SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-22-23, 10:02 AM   #1546
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,162
Downloads: 488
Uploads: 4


Default

Quote:
Originally Posted by Fifi View Post
With notepad application, in 1 click you can replace it in the whole file

Yes, this is what I was trying to get across.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 04-22-23, 10:59 AM   #1547
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,103
Downloads: 3211
Uploads: 0


Default

Quote:
Originally Posted by John Pancoast View Post
If you want the crew to always have hats, it's a simple .cfg file edit. Just replace the line "HasHelmet=No" to "HasHelmet=Yes" in the crew.cfg file(s) you want changed.
This can also be done in the same files in a career folder.
Many thanks both John and FiFi.

Best regards.

Fitzcarraldo
__________________



My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
fitzcarraldo is offline   Reply With Quote
Old 04-22-23, 12:39 PM   #1548
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 5,711
Downloads: 452
Uploads: 0


Default

Quote:
Originally Posted by fitzcarraldo View Post
Many thanks both John and FiFi.

Best regards.

Fitzcarraldo
Well, you gave me a good idea
The new crew I was testing isn’t that good looking, and have trouble to give them skin right colors rendering mainly outside on deck due to my special environment lighting. So to solve the head & hair weird looking I had previously with some crew without hats, decided to give them all hats… fixed!
Some crew clothes discipline will not hurt

Fifi is offline   Reply With Quote
Old 04-22-23, 03:28 PM   #1549
Wolfstriked
Grey Wolf
 
Join Date: Apr 2011
Posts: 756
Downloads: 230
Uploads: 0
Default

Fifi,I meant I really like the damaged model of deck gun when I saw it in game and recalled that its showing cause you fixed it.
Wolfstriked is offline   Reply With Quote
Old 04-22-23, 05:50 PM   #1550
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,103
Downloads: 3211
Uploads: 0


Default

Quote:
Originally Posted by Fifi View Post
Well, you gave me a good idea
The new crew I was testing isn’t that good looking, and have trouble to give them skin right colors rendering mainly outside on deck due to my special environment lighting. So to solve the head & hair weird looking I had previously with some crew without hats, decided to give them all hats… fixed!
Some crew clothes discipline will not hurt

That is why I want to put hats in all the crew (also because Prussian discipline). The crewmen look better with the hats

You can made an optional mod for the hats, with the crew.cfg changed.

Best regards and thanks for all the work and help!

Fitzcarraldo
__________________



My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
fitzcarraldo is offline   Reply With Quote
Old 04-23-23, 01:30 PM   #1551
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,621
Downloads: 810
Uploads: 0


Default

Quote:
Originally Posted by John Pancoast View Post
Yes, this is what I was trying to get across.
John It's been a long time... it's good to see you already at work I see... My best regards Kal Maximus U669
Kal_Maximus_U669 is offline   Reply With Quote
Old 04-24-23, 04:10 AM   #1552
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 5,711
Downloads: 452
Uploads: 0


Default

Next update, with DGUI Hardcore, you will have now the full hand bar orders, like in ARB:



missing icons have been added

Also little detail, unside UZO view, the 7x50 has been changed for 8x60




Last edited by Fifi; 04-24-23 at 04:20 AM.
Fifi is offline   Reply With Quote
Old 04-24-23, 07:56 AM   #1553
Doolar
Expert Shipsinker
 
Doolar's Avatar
 
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 801
Downloads: 360
Uploads: 0
Default re

NICE !!
__________________
ONEALEX 1.53 ARB / NYGM Enhanced "Steel Coffin" v5 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.2 ARB / GWX3 DGUI
Doolar is offline   Reply With Quote
Old 04-24-23, 12:16 PM   #1554
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 5,711
Downloads: 452
Uploads: 0


Default

Also, I think I will try to render the U-Boat interior more… claustrophobic.
Because I believe it was less lightened than what we have (to what I have read)
Some spaces seemed to be pretty dark … even hard to read dials etc. But I will not go that far
We can’t take in acount the interior actual pictures, lightened with modern electrical systems imho
To be continued …

Fifi is offline   Reply With Quote
Old 04-24-23, 02:41 PM   #1555
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,621
Downloads: 810
Uploads: 0


