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Old 12-29-12, 11:24 AM   #106
silentmichal
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Quote:
Originally Posted by bart View Post
EDIT... with the mod enabled those two files are copied over to the games library file so I have disabled mod, deleted file and re-enabled it. Gonna test this now.
It should be OK
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Old 12-29-12, 11:39 AM   #107
gap
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Nice to see that you have managed to solve that weird bug

out of curiosity:

seems that the files contained in the Library folder of your mod where affecting radar dials. What actually were they supposed to do? Are we going to miss any important function?
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Old 12-29-12, 11:39 AM   #108
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Hi silentmichal!!!
Very outstanding work!!!
I'm waiting, when possible, the change of tube periscope. I think it's a fundamental improvement.
Thanks in advance!

Torpedo
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Old 12-29-12, 11:46 AM   #109
silentmichal
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Quote:
Originally Posted by gap View Post
Nice to see that you have managed to solve that weird bug

out of curiosity:

seems that the files contained in the Library folder of your mod where affecting radar dials. What actually were they supposed to do? Are we going to miss any important function?

If you want to know sth more, go there:

http://www.subsim.com/radioroom/showthread.php?t=197557

In future I'll think abut it .



Quote:
Originally Posted by Torpedo View Post
Hi silentmichal!!!
Very outstanding work!!!
I'm waiting, when possible, the change of tube periscope. I think it's a fundamental improvement.
Thanks in advance!

Torpedo

I'll try to do it .


EDIT


I found very interesting thread, there: http://www.subsim.com/radioroom/showthread.php?t=170937

Modders, can you tell me how did you make it???
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Old 12-29-12, 12:11 PM   #110
gap
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Quote:
Originally Posted by silentmichal View Post
If you want to know sth more, go there:

http://www.subsim.com/radioroom/showthread.php?t=197557

In future I'll think abut it .
Brilliant. Keep us informed on any progress

Quote:
Originally Posted by silentmichal View Post
I found very interesting thread, there: http://www.subsim.com/radioroom/showthread.php?t=170937

Modders, can you tell me how did you make it???
Only Privateer himself will be able to answer your question. You can wait for him to see this thread or directly PM him. Usually he is glad to answer technical questions, and he helped me a lot when I imported the whale for OHII

You might also be interested in this [WIP] thread:
http://www.subsim.com/radioroom/show...46#post1980746
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Old 12-29-12, 12:16 PM   #111
silentmichal
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Quote:
Originally Posted by gap View Post
Only Privateer himself will be able to answer your question. You can wait for him to see this thread or directly PM him. Usually he is glad to answer technical questions, and he helped me a lot when I imported the whale for OHII

You might also be interested in this [WIP] thread:
http://www.subsim.com/radioroom/show...46#post1980746
Thanks gap . I too was planning to make type II for SH5 (I have Tomi's interior!!!), but there's awful lot of work - maybe I'll help Priveter
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Last edited by silentmichal; 12-29-12 at 12:35 PM.
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Old 12-29-12, 01:55 PM   #112
gap
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Quote:
Originally Posted by silentmichal View Post
Thanks gap . I too was planning to make type II for SH5 (I have Tomi's interior!!!), but there's awful lot of work - maybe I'll help Priveter
I am glad to know that you want to put yourself at work with the type II. As far as I know, Targor is working as well on the same project. Just make sure to get in touch with him too before you decide to give it a go... having 3 different type II subs in SH5 would be awesome, but I would rather prefer having one of them in half the time
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Old 12-29-12, 03:38 PM   #113
silentmichal
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Quote:
Originally Posted by gap View Post
I am glad to know that you want to put yourself at work with the type II. As far as I know, Targor is working as well on the same project. Just make sure to get in touch with him too before you decide to give it a go... having 3 different type II subs in SH5 would be awesome, but I would rather prefer having one of them in half the time
Targor is working on the same? Can you give me a link with... thread??? I want to join him!
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Old 12-29-12, 05:18 PM   #114
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Quote:
Originally Posted by Torpedo View Post
Hi silentmichal!!!
Very outstanding work!!!
I'm waiting, when possible, the change of tube periscope. I think it's a fundamental improvement.
Thanks in advance!

Torpedo
Quote:
Originally Posted by silentmichal View Post
I'll try to do it .
I agree with Torpedo. Would be a great improvement... Thanks very much for the effort!
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Old 12-29-12, 05:26 PM   #115
silentmichal
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Quote:
Originally Posted by Fish In The Water View Post
I agree with Torpedo. Would be a great improvement... Thanks very much for the effort!
Thanks ! And I think also that this "metal" of periscope is... NOT real and stupid .
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Old 12-29-12, 06:05 PM   #116
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Quote:
Originally Posted by silentmichal View Post
Targor is working on the same? Can you give me a link with... thread??? I want to join him!
There's not an official thread afaik, but if I remember correctly he declared it several times while commenting on others' posts

EDIT: sorry, my mistake:
I think he was talking about type IX. Here's an example (commenting on a post by you):

Quote:
Originally Posted by Targor Avelany View Post
Oh yeah, that is what I'm planning to do with the IX (C most likely).
I just assumed you took the actual hull of the IIA from SH3/SH5, when you could have exported/imported from the GR2 files themselves.
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Old 12-30-12, 03:01 AM   #117
lesec74
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hello,

great mod, but can you give me the order for install this mod:

silentmichal's interior
captain blueballs new chart
mmccd
mfcm


is there a conflict beetween silentmichal's interior and more crews by silentmichal?
thanks for answer
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Old 12-30-12, 08:15 AM   #118
silentmichal
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Quote:
Originally Posted by lesec74 View Post
hello,

great mod, but can you give me the order for install this mod:

silentmichal's interior
captain blueballs new chart
mmccd
mfcm


is there a conflict beetween silentmichal's interior and more crews by silentmichal?
thanks for answer
Hi!

Your order is OK, but i don't know what makes this mod: "captain blueballs new chart"... Between "interior mod" and "more crew" by me is small conflict - that shows this screenshot:





I'll repair it in future (it's easy, but I'm lazy )
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Old 12-30-12, 09:34 AM   #119
voltar
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Michał nie dało by rady zapalić tą lampę ? albo zrobić tak by się gibała razem z okrętem ?
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Old 12-30-12, 10:54 AM   #120
Sepp von Ch.
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Just wow silentmichal! Your work is very impressive! Thank you very much. I will try it today evening. I hope, it works with Schleichfahrt Megamod.

EDIT: It works, it works really great! Thank you so much! Love this mod and my sub!
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Last edited by Sepp von Ch.; 12-30-12 at 11:53 AM.
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