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Old 10-01-11, 04:02 PM   #1171
Sharkbait24
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Default Undescribable Crashing

I doubt anyone will be able to help me on this, however I'll give it a shot.

SH5 has run well for me for a year or so, but i've started to encounter a problem in which i'll be in the middle of a mission and the game just closes. No error, nothing. I don't know if it has anything to do with the problem, but at the time of the failures I'm on approach into Reykijavic to prey on some docked ships.

My computer's specs, if it's nessecary:

Intel Core i5 CPU 2.8 GHz
4 GB RAM
64-bit Windows 7
2x NVIDIA GTX 460 SLI
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Old 10-01-11, 04:10 PM   #1172
Sartoris
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Are you running any mods?
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Old 10-02-11, 07:58 AM   #1173
Sharkbait24
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sobers 3D deck spray mod V7
sobers base wave mechanics V17 SH5
SteelViking's Interior Mod V1.2
Shadow Improvement Mod
Nauticalwolf's_Torpedo_Textures_v1.2
sobers & stoianm base fog mechanics V16 SH5
Equipment_Upgrades_Fix_1_0_byTheBeast
MightyFine Crew Mod 1.2.1 Stock w beards (greyed out on JSGME)
MCCD_1.04
stoianm pitch&roll for SH5
NewUI_0_2_0_ByTheDarkWraith
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Old 10-02-11, 08:53 AM   #1174
TheDarkWraith
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NewUIs v0.2.0? You definitely want to upgrade. Latest version is v6.8.0

Try removing the shadow improvement mod

Could be SLI giving problems.
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Old 10-02-11, 08:54 AM   #1175
Trevally.
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Quote:
Originally Posted by Sharkbait24 View Post
I doubt anyone will be able to help me on this, however I'll give it a shot.

SH5 has run well for me for a year or so, but i've started to encounter a problem in which i'll be in the middle of a mission and the game just closes. No error, nothing. I don't know if it has anything to do with the problem, but at the time of the failures I'm on approach into Reykijavic to prey on some docked ships.

My computer's specs, if it's nessecary:

Intel Core i5 CPU 2.8 GHz
4 GB RAM
64-bit Windows 7
2x NVIDIA GTX 460 SLI
I have the same graphics card setup as you.
Just the other day I used nvidia control panel to force SLI for the SH5.exe
All worked well untill I got ctds every time I left or entered a harbour (within 30km)
I removed the SLI profile for SH5 and the issue was fixed
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Old 10-04-11, 04:59 PM   #1176
Sharkbait24
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I disabled all my mods, and it works fine now. Now for the tedious task of finding out which one it was. (probably the shadow improvement, thanks TDW)


Much Thanks, guys!
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Old 10-05-11, 12:33 AM   #1177
Silent Steel
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Quote:
Originally Posted by Sharkbait24 View Post
I disabled all my mods, and it works fine now. Now for the tedious task of finding out which one it was. (probably the shadow improvement, thanks TDW)


Much Thanks, guys!
Are you running Nhancer?


/
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Old 10-08-11, 02:31 PM   #1178
Sartoris
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The game randomly crashes for no obvious reason.

Once it crashed while I was in Scapa Flow, submerged, getting ready to attack a capital ship. Other times it crashes when I activate speech recognition. Then again it crashes even though I'm not doing anything.

My modlist:

Magnum_Opus_v0_0_1
Magnum_Opus_Patch_2
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_8_0_ByTheDarkWraith
OPEN HORIZONS II_full
OH II Campaign Radio Messages v4
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Grossdeutscher Rundfunk With MilRad
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Speech recognition MiTons NewUI
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Old 10-08-11, 02:40 PM   #1179
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Going from a Geforce GTX 260 to a 550ti seemed to lower my random crashes.
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Old 10-08-11, 03:47 PM   #1180
Sartoris
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Well I'm using a 560Ti, so the graphic card power shouldn't be an issue, I think.
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Old 10-14-11, 07:53 AM   #1181
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Default SH5 Stops Working

I have just reinstalled SH5 after updating my system to Windows7 64bit, 8GB RAM and 1GB nVidia graphics card in a Toshiba Satellite Laptop. Worked fine previously but hadn't played it much prior to the update. I'm not running any add ons. Not happy

Anybody having similar issues or got any suggestions. I held off buying this sim for a long time due to the UbiSoft internet connection requirement but finally bit the bullet, only to be disapppointed.
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Old 10-14-11, 10:15 AM   #1182
Silent Steel
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Quote:
Originally Posted by Cobber View Post
... Windows7 64bit, 8GB RAM and 1GB nVidia graphics card in a Toshiba Satellite Laptop... I'm not running any add ons.
Hi mate,

SH5 stops working you say, and no add ons.
Are you patched to v1.2?
Do you mean CTD on launch or when you get into the main menu?
Or does it CTD in game when playing?
Please tell when/where it stops working.

