SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-12-07, 03:52 PM | #16 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
:rotfl:
You might know it as PMT Jim :rotfl: |
06-12-07, 03:56 PM | #17 | |
Sparky
Join Date: Jul 2006
Location: Germany
Posts: 156
Downloads: 47
Uploads: 0
|
Quote:
|
|
06-12-07, 04:03 PM | #18 | |
Chief of the Boat
|
Quote:
BTW Hunter ICX is over on TS calling you worse than a pickpocket to a new member from Lithuania :rotfl: :rotfl:
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
|
06-12-07, 04:07 PM | #19 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
Damn clog hopping tulip muncher
|
06-12-07, 04:16 PM | #20 | |
Ocean Warrior
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
Quote:
__________________
http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
|
06-12-07, 06:44 PM | #21 | |
Navy Seal
Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
|
[quote=Henri II]
Quote:
/quote] During WWII, both sides made gross violations of neutrality. THE U.S. was a blantant violator, especialy when the USN began hostilities against U Boats. Germany and Spain, in turn , did violate neutrality by using interned ships to supply U-Boats. But sinking neutrals without orders didn't do a U-Boat commander any good to his reputation, therefore penalizing for sinking neutrals in the game makes sense. You loose face, renown or whatever you want to call it.
__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ |
|
06-12-07, 07:12 PM | #22 | |
GWX Project Director
|
Quote:
Incorrect. This issue was resolved concerning the renown issue interpretation for neutrals in GW/GWX many moons ago, after recurring debates on this very issue. My statement concerning the un-modified version of the GWX mod files was intended to clarify matters concerning GWX itself, for any who care... It was not intended to dictate to anyone, how they may or may not mod their personal files. Players will do what players will do. Your statement muddies the water. Besides, if GWX users and builders agreed on everything... life would be pretty dull IMHO. Some of the best things in GWX have come as a result of debate. It might surprise you to find that I was initially against adding the Black Sea and Indian Ocean operational theaters to GWX. I thought it was too risky. |
|
06-12-07, 11:21 PM | #23 |
The Old Man
Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
|
Kpt. Lehmann, You are certainly entitled to your opinion as am I. But thank you for taking time to further explain your thoughts. Although I thought in a way I was defending what modders put into said files after reading your post it occurs to me I need not bother. I don't mod much at all, just some jazz to my liking and so perhaps it's not my place to comment about the modders feelings. It seems strange though if indeed it was resolved why some of the senior members here had such reactions to the thread. That kind of water is just as muddy. Perhaps it matters not as I belive we can agree it is the players game.
Just on the side I think the Indian ocean addition gives GWX a distinct advantage.
__________________
Last edited by danurve; 06-13-07 at 12:22 AM. |
06-13-07, 12:37 AM | #24 | |
GWX Project Director
|
Quote:
Additionally, changing that method in GWX would break that system... and the need to identify targets. A decision was made and the project moved forward and beyond it. It will remain the same. Nothing muddy about that. You can't please all the people all the time. Players that wish to change it in their files can do so by changing the following element in the Basic.Cfg: (file segment is from stock SH3... but it matters not) [RENOWN] RenownReachGridObjCompleted=500 RenownPatrolGridObjCompleted=200 CompletedPatrol=100 NEUTRAL=-1 <----Change this value to "0" ALLIED=1 AXIS=-10 WrongShipSunk=-5000 FirstRankRenown=1000 SecondRankRenown=3500 EndCampaign=-5000 Changing the above value will remove the penalty for sinking neutrals. Also, if I recall correctly, neutral tonnage is still added to your total. (feels like cheating to me... to purposefully sink neutrals) |
|
06-13-07, 11:14 AM | #25 |
The Old Man
Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
|
Yeaup that is the edit alright.
Been there done that a while ago but I don't go about sinking lone neutrals, merchat or not. I do however have no mercy for neutrals clearly moving war materials in a convoy being escorted. Ok whats on the decks is just graphics or eye-candy but it adds an element to the game I like. You may be correct about the tonnage, that is worth checking next time out. Ehhh, having said all that they are still secondary. I guess it's not unusuall to have a shortcut just for editing that file. I've removed SS from deck-gun and added the amount to HE (another personal edit). Added a sub-page to the community manual about sinking neutral ships for informational purpose. Used the edit info you provided if you don't mind.
__________________
|
06-13-07, 12:16 PM | #26 | ||
Chief of the Boat
|
Quote:
BTW mel.....galley duty for you my old son....be a good boy and do as COB says
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
||
06-13-07, 03:12 PM | #27 | |
Ocean Warrior
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
Quote:
__________________
http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
|
08-09-07, 06:48 AM | #28 |
Ocean Warrior
Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
Sorry to reopen this old thread.
When playing GWX you get this message shortly after war breaks out in 1939 "1939/09/03|U-BOAT WARFARE AGAINST SHIPPING IS AT PRESENT TO BE CARRIED OUT IN ACCORDANCE WITH INTERNATIONAL RULES. ATTACKS ARE TO BE AIMED AT SHIPS WHICH, BY THE PROTOCOL, MAY BE SUNK WITHOUT WARNING: 1.TROOPSHIPS, I.E. VESSELS WHICH ARE OBSERVED TO BE CARRYING TROOPS OR WAR MATERIAL, OR WHICH MAY BE IDENTIFIED IN OTHER WAYS. 2.ANY VESSEL ESCORTED BY ENEMY WARSHIPS OR AIRCRAFT. 3.VESSELS TAKING PART IN ENEMY ACTIONS OR ACTING IN DIRECT SUPPORT OF ENEMY OPERATIONS." Seems to me that according to item 2, neutral US merchants headed to Britain as part of a British escorted convoy are totally fair game and shouldn't be penalised at all. Is this how it worked historically?
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
08-09-07, 09:56 AM | #29 | |
XO
Join Date: Nov 2006
Location: The Netherlands
Posts: 435
Downloads: 22
Uploads: 0
|
Quote:
__________________
If I wasn't a little mad, I'd go mad. |
|
08-09-07, 10:20 AM | #30 |
Lucky Jack
|
1943 TOTAL WAR
Sink them all.
__________________
Dr Who rest in peace 1963-2017. To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! |
|
|