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Old 12-19-11, 10:22 AM   #16
Herr-Berbunch
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Obviously you'd go for the Dynamic mod, as that has much, much more, as opposed to the Real mod, which only has much more.

Thanks Trevally - I've no excuses now not to start playing a modded 5.
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Old 12-19-11, 12:23 PM   #17
Husksubsky
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Erm whers IRAI_0_0_32_ByTheDarkWraith I can find 30 with 31 patch
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Old 12-19-11, 12:38 PM   #18
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Quote:
Originally Posted by Herr-Berbunch View Post
Obviously you'd go for the Dynamic mod, as that has much, much more, as opposed to the Real mod, which only has much more.

Sorry - I did not want to people to pre judge

Quote:
Thanks Trevally - I've no excuses now not to start playing a modded 5.
Jump onboard - SH5 has much to offer

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Originally Posted by Husksubsky View Post
Erm whers IRAI_0_0_32_ByTheDarkWraith I can find 30 with 31 patch
Just use the most upto date version of each mod - my mod list is mine
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Old 12-19-11, 01:24 PM   #19
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Fixed error with post one re: depth bug
(this is not in the FX mod so needs adding to your list)
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Old 12-19-11, 06:03 PM   #20
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Excellent thread, thank you!
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Old 12-19-11, 06:10 PM   #21
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Hey, I could use a little help. I really want t give SH5 a second chance. I tried some mods for SH5, but it seems like they didn't work for some reason. Is there a mod I could test to make sure the mod is actually working.

Everything seems to install as normal with JSME, so I'm reallyconfused why it's not working.

The JSME works just fine for SH3 and 4.
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Old 12-19-11, 06:33 PM   #22
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Quote:
Originally Posted by nikimcbee View Post
Hey, I could use a little help. I really want t give SH5 a second chance. I tried some mods for SH5, but it seems like they didn't work for some reason. Is there a mod I could test to make sure the mod is actually working.

Everything seems to install as normal with JSME, so I'm reallyconfused why it's not working.

The JSME works just fine for SH3 and 4.
Hi nikimcbee

If you have checked that you are up to v1.2 before any mods, then the next step would be to run this app:-

see here http://www.subsim.com/radioroom/showthread.php?t=187245

It will check you mods and give you a report.
If you paste that here - someone may know what is wrong
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Old 12-19-11, 07:26 PM   #23
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Quote:
Originally Posted by Trevally. View Post
Hi nikimcbee

If you have checked that you are up to v1.2 before any mods, then the next step would be to run this app:-

see here http://www.subsim.com/radioroom/showthread.php?t=187245

It will check you mods and give you a report.
If you paste that here - someone may know what is wrong
Thanks, I'll give it a go when I get off work.
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Old 12-20-11, 12:34 AM   #24
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Thanks for this thread. Saves me a lot of time. Thanks again.
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Old 12-20-11, 05:34 AM   #25
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Great work Trevally!

As we don't have a ultimate megamod yet, this is the next best thing!

(By the way, haven't been in the forums for a while, L.A. Noire took my heart!)
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Old 12-20-11, 06:58 AM   #26
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I am re-reading the info for using the 4gig patch.
It is for use in 64bit systems when running a 32bit exe

Can anyone confirm that the exe for SH5 is 64bit - therefore not requiring the 4 gig patch. Also how do you tell?

I can't check myself as I am at work
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Old 12-20-11, 10:35 AM   #27
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Hi Trevally!

Very good Thread!

Best regards,
Magic
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Old 12-20-11, 10:57 AM   #28
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Hi Trevally!
Quote:
Originally Posted by Trevally. View Post
Can anyone confirm that the exe for SH5 is 64bit - therefore not requiring the 4 gig patch.
The sh5.exe is a 32 bit application. You can see, which compatibility modes offered from the OS (if you have just available a sh5.exe ). So I think the 4-Gig-Patch for SH5 on 64 bit systems is useful.
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Old 12-20-11, 12:57 PM   #29
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Quote:
Originally Posted by uekel View Post
Hi Trevally!

The sh5.exe is a 32 bit application. You can see, which compatibility modes offered from the OS (if you have just available a sh5.exe ). So I think the 4-Gig-Patch for SH5 on 64 bit systems is useful.
Thanks uekel

Yes - I have just checked in the task manager and the exe is flagged *32
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Old 12-21-11, 03:51 PM   #30
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Added links to some of the mods in my list where they were not already linked within the post.
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