You can be confident, in this forum with all it's brilliant members you'll soon be up and running.

Cheers
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Old 10-14-11, 03:32 PM   #1183
oakdesign
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Default CTD issues

I used to play SH3 a few years ago with GWX and just started this week to give SH5 a try.

these are the 4 main issues I'm currently facing
  1. First of all I encounter quite a lot CTD's. I never got the game running longer than 1 hour without having a CTD. So that is nearly unplayable.
    Edit 15.10
    I did another install dance.
    With the Mod soup below I wasn't even able on a new career to get through the Kiel Canal withouth CTD, but this time the CTD left me at least with Debug that the crash was related to the msvcr90.dll. Steam Client was always trying to install .NET Framework 2.0 SP1. The Problem here is that I need to have both version x68 and x64 of .NET Framworks installed as these are needed for different add-om to my Development Tools.
    To refuse Steam of trying to installing the .NET Framework on every game launch adding following registry entry fixed the issue
    HKEY_LOCAL_MACHINE\Software\Wow6432Node\Valve\Stea m\Apps\48110\ windowsInstaller_x64 REG_DWORD =1
    but still CTD's

    So another dance this time MOD by MOD game launch new career new mission will update if the CTD's were related to ne of the MODS

    End Edit
  2. Game Syncronisation, even so I turned off the Sync option in the Ubi Launcher save games are syncronised with the Server. I did few fresh installs, deleting the SH5 folder from user/my documents, too. Old save games are appearing in the folder again after the first game load.
  3. Windowed mode, the game always loads in full screen mode, even so I set the option to be windowed mode
  4. free camera, my campain setting is relism, but external camera turned on. If I try to use the external camera either throught the TDW camera option or the normal in game option buttons I stuck to the boat and I can't use the mouse to rotate the view.

here are my specs:

SH5 Steam Version

System:
OS: Win7 64bit Ultimate SP1
CPU: Intel Core2 Duo E8600
RAM: 16GB Kingston
Graphic: ATI HD4800

MOD List
Magnum_Opus_0_0_1
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
FX_Update_0_0_19_ByTheDarkWraith
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 BrighterNights V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environment Undersea (mediterranean) V2.1
Critical hits 1.1 Torpedos
Equipment_Upgrades_Fix_1_2_byTheBeast
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
NewUIs_TDC_6_8_0_ByTheDarkWraith -> new patch applied
Manos Scopes-patch for 8x5
NewUIs_TDC_6_8_0_New_radio_messages_German
NewUIs_TDC_6_8_0_No_Snorkel_Exhaust_Smoke
TDW_No_contact_shapes_or_colors_1_1_0
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0
NewUIs_TDC_6_8_0_Real_Navigation
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally Tutorials - All v0.2 (for TDW UI)
OPEN HORIZONS II_full v1.4
OHII v1.4 patch1
OH II Minefield map
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4)
DEUTSCHMOD_0.9.9



Ok quite alot for a first post but maybe some of the excellent specialists can giude me into the right direction.

Last edited by oakdesign; 10-15-11 at 03:10 AM. Reason: update
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Old 10-15-11, 12:34 PM   #1184
Sartoris
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Why did I CTD? Here's the debug output:

