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Old 09-24-22, 10:08 AM   #1
Onkel Neal
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radar Destroyer: U-Boat Hunter First Impressions

Going to say right now, this game is a blast. It really looked promising last year when we got a chance to play the demo. There have been some really good enhancements with the AI and UI, and a lot of rough edges have been smoother. The team is continuing to improve the game and I'm pretty excited to play it. I believe once this hits Steam Early Access Sept 28 the devs will listen very closely to your feedback.

Definitely the best subsim release in the last 3 years!

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Old 09-25-22, 01:05 PM   #2
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Quote:
Originally Posted by Onkel Neal View Post
Going to say right now, this game is a blast. It really looked promising last year when we got a chance to play the demo. There have been some really good enhancements with the AI and UI, and a lot of rough edges have been smoother. The team is continuing to improve the game and I'm pretty excited to play it. I believe once this hits Steam Early Access Sept 28 the devs will listen very closely to your feedback.

Definitely the best subsim release in the last 3 years!

Yaa-uh, I've been asked to wait until Monday to release the video.... till then
thx boss for your approach... uais: the least we can say... in the eyes of an expert... the level looks hot...
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Old 09-26-22, 07:32 AM   #3
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Using radar, sonar, and the Mark V eyeball.


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Old 09-26-22, 10:24 AM   #4
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[QUOTE=Onkel Neal;2829298]Using radar, sonar, and the Mark V eyeball.

Hey Boss..
it seems that you have sound problems...!!! during the stream I looked on my computer then on Iphone same problem of "schwinnement..." ... especially at the beginning

on your 2 posts since during the previous one it was the same here.. that said does not prevent you from watching I see that you are progressing... compared to the first time..!! it's excellent, I really like the approach, I think that some of the dinosaurs on the forum here will appreciate this game, moreover, I'm going to invest in it. Thanks to your video, it confirms my choice.
kind regards Kal Maximus U669

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Old 09-26-22, 12:04 PM   #5
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[QUOTE=Kal_Maximus_U669;2829326]
Quote:
Originally Posted by Onkel Neal View Post
Using radar, sonar, and the Mark V eyeball.

Hey Boss..
it seems that you have sound problems...!!! during the stream I looked on my computer then on Iphone same problem of "schwinnement..." ... especially at the beginning

on your 2 posts since during the previous one it was the same here.. that said does not prevent you from watching I see that you are progressing... compared to the first time..!! it's excellent, I really like the approach, I think that some of the dinosaurs on the forum here will appreciate this game, moreover, I'm going to invest in it. Thanks to your video, it confirms my choice.
kind regards Kal Maximus U669
Howdy,

I have no idea what schwinnement is, perhaps there is a filter for it?


I think you will enjoy it, us dinosaurs love these kind of games!
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Old 09-26-22, 01:17 PM   #6
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[QUOTE=Onkel Neal;2829360]
Quote:
Originally Posted by Kal_Maximus_U669 View Post

Howdy,

I have no idea what schwinnement is, perhaps there is a filter for it?


I think you will enjoy it, us dinosaurs love these kind of games!

_schwinnement ..
see your machine settings and youtube sometimes it's next to nothing...
https://support.google.com/youtube/answer/2853835?hl=fr
_us dinosaurs love these kind of games
yes I just got my hands on the demo.. I will watch tonight..
good continuation Boss my best greetings.. Kal Maximus U669
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Old 10-08-22, 10:04 AM   #7
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Default First thoughts on play

The game is a lot of fun, but is still a bit of an arcade shoot-em-up. I say that because your destroyer has an endless supply of DC. In addition to that, there should be a time gap between the explosions of the charges and the detection of a sub contact.

Currently, reported contacts come in roughly every 20 seconds, even following extensive DC attacks.

The other escorts never attempt an attack, and there is no way to order such.

Maybe someone already mentioned this, but the captain of the DD is wearing a uniform that is definitely not an American naval uniform. It is like the one Tom Hanks wore in the movie. US naval men never wore black shirts.

Otherwise, the game is a lot of intense fun. It will be even more intense when the subs can attack escorts.
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Old 10-08-22, 03:23 PM   #8
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The other escorts never attempt an attack, and there is no way to order such.
You can order escorts to attack a target from the tactical screen.
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Old 10-08-22, 05:20 PM   #9
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The other escorts never attempt an attack, and there is no way to order such.
1) Open up the Tactical screen,
2) Left-click the escort you want to select (its icon should highlight),
3) Left-click the target you want to attack (a dashed blue line connecting escort and target should appear),
4) Left-click the escort again to de-select it (its icon should dim).
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Old 10-11-22, 09:44 PM   #10
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What’s the status of the “overly fast/nimble submerged subs” issue? I read many harsh critiques of this on day 1, which I’m sorry to say dissuaded me from buying it at the intro discounted price, as much as I wanted it. I think it may have received one or more patches since, but I can’t find any information on what was fixed. I really would like to support a project like this … but not if it is going to be turned into an arcade game.
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Old 10-12-22, 07:17 AM   #11
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There's a lot of debate about this. The latest patch limits how much the subs can move submerge at high speed. They are still more maneuverable than an escort which I think makes sense.

It's nowhere near arcade. Ultimately I think they will need to have a difficulty level option: Easy, Medium, Hard because what one guy says is not challenging enough (always getting radar contact, u-boats surface too often) vanother guy says is too difficult (unrealistic u-boats).
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Old 10-12-22, 10:09 AM   #12
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Quote:
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There's a lot of debate about this. The latest patch limits how much the subs can move submerge at high speed. They are still more maneuverable than an escort which I think makes sense.

It's nowhere near arcade. Ultimately I think they will need to have a difficulty level option: Easy, Medium, Hard because what one guy says is not challenging enough (always getting radar contact, u-boats surface too often) vanother guy says is too difficult (unrealistic u-boats).
Thank you! I trust reviews from here much more than I trust reviews from random Steam users, so yours moves me back to a place where I’m once again inclined to add this one to my library.
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Old 09-24-22, 11:04 AM   #13
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...than even Wolfpack!!? Jeeze! Maybe we could get both developers to combine efforts alá SHII and Destroyer Command in a Greyhounds version for really wicked 'Sunday games'! (Gleefully awaiting my $25.00 suggestion prize)
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Old 09-24-22, 11:13 AM   #14
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That's my biggest dream-A modern version of SHII and Destroyer command. Well the modern version of Destroyer is here

I have big hopes that this company will, after they have fixed the bugs, start to develop a human controlled subs.

So we once again can play on mIRC or similar.

Markus
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Old 09-24-22, 04:47 PM   #15
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...than even Wolfpack!!? Jeeze! Maybe we could get both developers to combine efforts alá SHII and Destroyer Command in a Greyhounds version for really wicked 'Sunday g] (Gleefully awaiting my $25.00 suggestion prize)
It's on par with Wolfpack. Which was leased over 3 years ago.
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