SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-21-12, 04:36 AM   #2851
troopie
Captain
 
Join Date: Oct 2010
Location: Oz
Posts: 507
Downloads: 33
Uploads: 0
Default

Not a good shot at all, just a test. My first attempt at posting an image.





well, wad'ya know, it works!
troopie is offline   Reply With Quote
Old 07-24-12, 03:39 AM   #2852
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by tonschk View Post
At the moment I think this have been so far my best settings for the [Bridge] Dynamic Shadows of SH5, I hope you like it

[Shadows]
NumCascades=3.0
LowResolution=4500.0
HighResolution=4500.0


[Bridge]
FarPlane=300.0
ExtrudeCamera=6.0
DepthBias=0.00001
DepthSlopeBias=3.0
Split0=0.0010
Split1=0.0015
Split2=0.0023
FilterSizeSplit0=1.0
FilterSizeSplit1=1.0
FilterSizeSplit2=1.0
Hi tonschk!

In which file the settings are made? Can you tell me the path to the file please, or can you please upload your file for me?

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 07-24-12, 05:36 AM   #2853
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Quote:
Originally Posted by Magic1111 View Post
Hi tonschk!

In which file the settings are made? Can you tell me the path to the file please, or can you please upload your file for me?

Best regards,
Magic

Hello Magic , apparently the hard code for the SH5 dynamic shadows have bugs and therefore probably such hard code is partially borked, doesn't work correctly or misbehaves, tweaking the dynamic shadows settings can help to some extent but cannot fully fix the SH5 blurred shadows problem, if I increase the shadows resolution by tweaking only the shadows settings, the range of the shadows decrease proportionally to the increase in resolution, if I increase just the "HighResolution" value above 4600, the frame per seconds decrease exponentially. The path to the SH5 shadows settings is ; Silent Hunter 5/data/Cfg/Shadows/

Below I show you my currently shadows settings, keep in mind that the final solution for the SH5 blurred shadows problem is to fix the SH5 shadows hard code

[Shadows]
NumCascades=3.0
LowResolution=4600.0
HighResolution=4600.0

[Interior]
FarPlane=1.0
ExtrudeCamera=5.0
DepthBias=0.0005
DepthSlopeBias=1.0
Split0=0.07
Split1=0.27
Split2=1.0
FilterSizeSplit0=1.0
FilterSizeSplit1=1.0
FilterSizeSplit2=1.0

[Bridge]
FarPlane=400.0
ExtrudeCamera=6.0
DepthBias=0.00001
DepthSlopeBias=3.0
Split0=0.0010
Split1=0.0015
Split2=0.0023
FilterSizeSplit0=1.0
FilterSizeSplit1=1.0
FilterSizeSplit2=1.0

[Exterior]
FarPlane=360.0
ExtrudeCamera=50.0
DepthBias=0.0000015
DepthSlopeBias=3.0
Split0=0.010
Split1=0.015
Split2=0.023
FilterSizeSplit0=1.0
FilterSizeSplit1=1.0
FilterSizeSplit2=1.0
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Old 07-24-12, 06:01 AM   #2854
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by tonschk View Post
Hello Magic ,
...
WOW, many thx for Reply tonschk!

I´ll give your settings a try!

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 07-24-12, 08:59 AM   #2855
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

I hope I am wrong , I hope the hard coded Dynamic Shadows for SH5 are OK and may be you will be able to find a better "Magic" settings for the Shadows of SH5
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Old 08-02-12, 06:29 AM   #2856
Kumiturpa
Nub
 
Join Date: Oct 2011
Posts: 3
Downloads: 163
Uploads: 0
Default

Looks nice!
Kumiturpa is offline   Reply With Quote
Old 08-05-12, 09:24 PM   #2857
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,225
Downloads: 901
Uploads: 73


Default

sobers DOF V2 SH5
Realistic night time . (you might need to darken your playing room)
Darkened unlit areas during daytime .
Better depth of field .
Realistic sea color during low sun on the horizon .
Darker cloud shadows .



Last edited by THE_MASK; 08-05-12 at 10:38 PM.
THE_MASK is offline   Reply With Quote
Old 08-08-12, 06:57 PM   #2858
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

That is awesome Sober. I hadn't realised what DOF actually was until I saw these screenshots. As soon as I RTB this will bee installed.

I just realised one thing..... night time attacks using the deck gun will be almost impossible with this mod. LOL
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 08-08-12, 10:28 PM   #2859
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,225
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by GT182 View Post
That is awesome Sober. I hadn't realised what DOF actually was until I saw these screenshots. As soon as I RTB this will bee installed.

I just realised one thing..... night time attacks using the deck gun will be almost impossible with this mod. LOL
Try identifying a flag at night
THE_MASK is offline   Reply With Quote
Old 08-12-12, 11:25 AM   #2860
DelphiUniverse
中国水兵
 
Join Date: Mar 2010
Location: Scapa Flow, underneath a ferry
Posts: 272
Downloads: 125
Uploads: 0
Default

It's an atom bomb, a mushroom or a hat.

__________________
A u-boat is a vessel for goodness - DelphiUniverse 2012
DelphiUniverse is offline   Reply With Quote
Old 08-12-12, 11:35 AM   #2861
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by DelphiUniverse View Post
It's an atom bomb, a mushroom or a hat.
Nice..
Saw the same in my game when enabled Sobers Depth of Field v2
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 08-12-12, 12:16 PM   #2862
DelphiUniverse
中国水兵
 
Join Date: Mar 2010
Location: Scapa Flow, underneath a ferry
Posts: 272
Downloads: 125
Uploads: 0
Default

..snip..
__________________
A u-boat is a vessel for goodness - DelphiUniverse 2012

Last edited by DelphiUniverse; 08-13-12 at 02:13 PM.
DelphiUniverse is offline   Reply With Quote
Old 08-12-12, 02:55 PM   #2863
DelphiUniverse
中国水兵
 
Join Date: Mar 2010
Location: Scapa Flow, underneath a ferry
Posts: 272
Downloads: 125
Uploads: 0
Default

INFERNO

__________________
A u-boat is a vessel for goodness - DelphiUniverse 2012
DelphiUniverse is offline   Reply With Quote
Old 08-12-12, 03:11 PM   #2864
DelphiUniverse
中国水兵
 
Join Date: Mar 2010
Location: Scapa Flow, underneath a ferry
Posts: 272
Downloads: 125
Uploads: 0
Default

Operation Titanic
Inspecting wrecks at 185 metres depth.

__________________
A u-boat is a vessel for goodness - DelphiUniverse 2012
DelphiUniverse is offline   Reply With Quote
Old 08-18-12, 05:36 PM   #2865
9thinfSword
Sailor man
 
Join Date: Sep 2009
Location: Kings Bay, GA
Posts: 43
Downloads: 234
Uploads: 0
Default

My new video showcasing Sober Mega Mod list. I have more video that will be post featuring this mod and real navigation and automation gameplay.
Enjoy

__________________
"For every dive you must surface, or say hello to your maker, its depths we shouldn't stay"
9thinfSword is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:55 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.