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Old 06-04-17, 12:22 PM   #1
Onkel Neal
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Yep, we have it here as well
http://www.subsim.com/radioroom/down...o=file&id=5092
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Old 06-04-17, 01:20 PM   #2
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I wasn't sure if I should post the Subsim link as it was in the "bonus" section of the website. I think the Subsim's copy of the RSR manual is a little clearer and of course the full game is there as well.

Just one more reason Subsim is one of my regular internet stops!
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Old 06-04-17, 04:59 PM   #3
Delgard
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In RSR, I remember creating "knuckles" in the water. I will have to search for that.

Memories...

(p. 59)

Last edited by Delgard; 06-04-17 at 05:11 PM.
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Old 06-06-17, 11:00 AM   #4
FPSchazly
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I had some rather close calls with torpedoes last night haha there were some heart-stopping moments. I've found that when dodging torpedoes, changing the direction of your boat very rapidly and severely is key. For example, if you have a torp coming at you from behind, turn hard port and full dive on the planes. Then, as it's getting closer, try dropping a counter-measure, reversing your turn to hard starboard, and put full rise on the planes. These sudden and complete changes in direction were helping me with some rather close dodges (including when a knuckle gets thrown out there, as well ).

Any other tips for dodging torpedoes?
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Last edited by FPSchazly; 06-06-17 at 03:34 PM. Reason: don't know what 'heart-dropping' is lol
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Old 06-06-17, 01:30 PM   #5
USS Narwhal(SSN-671)
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Originally Posted by FPSchazly View Post
I had some rather close calls with torpedoes last night haha there were some heart-dropping moments. I've found that when dodging torpedoes, changing the direction of your boat very rapidly and severely is key. For example, if you have a torp coming at you from behind, turn hard port and full dive on the planes. Then, as it's getting closer, try dropping a counter-measure, reversing your turn to hard starboard, and put full rise on the planes. These sudden and complete changes in direction were helping me with some rather close dodges (including when a knuckle gets thrown out there, as well ).

Any other tips for dodging torpedoes?
MOSS Decoys are a must too i have found. also, nice stream last night
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Old 06-06-17, 03:27 PM   #6
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I have the sim and I think it needs some modding...A simpler way to go to periscope esm radar depth and speed and depth controls like sh4 would be a god send..
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Old 06-06-17, 03:49 PM   #7
Hans Schultz
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I'm playing the 1968 campaign and I'm having a lot of difficulty engaging targets. I feel like whenever I get a contact from the strategic map. I'm at a disadvantage engaging surface targets especially. When I close the range to fire my mk14s and rise to 100 feet i'm almost always detected the cargo ships turn tail and the ASW ships are all over me. Any tips on closing range and getting a good solution without getting detected and or the enemy ships turning away and disengaging?
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Old 06-06-17, 04:40 PM   #8
Delgard
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NO *****ing the pooch! We got work to do!

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Old 06-08-17, 02:13 AM   #9
suitednate
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Quote:
Originally Posted by Hans Schultz View Post
I'm playing the 1968 campaign and I'm having a lot of difficulty engaging targets. I feel like whenever I get a contact from the strategic map. I'm at a disadvantage engaging surface targets especially. When I close the range to fire my mk14s and rise to 100 feet i'm almost always detected the cargo ships turn tail and the ASW ships are all over me. Any tips on closing range and getting a good solution without getting detected and or the enemy ships turning away and disengaging?

Agreed. 1968 is TOUGH!! Playing on hard difficulty. I'm having the same issues as you are. The Bears and Mays are blowing me away as well. I think the aircraft tend to find you a little too easily (I like realism but not sure they could really find US subs that easily, it's not like I'm always burning around at 20 knots). Also, the 1968 weapons for lack of another way to put it, make winning pretty hard. It seems the Soviets had superior weapons in this time frame.
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Old 08-04-17, 08:42 AM   #10
StillFabry
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Quote:
Originally Posted by Hans Schultz View Post
I'm playing the 1968 campaign and I'm having a lot of difficulty engaging targets. I feel like whenever I get a contact from the strategic map. I'm at a disadvantage engaging surface targets especially. When I close the range to fire my mk14s and rise to 100 feet i'm almost always detected the cargo ships turn tail and the ASW ships are all over me. Any tips on closing range and getting a good solution without getting detected and or the enemy ships turning away and disengaging?
I've also the same problem. Is Impossible to sink a Kresta Battleship escorted by 2 Destroier and a helicopter with Mk16 10 kyd range and no homing.
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