00008439 2960.31713867 [4908] Entities.cpp (83): Process Message:
00008440 2960.31738281 [4908] Entities.cpp (114): OSI Ping
00008441 2960.31787109 [4908] Entities.cpp (123): succeeded
00008442 2960.39575195 [5000] TC level changed to 2
00008443 2960.54858398 [5000] TC level changed to 1
00008444 2961.29638672 [5000] TC level changed to 1
00008445 2962.74658203 [5000] TC level changed to 1
00008446 2963.74975586 [5000] SH5E Heading/Rudder dial mouse in
00008447 2964.40600586 [5000] SH5E Heading/Rudder dial mouse out
00008448 2964.50317383 [5000] TC level changed to 1
00008449 2965.02587891 [5000] TC level changed to 1
00008450 2965.94018555 [5000] TC level changed to 1
00008451 2966.68115234 [5000] PageDefaultHud_KeyPressed: args was not handled
00008452 2966.78417969 [5000] TC level changed to 0
00008453 2967.77148438 [5000] TC level changed to 0
00008454 2968.93188477 [4908] Entities.cpp (83): Process Message:
00008455 2968.93212891 [4908] Entities.cpp (114): OSI Ping
00008456 2968.93237305 [4908] Entities.cpp (123): succeeded
00008457 2973.29907227 [5000] TC level changed to 1
00008458 2973.29980469 [5000] TC level changed to 0
00008459 2973.30273438 [5000] TC level changed to 1
00008460 2973.30371094 [5000] TC level changed to 1
00008461 2973.30834961 [5000] TC level changed to 1
00008462 2973.36474609 [5000] TheDarkWraithUserOptions EndGame
00008463 2973.43530273 [5000] Pageeventcamera's draggables saved successfully to D:\Silent5\Pageeventcamera_Draggables.TDW
00008464 2973.43652344 [5000] PageSpeechRecSettings's draggables saved successfully to D:\Silent5\PageSpeechRecSettings_Draggables.TDW
00008465 2973.43750000 [5000] PageTutorial's draggables saved successfully to D:\Silent5\PageTutorial_Draggables.TDW
00008466 2973.43969727 [5000] PageAutomation's draggables saved successfully to D:\Silent5\PageAutomation_Draggables.TDW
00008467 2973.44091797 [5000] PageClock's draggables saved successfully to D:\Silent5\PageClock_Draggables.TDW
00008468 2973.44311523 [5000] PageChalkBoard's draggables saved successfully to D:\Silent5\PageChalkBoard_Draggables.TDW
00008469 2973.46411133 [5000] Page layout EndGame
00008470 2973.46606445 [5000] high precision timer reset
00008471 2973.46630859 [5000] Stopping high precision timer
00008472 2973.46752930 [5000] Timer stopped
00008473 2973.46972656 [5000] Pagelayout's draggables saved successfully to D:\Silent5\Pagelayout_Draggables.TDW
00008474 2973.49047852 [5000] Page Default HUD EndGame
00008475 2973.49267578 [5000] PageDefaultHud's draggables saved successfully to D:\Silent5\PageDefaultHud_Draggables.TDW
00008476 2973.49731445 [5000] Saving career radio messages
00008477 2973.49951172 [5000] All career radio messages saved successfully to D:\Silent5\Logs\Campaign-2011-10-11_2140.dat
00008478 2973.49975586 [5000] TheDarkWraithUserOptions InitializeVariables
00008479 2973.50097656 [5000] PageRadioMessages's draggables saved successfully to D:\Silent5\PageRadioMessages_Draggables.TDW
00008480 2973.50415039 [5000] PageXO_TDC_Dialog's draggables saved successfully to D:\Silent5\PageXO_TDC_Dialog_Draggables.TDW
00008481 2973.53491211 [5000] PageTDC's draggables saved successfully to D:\Silent5\PageTDC_Draggables.TDW
00008482 2994.30004883 [6004] ..\..\..\..\..\launcher\libcontrollers\src\launche r\controllers\OrbitGameFacade.cpp(297) : Game disconnected.
00008483 2994.30029297 [4908] SH_ServerOrbitProtocol.cpp (111): Failed to read packet from client.
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Old 10-19-11, 05:21 AM   #1185
OttoSchuhart
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Default water drops freezing

Hi all
I have a problem with the water drops and streaks on the camera. Can't find a solution or even a description of this problem anywhere so I'll post it here and hope that someone might have an idea.

What I'm encountering is that the above mentioned animation of water drops / streaks on the camera works normally for a while but then suddenly freezes. The result is that drops remain on the screen forever (or won't come up anymore) as long as I remain in realtime (1xTC). If I increase time compression to 2x or more however, the animation will start working again and the drops dis- and reappear normally. Going back to 1xTC halts the animation again and only a restart of SH5 solves the problem. I play with no mods installed except for antilag, newest graphic drivers are installed.

Any ideas what could cause this game procedure to stop after a while? Thanks
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