Default

Quote:
Originally Posted by Fifi View Post
Also, I think I will try to render the U-Boat interior more… claustrophobic.
Because I believe it was less lightened than what we have (to what I have read)
Some spaces seemed to be pretty dark … even hard to read dials etc. But I will not go that far
We can’t take in acount the interior actual pictures, lightened with modern electrical systems imho
To be continued …


Hey Fifi je soudainement ravie de cette decision...enfin
j avais deja dit a plusieurs reprise que ces bateaux devait avoir tres peu de lumiere..economie d energie surtout en plonger en plus si attaque il y a... donc tous doit etre gerer au millimetre...j aimerais avoir les cadrans au radium la nuit je suis sur que c est faisable pour un moddeur tallentueux comme toi Fifi
si tu assombrie l atmosphere supprimer les ombres inutilent qui pompe de la ressource inutilement d ailleur elle sont pas correcte pour la pluspard...
je t ai selectionner celle ci je ne pouvais pas la ramener mais il y a quelques temps sur printerest j en avais vue une autre qui prouve ce que je dit mais je ne la retrouve pas helas
https://pin.it/3QFHQ3I
si tu parviens a le realiser je te raconte meme pas l ambiance a bord en attaque nocturne..

Last edited by Kal_Maximus_U669; 04-24-23 at 03:09 PM.
Kal_Maximus_U669 is offline   Reply With Quote
Old 04-24-23, 03:01 PM   #1556
GrenSo
Grey Wolf
 
Join Date: Apr 2019
Location: Germany
Posts: 828
Downloads: 578
Uploads: 8


Default

Quote:
Originally Posted by Fifi View Post
Also, I think I will try to render the U-Boat interior more… claustrophobic.
Because I believe it was less lightened than what we have (to what I have read)
Some spaces seemed to be pretty dark … even hard to read dials etc. But I will not go that far
We can’t take in acount the interior actual pictures, lightened with modern electrical systems imho
But please not so dark like we see it in Das Boot, because this was just a movie and it was in reality not like that.
__________________
Best regards,
GrenSo


“Mankind must put an end to war, or war will put an end to mankind.” - J.F.K.
GrenSo is online   Reply With Quote
Old 04-24-23, 03:07 PM   #1557
FalkeEins
Watch
 
Join Date: Nov 2014
Posts: 20
Downloads: 28
Uploads: 0
Default

RE: changes to crew outfits

One thing I'd really like is an option to remove the shoulder boards.

I have a "blank" file I use to overwrite them but it would be nice to have by default.

And that horrible black Kriegsmarine sweater
FalkeEins is offline   Reply With Quote
Old 04-24-23, 03:27 PM   #1558
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,621
Downloads: 810
Uploads: 0


Default Filters blue

here at the time a work that I had done ...for the HUD
https://brat01.mybb.rocks/viewtopic....201&p=5#p97775
Kal_Maximus_U669 is offline   Reply With Quote
Old 04-24-23, 03:45 PM   #1559
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,621
Downloads: 810
Uploads: 0


Default

Quote:
Originally Posted by GrenSo View Post
But please not so dark like we see it in Das Boot, because this was just a movie and it was in reality not like that.
In "Das Boot" the dials are not good they are blue this was made for film shooting in reality they must be slightly fluorescent green or even slightly yellow green it is radium..
my dear GrenSo don't start before being beaten (if I can express myself that way)... let the master decide after all he's the boss let's see his approach .. let's berate him afterwards

@FalkeEins the crew is very good... so if you don't like there are mods to fix it look a bit in the attic of the site
we must stop this kind of useless request... the flags are very good too anyway it stays like that... the boss has already said it... period.
nothing prevents you from getting started and proposing a mod..
Kal_Maximus_U669 is offline   Reply With Quote
Old 04-24-23, 03:52 PM   #1560
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,621
Downloads: 810
Uploads: 0


Default

Quote:
Originally Posted by Fifi View Post
Next update, with DGUI Hardcore, you will have now the full hand bar orders, like in ARB:



missing icons have been added

Also little detail, unside UZO view, the 7x50 has been changed for 8x60



attention Fifi ne rejoingnons pas Annerb sinon nous connaisson la suite..
cela dit tu as bien fais de supprimer l UZO icone en haut qui et inutile pour moi car il ne fonctionnait pas..
voyons si il fonctionne sur la prochaine mise a jours

Last edited by Kal_Maximus_U669; 04-24-23 at 04:02 PM.
Kal_Maximus_U669 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:23 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.