SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-26-10, 07:17 PM   #31
Will-Rommel
Chief
 
Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
Default

Please don't judge the mod too early. This is obviously still being develloped, don't like it, don't use it.

W_Clear is more the ''artist'' type than a computer programmer. Looking back at his work in SH4, man it was a revolution in the environement. Then Kriller and others teamed along and sealed the deal.

I am amongst those who are satisfied with the current SH5 graphics, but if Clear see room for improvements then it can only get better. I have faith.
__________________
-Fighting is a lifestyle-
Will-Rommel is offline   Reply With Quote
Old 03-26-10, 07:22 PM   #32
W_clear
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
Default

Quote:
Originally Posted by Junglist View Post
Before mod


After mod
Sorry, I will be at a later time to adjust, thank you.
W_clear is offline   Reply With Quote
Old 03-26-10, 07:24 PM   #33
W_clear
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
Default

Quote:
Originally Posted by Will-Rommel View Post
Please don't judge the mod too early. This is obviously still being develloped, don't like it, don't use it.

W_Clear is more the ''artist'' type than a computer programmer. Looking back at his work in SH4, man it was a revolution in the environement. Then Kriller and others joinded along and sealed the deal.

I am amongst those who are satisfied with the current SH5 graphics, but if Clear see room for improvements then it can only get better. I have faith.

Thanks.
W_clear is offline   Reply With Quote
Old 03-26-10, 07:25 PM   #34
W_clear
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
Default

Please submit all of the questions, then I will change until everyone satisfied with.
W_clear is offline   Reply With Quote
Old 03-26-10, 07:51 PM   #35
shmall
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Will-Rommel View Post
Please don't judge the mod too early. This is obviously still being develloped, don't like it, don't use it.

W_Clear is more the ''artist'' type than a computer programmer. Looking back at his work in SH4, man it was a revolution in the environement. Then Kriller and others teamed along and sealed the deal.

I am amongst those who are satisfied with the current SH5 graphics, but if Clear see room for improvements then it can only get better. I have faith.
Yes i agree, the std water is awesome for now, I have some new clouds from another mod, but I'm sure W_Clear will make things even better, as he did befroe, I will just wait and see how progress for the moment, I'm very happy with the std graphics for now
  Reply With Quote
Old 03-26-10, 07:57 PM   #36
rsvette12
Lieutenant
 
Join Date: Mar 2007
Posts: 263
Downloads: 132
Uploads: 0
Default

Like I said your work is great just need to look into the really bright metallic shimmering look when you raise the camera up and see the distant ocean, looks just like the pictures on post #7, thanks for the hard work, this mod has a really nice looking wet look to it when you dont raise the camera, like when your on a low angle looking at sub.

Rich
rsvette12 is offline   Reply With Quote
Old 03-26-10, 08:24 PM   #37
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Quote:
Originally Posted by Will-Rommel View Post
Please don't judge the mod too early. This is obviously still being develloped, don't like it, don't use it.

W_Clear is more the ''artist'' type than a computer programmer. Looking back at his work in SH4, man it was a revolution in the environement. Then Kriller and others teamed along and sealed the deal.

I am amongst those who are satisfied with the current SH5 graphics, but if Clear see room for improvements then it can only get better. I have faith.

I Agree
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Old 03-26-10, 10:31 PM   #38
ncorpuz34
A-ganger
 
Join Date: Sep 2008
Posts: 72
Downloads: 118
Uploads: 0
Default

I know this is be WIP to be perfect and appreciate your great efforts W_Clear

My observations/opinions:

Water Color variation excellent with wind speeds 4+

Water color and wave look too smooth and unrealistic at wind speeds 0-3.



Water too "glasslike" and reflective at 0 to 3 knot wind. Also Needs a bit more transparency






Heres stock water at 0 wind. Notice the sub below the water has greenish tint. Great effect by the devs.
Stock waves ripples at low wind look perfect already. Maybe just tweak color and leave waves patterns stock?

New wave animations and pitch/roll seem to be working good at wind 3+

Sun size and color good. Could use more sun-flare but thats Nvidia's problem

Still have "metallic water" problem however with version 1.1




Just my suggestions for improvement. Keep up the great work
__________________
ncorpuz34 is offline   Reply With Quote
Old 03-27-10, 04:48 AM   #39
schurem
Loader
 
Join Date: Jul 2003
Posts: 90
Downloads: 42
Uploads: 0
W_Clear, i loved your work for Sh4, and am looking forward to the things you will do with Sh5.

I also have the metallic water thing the posters above have reported. so yeah there's room for improvement.
I really love what you have done with the sunrise and sunset and the reflections in the water of stars and moon. Very Very nice

I want to add my voice to the choir thats cheering you on, keep up the good work!
schurem is offline   Reply With Quote
Old 03-27-10, 05:20 AM   #40
D.Kruger
Bosun
 
Join Date: May 2007
Posts: 67
Downloads: 122
Uploads: 0
Default



No comments !

Last edited by D.Kruger; 03-27-10 at 05:30 AM.
D.Kruger is offline   Reply With Quote
Old 03-28-10, 03:34 PM   #41
mobucks
Seasoned Skipper
 
Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
Default

i really like the new waves sorry if this ends up double posting i already clicked submit once
mobucks is offline   Reply With Quote
Old 03-30-10, 10:05 AM   #42
urfisch
Sea Lord
 
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
Default

hey clear...any news on that nice mod?
__________________


urfisch is offline   Reply With Quote
Old 04-02-10, 01:59 PM   #43
EgoApocalypse
Lieutenant
 
Join Date: Jun 2008
Location: The system might fail you. But dont fail youself...................
Posts: 252
Downloads: 36
Uploads: 0
Default

Just had an hour or two with this mod, Cant wait for the finished product, Hope W_Clear you will finish it off,

The night is only perfect and the colours only mouth watering.

I have all the above probs too, Stars refelections are a bit much,

But W................Brilliant. Keep it up.
__________________




EgoApocalypse is offline   Reply With Quote
Old 04-02-10, 06:23 PM   #44
W_clear
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
Default

Quote:
Originally Posted by W_clear View Post
Please submit all of the questions, then I will change until everyone satisfied with.

Environmental MOD_1.2 had removed the "liquid metal"
W_clear is offline   Reply With Quote
Old 04-02-10, 06:25 PM   #45
W_clear
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
Default

Environmental MOH will continue, and many projects did not have time to do.
W_clear is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:24 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.