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View Poll Results: Should I develop this modification?
Yes. 242 96.80%
No. 8 3.20%
Voters: 250. You may not vote on this poll

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Old 12-20-12, 01:44 PM   #166
mikaelanderlund
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Great!
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Old 12-25-12, 09:22 AM   #167
silentmichal
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Quote:
Originally Posted by mikaelanderlund View Post
Great!
Thank you! Now works on this mod going stop, because I'm working on my interior mod .
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Old 02-19-13, 03:23 PM   #168
GT182
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Default Bump.......

Michal, have you started working on this again?
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Old 02-22-13, 04:34 PM   #169
silentmichal
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Quote:
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Michal, have you started working on this again?

Sorry my friend, but not yet - I'm too lazy for it, but I'll start working on it on my very long holidays, from July to August.
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Old 02-22-13, 09:53 PM   #170
GT182
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Originally Posted by silentmichal View Post
from July to August.


Just kidding. You work on it when you can... school is more important.
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Old 03-30-13, 06:13 AM   #171
markdenny
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What would be great if its possible would be to have crew on the winter garden smoking and relaxing you could order up the crew to do this when you wanted to give them fresh air ie engine room crew i.e order could be smoke break
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Old 03-30-13, 11:49 AM   #172
V13dweller
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Maybe if there was an option to toggle crew on deck, and if crew could sit on the little wooden seats on the conning tower railing.
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Old 03-30-13, 11:54 AM   #173
TheDarkWraith
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Originally Posted by V13dweller View Post
Maybe if there was an option to toggle crew on deck, and if crew could sit on the little wooden seats on the conning tower railing.
Toggling crew on deck is more than likely possible, I've bookmarked where in the code it adds/remove them.

Making crew do other animations is not currently possible.
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Old 04-02-13, 02:53 AM   #174
Cthulhus
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Nice addon ! Can't wait for a final version ! Good Luke !
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Old 04-02-13, 11:47 AM   #175
silentmichal
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Quote:
Originally Posted by Cthulhus View Post
Nice addon ! Can't wait for a final version ! Good Luke !
Thanks! I'd like to work on it again, but I still don't know and don't understeand how to duplicate GR2 file! TDW was writing about it, but I don't understeand him. If someone is able to make for me tutorial using screenshots, I'll be very lucky.
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Old 04-02-13, 01:30 PM   #176
Targor Avelany
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Quote:
Originally Posted by silentmichal View Post
Thanks! I'd like to work on it again, but I still don't know and don't understeand how to duplicate GR2 file! TDW was writing about it, but I don't understeand him. If someone is able to make for me tutorial using screenshots, I'll be very lucky.
It is actually pretty easy. Just very tedious to re-assign all controllers from .sim/.cam/etc files to the new nodes. When I get a bit of free time, I'll write something up for you.
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Old 04-03-13, 08:50 AM   #177
silentmichal
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Quote:
Originally Posted by Targor Avelany View Post
It is actually pretty easy. Just very tedious to re-assign all controllers from .sim/.cam/etc files to the new nodes. When I get a bit of free time, I'll write something up for you.

Thank you a lot... I'll enjoy it .
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Old 04-03-13, 09:03 AM   #178
gap
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Quote:
Originally Posted by silentmichal View Post
Thank you a lot... I'll enjoy it .
Same here!
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Old 04-08-13, 07:27 AM   #179
raymond6751
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Default Looking forward

I'm looking forward to this and your type II mod with great interest.

I'm here to help with testing.
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Old 04-13-13, 07:32 AM   #180
naegelz
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Quote:
Originally Posted by gap View Post
They were soldiers and seamen hardened by the harsh conditions of the ocean, in need to be self sufficient for weeks or months, and used to kill for not being killed. Do you think they would have thought twice before shooting at that poor beast?
Knowing that they had little chance of eating fresh meat after the first days o their long patrols, I guess that bear end up in their mess.
Well said ! Agree 100%
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