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Old 02-12-14, 03:19 PM   #61
mapuc
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A wish for a future campaign. A scenario like the one we saw this Saturday(2/8-14) but here it's between USA and Russia.

Baloogan had such an scenario many weeks ago and was played during the cold war(50's) In this new scenario it will be in the near future.

I also like nukes(only in games)

I wish that you baloogan made a thread were we could discuss your latest campaign, so we/I haven't to derail this thread.

Markus

Last edited by mapuc; 02-12-14 at 03:34 PM.
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Old 02-12-14, 04:48 PM   #62
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Ah its fine to chat in here there isn't really a topic for this thread.
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Old 02-12-14, 06:29 PM   #63
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Here is the LOG.

Quote:
Aplikacja: BalooganCampaign_Launcher.exe
Wersja architektury: v4.0.30319
Opis: proces został przerwany z powodu nieobsłużonego wyjątku.
Informacje o wyjątku: System.Net.WebException
Stos:
w System.Net.WebClient.DownloadDataInternal(System.U ri, System.Net.WebRequest ByRef)
w System.Net.WebClient.DownloadString(System.Uri)
w System.Net.WebClient.DownloadString(System.String)
w DynamicClass.(System.Object, System.String)
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w 键仫釳‘⼈䖒鈻.OnStartup(System.Windows.StartupEventArgs )
w System.Windows.Application.<.ctor>b__1(System.Obje ct)
w System.Windows.Threading.ExceptionWrapper.Internal RealCall(System.Delegate, System.Object, Int32)
w MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
w System.Windows.Threading.DispatcherOperation.Invok eImpl()
w System.Windows.Threading.DispatcherOperation.Invok eInSecurityContext(System.Object)
w System.Threading.ExecutionContext.RunInternal(Syst em.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
w System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
w System.Threading.ExecutionContext.Run(System.Threa ding.ExecutionContext, System.Threading.ContextCallback, System.Object)
w System.Windows.Threading.DispatcherOperation.Invok e()
w System.Windows.Threading.Dispatcher.ProcessQueue()
w System.Windows.Threading.Dispatcher.WndProcHook(In tPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
w MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
w MS.Win32.HwndSubclass.DispatcherCallbackOperation( System.Object)
w System.Windows.Threading.ExceptionWrapper.Internal RealCall(System.Delegate, System.Object, Int32)
w MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
w System.Windows.Threading.Dispatcher.LegacyInvokeIm pl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
w MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
w MS.Win32.UnsafeNativeMethods.DispatchMessage(Syste m.Windows.Interop.MSG ByRef)
w System.Windows.Threading.Dispatcher.PushFrameImpl( System.Windows.Threading.DispatcherFrame)
w System.Windows.Threading.Dispatcher.PushFrame(Syst em.Windows.Threading.DispatcherFrame)
w System.Windows.Threading.Dispatcher.Run()
w System.Windows.Application.RunDispatcher(System.Ob ject)
w System.Windows.Application.RunInternal(System.Wind ows.Window)
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Old 02-12-14, 06:45 PM   #64
mapuc
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Quote:
Originally Posted by Baloogan View Post
Ah its fine to chat in here there isn't really a topic for this thread.
I watched your lastest Campaign with huge interest. And as I predicted it ran out of control. As you said-there's no winner in a nuclear war.

There's only losers, in this case the civilians(they are that in every war).

While watching, I was thinking on NK and what they would response? Their biggest allied China, is under attack. I guess they will go full scale against SK.

If sending the first atomic missile against a target indicate the start of a Nuclear war egal time 0 I guess that after 2 hours it will be over-with every huge city in the world destroyed and every military installation and other important even so.

Markus
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Old 02-12-14, 11:18 PM   #65
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Hey love the series Baloogan. I was wondering if you planned on ever doing anything else though?
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Old 02-13-14, 02:53 AM   #66
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Quote:
Originally Posted by Hayab View Post
Here is the LOG.
I think Joint Command is saying it can't get out onto the internet; might need to be let though your firewall/internet rules.




Quote:
Originally Posted by mapuc
I watched your lastest Campaign with huge interest. And as I predicted it ran out of control. As you said-there's no winner in a nuclear war.

There's only losers, in this case the civilians(they are that in every war).

While watching, I was thinking on NK and what they would response? Their biggest allied China, is under attack. I guess they will go full scale against SK.

If sending the first atomic missile against a target indicate the start of a Nuclear war egal time 0 I guess that after 2 hours it will be over-with every huge city in the world destroyed and every military installation and other important even so.

Markus
Yeah, it just spiraled entirely out of control. Huge number of casualties... No way to achieve any military goals.


Quote:
Originally Posted by Admiral Halsey
Hey love the series Baloogan. I was wondering if you planned on ever doing anything else though?
Definitely planning to do more things. I'll be focusing on great cold war wargames, also I plan to host large scale wargames!
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Old 02-13-14, 06:21 AM   #67
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Messaging feature added to Joint Command. Anyone can message any battle at any time; I foresee this being especially useful setting up games!

Last edited by Baloogan; 02-13-14 at 06:05 PM.
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Old 02-13-14, 11:29 AM   #68
mapuc
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When thinking about it. You don't have to make a campaign like the one you did in 21. In this case between USA and Russia.

We all know the outcome of it(that is if you have the same settings)

It would of course look awesome.

I'm awaiting my new Diskdrev, so I can start playing Command.

Markus
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Old 02-21-14, 04:26 AM   #69
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Comrades!

As I'm sure you are all aware, there has been a greatly heightened degree of security at Northern Fleet Headquarters these past several weeks, a condition imposed by the General Staff in anticipation of an important, top-secret mission. The nature of that mission can now be revealed.

For the past several months, our finest strategic thinkers, military planners and war colleges have been working out the various possible outcomes of a war between the Soviet Union and NATO -- a war that seems to be more imminent than ever as tensions between East and West increase by the day.

Your mission: simulate encounters between NATO and Soviet air and naval assets to refine your skills; which will be needed in the coming days.

This week the People's Stream will introduce every late cold war scenario released by the Command Community! The stream will be at 11:00 AM PST; on the 22nd of February.

Red Episodes – Stop that Convoy, 1989
Red Episodes – SOS SOSUS, 1989
Red Episodes – Boomer to Sea, 1989
Red Episodes – No Sandbox No Joy, 1989
First Contact, 1986
Duelists, 1989
The Four Horsemen, 1987
Top Gun, 1986
Sideshow in the South China Sea, 1985

Glory to the Revolution!

Last edited by Baloogan; 02-21-14 at 04:55 AM.
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Old 02-22-14, 01:38 PM   #70
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Comrades! Northern Fleet Headquarters streaming now: http://baloogancampaign.com
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Old 02-22-14, 02:21 PM   #71
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Are watching. Go get them Comrades

Markus
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Old 02-23-14, 09:21 AM   #72
mapuc
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Where did you get these small "Red" scenarios you played in your latest campaign?

Markus
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Old 02-24-14, 03:05 AM   #73
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The "Red Episodes" scenarios are included in the community scenario pack, available here: http://www.warfaresims.com/?page_id=1876
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Old 03-05-14, 10:49 AM   #74
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On Saturday, March 8th I’ll be presenting a simulation of the situation in Ukraine using Command version 1.03. With me, will be Dimitris Dranidis and Michael Mykytyn of Warfare Sims.

Version 1.03 Changelog

Preliminary Ukrainian Crisis order of battle: Flashpoint: Ukraine 2014

Stream starts at 11:00 AM PST.
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Old 03-08-14, 01:40 PM   #75
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Ukraine 2014 and Command 1.03 stream is currently up!
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