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Old 05-14-10, 05:18 AM   #181
zack
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can u released it for Vers.1.15 too?
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Old 05-14-10, 10:37 AM   #182
Scurvy Dog
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Default Very realistic...

The sun size is so much better!!
What have you thought about the darkness of the bow foam?
The dakness of the foam makes it look "dirty" or "muddy" compared to the rest of the wake... I could not find a post paticularly addressing this characteristic.

Each new picture of the environmental mod is simply beautiful...

The last few have been astonishingly real... Thanks guys!
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Old 05-14-10, 12:34 PM   #183
DonZorro
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GRAT

It is very NICE!!!

But when we have it???
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Old 05-14-10, 07:03 PM   #184
W_clear
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Quote:
Originally Posted by Scurvy Dog View Post
The sun size is so much better!!
What have you thought about the darkness of the bow foam?
The dakness of the foam makes it look "dirty" or "muddy" compared to the rest of the wake... I could not find a post paticularly addressing this characteristic.

Each new picture of the environmental mod is simply beautiful...

The last few have been astonishingly real... Thanks guys!
My environment 2.0, the form and wake more whiter than before.As for the form and wake to make as realistic as the white,I think it can not do it。Unless the adjustment watercolor to very dark ,Like my shots - strong blue sea。
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Old 05-15-10, 02:23 AM   #185
Admiral Von Gerlach
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amazing realism...time to get V.
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Old 05-17-10, 03:21 AM   #186
W_clear
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Environment 2.0 For SH5_1.2, Will releas Friday in this week.
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Old 05-17-10, 03:54 AM   #187
reaper7
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Roll on Friday.
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Old 05-17-10, 04:57 AM   #188
furby
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great news....cant wait!
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Old 05-17-10, 07:56 AM   #189
rsvette12
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Awesome

Rich
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Old 05-17-10, 11:40 AM   #190
tonschk
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Excellent
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Old 05-18-10, 03:44 PM   #191
Defiance
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W clear, will the nights be lighter somewhat

Just spent 3.5hrs in realtime with a nice crescent moon and all the stars shining bright only to have no visibility, this was at 8pm gametime

Had 4 destroyers almost ram me point blank

It's got to the point i'm having to do "reverse u-boat tactics" eg: try and follow during the night, then risk an intercept in broad daylight as i can't see 100m at night lol even when a crescent moons shining

If the nights are staying so dark, any chance of pointing me in the right direction to do some photoshopping ?

Cheers

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Old 05-18-10, 07:29 PM   #192
Hartmann
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The first and second screenshots looks like a white giant star like sirius

tha last is ok ! awesome
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Old 05-18-10, 08:22 PM   #193
7thSeal
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Quote:
Originally Posted by Hartmann View Post
The first and second screenshots looks like a white giant star like sirius
Its the result from using 'extreme speed ahead'... you really begin approaching the sun at that warp speed.
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Old 05-18-10, 10:47 PM   #194
W_clear
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Quote:
Originally Posted by Defiance View Post
W clear, will the nights be lighter somewhat

Just spent 3.5hrs in realtime with a nice crescent moon and all the stars shining bright only to have no visibility, this was at 8pm gametime

Had 4 destroyers almost ram me point blank

It's got to the point i'm having to do "reverse u-boat tactics" eg: try and follow during the night, then risk an intercept in broad daylight as i can't see 100m at night lol even when a crescent moons shining

If the nights are staying so dark, any chance of pointing me in the right direction to do some photoshopping ?

Cheers

Some one like dark at night, some one like lighter somewhat at night.I personally see a very dark at night, it is meiudm cloud day.When clear days with moon at night, it would be more light somewhat. I adjusted the basis of this information。 If there are many people like lighter at night, that I can release version of a bright night.
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Old 05-19-10, 12:24 AM   #195
SteelViking
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W_clear, as long as it is not too much trouble, it would be great if you would make a dark and light night version. That way everyone could choose what they preferred. Personally, I know I will be using your mod either way.
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