used the mod validator and got a result but I have no idea what any of it means.
I have saved it as a document file.
Regards Mel
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Old 05-21-15, 04:37 PM   #439
mel24
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Hi Peter
All mods are showing as installed correctly and this is the only part I understand.
Regards Mel
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Old 05-21-15, 06:45 PM   #440
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Hi Mel

Quote > All mods are showing as installed correctly and this is the only part I understand.

That's all you need to know.

My suspicions are around this below mod?
NewUIs_TDC_7_4_2_WWIIInterface_by_naights
I am not sure what it does.

Also for now also remove these 2 below as well.

Manos Scopes-Core Files
Manos Scopes-Optional-Black BackGround

Because we do not know where the problem is it is easier to use mep files.

By creating different mod lists you will not need to manually keep disabling and enabling mods.

My tutorial posts #124-125-139-140 are all mep file tutorials and will be of help.

Basically you need to do this.

In JSGME tasks you need to save a mod profile.

This will create a mep file. (Mep file 1)

Copy and paste it in a blank space.

Rename it (Mep file 2)


Go in to mep file 2

Delete the 3 mods.

Remove any empty lines/spaces.

Put the mouse curser at the end of the last mod.

Press the Del key.

This will make sure there is not a empty line under it.

Go to file.

Go to save.

Your curser should still be showing at the end of the last mod.

Exit.

In JSGME go to tasks and load mod profile.

This is mep file 2.

Your original mod list is secure in mep file 1.

Peter

Last edited by THEBERBSTER; 05-22-15 at 07:05 AM.
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Old 05-22-15, 02:09 PM   #441
mel24
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Hi Peter
Removed the mods as suggested still got ctd.
Removed another manos scope patch mod and still got ctd.
Any ideas?
Thanks Mel
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Old 05-22-15, 06:09 PM   #442
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Hi Mel

What does this mod do?
Did you remove it?
NewUIs_TDC_7_4_2_WWIIInterface_by_naights

With the mods already removed so far.

Make a copy of Mep file 2.

Rename it Mep file 3.

Remove these 2 mods from mep file 3.
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch

Do not leave empty lines or spaces.

Place the mouse curser at the end of the last mod

Go to file.

Go to save.

JSGME > Tasks > Load mod profile > Mep file 3

Start a new career in a different name.

Do not worry at this point about the bubbles on the crew heads, that can be sorted.

What are your computer specs?

It is worth installing this in you main SH5 folder.

Comes with full simple instructions.

Antilag By Kegetys > Curing Lagging - Stutter - Seizures

Peter

Last edited by THEBERBSTER; 05-22-15 at 06:18 PM.
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Old 05-23-15, 03:35 PM   #443
mel24
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Hi Peter
I removed the WWII interface mod.
My computer specs are:
GPU GeForce GTX 750Ti 2gb memory
CPU AMD Athlon II X2250 processor
4gb ram
Windows 7 Home Premium operating system
Haven't tried removing the steel viking interior mods yet.
Regards Mel
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Old 05-23-15, 05:34 PM   #444
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Hi Mel

A 2gb gpu is probably now the minimum requirement to run SH5.

There are some posts kicking around Subsim that can point you in the right direction to help reduce the gpu load.

It is interesting that you said you could run stock ok.
Stock = minimum load
Running with your mod list = game problem.

If you read the documents that come with this mod then I would suspect that these are heavy on resources.
Replaces these
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch

With this mod > first folder only
JSGME position is 1
NDB,NDH OM#1 - No Dialog Indicator

You do not have the resources to run DynEnv mods with high resolutions.
High resolution mods should only be used with a top spec computer.

If you still want to retain these mods then change to low resolution and enable in numerical order.
Personally I would just run these 2 below in JSGME positions 2 and 3 and see how you get on.
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 2. Main Mod Low Resolution Patch < In 2nd folder

Peter
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Old 05-24-15, 04:36 PM   #445
mel24
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Hi Peter
Solved the issue.I had not enabled a patch to do with depth under the keel correctly in GFP.
Thanks for all your help.
Regards Mel
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Old 06-26-15, 07:43 AM   #446
mel24
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Hi Peter
Sorry to bother you again but I have a problem.
When I load a saved game most times everything has been fine except occasionally the depth under keel request only produces a ping and no verbal or written report and also the verbal acknowledgement of course changes etc. does not occur.
If I exit and reload the same saved game the problem has been remedied in the past ,however recently this has not worked and the above problems persist.
Any ideas?
Regards Mel
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Old 08-08-15, 01:57 PM   #447
RekomsAjnag
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Awesome mod guide.. Any mods for changing dialog/crew story options? Would like to have more convo options to choose from and they should update more often.

Rekoms

Last edited by RekomsAjnag; 08-08-15 at 02:34 PM.
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Old 08-08-15, 02:11 PM   #448
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A Warm Welcome To The Subsim Community > RekomsAjnag
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Old 09-20-15, 09:15 PM   #449
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wolf_howl15 hi!!! i am new to subsim

Hey everyone like

i am new to this, so please baer with me.

first of all i will like to thank any quick replys....

i have the steam version of SH5, have been thinking on putting some mods, especially the ones that get me closer to the real deal.
please please recommend the most real ones and hard ones so i get to do every calculation on every chase

also i have some little problems when trying to start the game....just the intro video and then closes....i guess it is because of windows 10 issues, at the moment have not been able to solve it, every solution i get is for an older version of windows.

many thanks again

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Old 09-20-15, 10:12 PM   #450
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Default welcome aboard!

Capt Lehmann!
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