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Old 07-05-14, 09:12 AM   #1
uau40
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Default Crash to desktop using these mods

Hello,

In the "blockade of Germany" mission, about 30s after destroying a carrier outsider Plymouth, I get a CTD.

Could someone tell me if the mods I use are to blame?

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Ambient Underwater SFX
U-Boat Propulsion SFX
U-Boat Ballast Tanks SFX
R.S.D. - Reworked Submarine Damage v5.7_Package
MQK ShapeTextures_NO
MQK LocationMaps_IO
MQK Gradient_IO
MightyFine Less Annoying Footsteps 1.0
MightyFine Crew Mod 1.2.1 Stock faces
MFCM 1.2.1 OPTIONAL crash_dive workaround
Ferocious Fire SFX
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes failure patches)
Dynamic Environment SH5-V2.1
IRAI_0_0_41_ByTheDarkWraith
More_crew_commands_dialog_v1.04
IRAI_0_0_41_Inertia_Damage
R.S.D. v5.7 - Indestructible UZO patch
Lite Campaign LC 1.2
R.S.D. & R.E.M. - GHG Hydrophone add-on (normal)
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
German U-Boat Crew Language Pack
R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod
AMMO_v1.0_SH5_by_Raven_2012
one ship, one torpedo v1.00
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Reworked Morale and Abilities v.1.1

Oh and I also use the TDW Patcher.
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Old 07-05-14, 06:57 PM   #2
THEBERBSTER
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I do not use RSD but sober does.

This is his set up

R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod

R.S.D. v5.7 - Indestructible UZO patch

R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)

He does not use this

R.S.D. & R.E.M. - GHG Hydrophone add-on (normal)

R.S.D. - Reworked Submarine Damage v5.7_Package

Dynamic Environment SH5-V2.1 (old version)

Link to v 2.9

http://www.subsim.com/radioroom/downloads.php?do=file&id=3975

Link to my SH5 – SH4 posts:

Step By Step Tutorials & How To Do It

http://www.subsim.com/radioroom/showthread.php?t=211804


Some of your mods are not in the right order

Others are odd balls I do not know about.
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Old 07-07-14, 08:30 AM   #3
DieReeperbahn
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I found that FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes failure patches) cause my game to crash so I just don't use them.
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Old 07-07-14, 06:08 PM   #4
THEBERBSTER
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Hi uau

This is how I would lay out your mod list

SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Dynamic Environment SH5-V2.1
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
MightyFine Crew Mod 1.2.1 Stock faces
MFCM 1.2.1 OPTIONAL crash_dive workaround
Reworked Morale and Abilities v.1.1

FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes

More_crew_commands_dialog_v1.04
German U-Boat Crew Language Pack
IRAI_0_0_41_ByTheDarkWraith

IRAI_0_0_41_Inertia_Damage
Lite Campaign LC 1.2
R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod

R.S.D. v5.7 - Indestructible UZO patch
R.S.D. & R.E.M. - GHG Hydrophone add-on (normal)
MQK ShapeTextures_NO
MQK LocationMaps_IO
MQK Gradient_IO
AMMO_v1.0_SH5_by_Raven_2012
MightyFine Less Annoying Footsteps 1.0
one ship, one torpedo v1.00
Ambient Underwater SFX
U-Boat Propulsion SFX
U-Boat Ballast Tanks SFX
Ferocious Fire SFX
failure patches)

R.S.D. contains 5 folders of which you are using 3 of them this is not one of them.

This appears to be the name of the zip file.

Someone may have better information but you need to check this out.

R.S.D. - Reworked Submarine Damage v5.7_Package

Make sure no other mod overwrites a R.S.D. mod.

Do not see the point of these unless you use OHII v2.5 or am I missing something?

MQK ShapeTextures_NO
MQK LocationMaps_IO
MQK Gradient_IO


If you still have a problem try removing this
IRAI_0_0_41_Inertia_Damage

There is a later v2.9 available
Dynamic Environment SH5-V2.1

Peter






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