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Old 07-30-10, 10:39 AM   #31
JScones
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Just FYI, a new version of JSGME will be forthcoming in the next week or two. The new version will include the following:

- Fixed: now correctly disables mods that have [ as the first character in the mod name
- Added: new enhanced game file compare feature
- Added: now displays a prompt if JSGME cannot enable or disable mod files (ie because they are open)
- Changed: snapshot/compare feature now based on MD5 sums, not date stamps
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Old 07-30-10, 11:33 AM   #32
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Jaeson, do your family even remember what you look like?
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Old 07-30-10, 11:39 AM   #33
frau kaleun
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I understand he emails his wife a new .jpg of himself (taken with his webcam) along with a brief description of his current status in .txt format about once a month. She then disables the previous month's files and enables the new ones using a special private version of JSGME he created just for this purpose.
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Old 07-30-10, 04:45 PM   #34
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Thank you for all you continue to do for us Jaeson.

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Old 07-30-10, 07:44 PM   #35
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Originally Posted by Sailor Steve View Post
Jaeson, do your family even remember what you look like?
This was just a few hours work; did it last night after everyone went to bed.
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Old 07-30-10, 07:56 PM   #36
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Originally Posted by JScones View Post
This was just a few hours work; did it last night after everyone went to bed.
Whatever the time involved, the fact is that you continue to improve on the work you've already done to make the game an even more awesome experience. And it IS appreciated!

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Old 07-30-10, 08:10 PM   #37
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Quote:
Originally Posted by frau kaleun View Post
Whatever the time involved, the fact is that you continue to improve on the work you've already done to make the game an even more awesome experience. And it IS appreciated!



I can't add to that.
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Old 07-30-10, 09:42 PM   #38
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Just updated.
My thanks for all your work. This program makes my subsim life very easy
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Old 07-31-10, 01:32 AM   #39
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Old 08-01-10, 08:28 AM   #40
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Quote:
Originally Posted by JScones View Post
Just FYI, a new version of JSGME will be forthcoming in the next week or two. The new version will include the following:

- Fixed: now correctly disables mods that have [ as the first character in the mod name
- Added: new enhanced game file compare feature
- Added: now displays a prompt if JSGME cannot enable or disable mod files (ie because they are open)
- Changed: snapshot/compare feature now based on MD5 sums, not date stamps
Sounds good matey

Quote:
Originally Posted by Sailor Steve View Post
Jaeson, do your family even remember what you look like?
Just in case they've forgot I've posted a reminder below

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Old 08-02-10, 03:00 AM   #41
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Jimbuna, I think you are confusing me with someone better looking.
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Old 08-02-10, 03:17 AM   #42
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Originally Posted by JScones View Post
Added: now displays a prompt if JSGME cannot enable or disable mod files (ie because they are open)
I might have to reverse this. Historically I have used the rawest, lowest level system functions to copy and move files. To implement this feature, I have had to use higher level wrappers (which add overhead such as checking whether the file/folder is open and showing a "Try again" message box if it is)...which has resulting is a massive performance decrease. Mods that currently take 1 second to enable now can take 40 seconds, all so that JSGME can trap the situation when users have files open.

Given the unlikelihood that you will have mod or game files open (unless you are a modder), then I don't think this enhancement is worth the performance hit. Thus I will rollback this particular change and remind all users (direct from the User Guide):

Make sure you close all mod and game files before enabling or disabling mods. Not doing so may result in integrity problems and possible game corruption as locked files are ignored by JSGME.
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Old 08-02-10, 09:40 AM   #43
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Quote:
Originally Posted by JScones View Post
Jimbuna, I think you are confusing me with someone better looking.

Me perhaps?
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Old 08-03-10, 02:18 AM   #44
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No, I distinctly said better looking.

Don't worry everyone, I reported my own post to save you all the effort.
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Old 08-03-10, 07:56 AM   #45
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Quote:
Originally Posted by JScones View Post
No, I distinctly said better looking.

Don't worry everyone, I reported my own post to save you all the effort.
LOL
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