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Old 08-26-12, 07:40 AM   #211
gap
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Originally Posted by Trevally. View Post
So SH5.exe is already set to use more then 2GB in 64 bit systems.
Using the switch - will now turn this off (so dont use the switch)

That wouldn't be old news at all. Peraphs TDW can confirm it...

Sorry for misunderstanding your first post, Kalle
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Old 08-26-12, 07:44 AM   #212
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I use two monitors
Ah i see!
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Old 08-31-12, 07:25 AM   #213
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Thanks for the thread, helped me much.
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Old 08-31-12, 11:43 AM   #214
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Thanks azimmm and welcome to subsim
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Old 08-31-12, 02:15 PM   #215
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Thanks Kalleblom - I will edit post 1

So I guess that if anyone is using it - they should restore their backup .exe
Great news re. 4gb patch, Trevally, bloody great news
Each time I've patch my sh5.exe with 4Gb on Win7-64 I was proud I didn't forget to do it. And each time it seemed for me the game is running better after that.
Anyway thanks, I didn't make the backup of my exe.file so the installation disk is in the DVD-drive already (for the 1001 time I quess
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Old 08-31-12, 02:43 PM   #216
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Anyway thanks, I didn't make the backup of my exe.file so the installation disk is in the DVD-drive already (for the 1001 time I quess
Ah - we live and learn
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Old 08-31-12, 03:08 PM   #217
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Click on it to tell you how much memory the game uses .
Silent Hunter 5\Support\DetectionTool
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Old 08-31-12, 04:08 PM   #218
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Thanks for the thread, helped me much.
Welcome aboard!!!
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Old 09-03-12, 08:45 AM   #219
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Great thread, helped a lot with getting me started on my set up. thanks
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Old 09-05-12, 06:32 AM   #220
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I tried to install the modlist like in the first post, but some mods are greyed out. I started again and came up with this list that seems to be running ok:

1) Reworked Morale and Abilities
2 )Dynamic Environment
3) FX Update
4) IRAI
5) New UI and TDC

I haven't had much time testing but they seem to work well and the next one i will be adding is Open Horizons.

Will this be stable guys?
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Old 09-05-12, 07:02 AM   #221
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Originally Posted by pagansmudge View Post
Great thread, helped a lot with getting me started on my set up. thanks
Glad it helped pagansmudge

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Originally Posted by Kloef View Post
I tried to install the modlist like in the first post, but some mods are greyed out. I started again and came up with this list that seems to be running ok:

1) Reworked Morale and Abilities
2 )Dynamic Environment
3) FX Update
4) IRAI
5) New UI and TDC

I haven't had much time testing but they seem to work well and the next one i will be adding is Open Horizons.

Will this be stable guys?
Yes OHII will go last on your list there and that will be stable - it will warn you about overwritting many of TDWs files and this is ok to do as OHII uses the same files a TDWs
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Old 09-05-12, 08:36 AM   #222
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Ok thanks i'll install OH and then play for a while see if things go well
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Old 09-05-12, 11:57 AM   #223
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To Kloef

Don't forget one thing..
You should enable Reworked Morale and Abilities after OHII..

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Old 09-06-12, 08:11 AM   #224
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Thanks, will do..

For now i have a different problem, the mods don't seem to work..

I uninstalled everything and starting all over again.

Did the tutorial and got the green tick, and created a new save file.

Then i installed all the mods again, and at the end OHv2, when i sail out of the pen everything looks as before, no carrier no pilotships nothing...

I am missing something here, some mods are greyed out in the list but seem to be activated.

Help?

EDIT: Stupid me i had this root:

D:\ Silent Hunter 5\JSGME\MODS

Deleted all the maps and started over again to end up with:

D:\ Silent Hunter 5\ MODS

As usual i just copy and paste all the files from JSGME into the SH5 root folder, deleted the MODS map to let it create its own.

Imported all the mods and installed them according to the list i made before and now they work just fine, i sea beards on my new crew, there is a little OH title thingy added to the menu and i can choose to play untill 1944 and i see little shiny things on the waves.

Still it's different to SH4, and i was working along the lines of that root, which is D:\ Silent Hunter 4\JSGME\MODS

And that works just fine, i don't get it what's the difference?
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Last edited by Kloef; 09-06-12 at 10:59 AM.
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Old 09-06-12, 10:57 AM   #225
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Quote:
Originally Posted by Kloef View Post
Imported all the mods and installed them according to the list i made before and now they work just fine, i sea beards on my new crew, there is a little OH title thingy added to the menu and i can choose to play untill 1944 and i see little shiny things on the waves.
Glad you got it working
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