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Old 03-23-17, 11:52 AM   #7456
skin-nl
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The flags are awesome vecko

Thanks for making sh5 nicer and nicer
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Old 03-23-17, 03:36 PM   #7457
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Originally Posted by vdr1981 View Post
I'll also add optional addon which will disable flags if someone don't want to see them during patrol...


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Old 03-23-17, 04:05 PM   #7458
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Hi Vecko,
Twice I've run into Class A destroyers that ID as merchant and fly the red ensign. I figure these are the TFL's that are used for the new fleet AI (Great job, as it is working and noticeable as the BB and fast Troop Ships followed them away at high speed.)
Is the non-escort tag on them needed for scripting, or just left over from testing?
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Old 03-24-17, 04:27 AM   #7459
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Quote:
Originally Posted by Katze View Post
Hi Vecko,
Twice I've run into Class A destroyers that ID as merchant and fly the red ensign. I figure these are the TFL's that are used for the new fleet AI (Great job, as it is working and noticeable as the BB and fast Troop Ships followed them away at high speed.)
You've noticed well...


Quote:
Is the non-escort tag on them needed for scripting, or just left over from testing?
I'm afraid so, yes...It's very important to have at least one fast, hard to hit target with non warship AI In certain groups like Task Forces with capital ships or TT convoys. I discovered this while I was trying to deal with several ugly AI issues and the solution was proved to be quite adequate ...
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Old 03-24-17, 11:56 AM   #7460
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You've noticed well...



I'm afraid so, yes...It's very important to have at least one fast, hard to hit target with non warship AI In certain groups like Task Forces with capital ships or TT convoys. I discovered this while I was trying to deal with several ugly AI issues and the solution was proved to be quite adequate ...
Thanks for the info, I'll always be careful when approaching a 'merchant' from now on.. during Norway it lead me toward the BB Task Force!
(A sad story, 3 hits on the BB but 2 were duds and, as your AI was working, it kept on sailing away as I got swamped with angry escorts! Good Job!)
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Old 03-24-17, 01:58 PM   #7461
Perry Reinhart
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hi i am currently installing the steam version of the patch but when i open up the generic file patcher and start to patch i get this warning " Patch file: D:program Files\Steam\SteamApps\common\silent Hunter 5\TDW_GenericPatcher_v_1_0_168_0\PatchesSH5\TDW_SH 5_Patches.s5 p: D:\program Files\Steam\SteamApps\common\silent Hunter 5\sh5.exe dosen't exist!

can anyone tell me what is going wrong please?
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Old 03-24-17, 03:20 PM   #7462
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Hi PR
Check this out as the original version no longer works correctly.
Go over these installation instructions and see what went wrong.
Post #161 TDW’s Generic File Patcher Steam Installation Instructions By sirrawsrsalot > Updated Version
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Old 03-24-17, 03:41 PM   #7463
vdr1981
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Quote:
v1.06.11
- Updated effects from the Beast's EUF_UBoat_FX mod (revised bubbles and water splash generators, added submarine exhaust smoke).
- Few optimization tweaks for env/static subs.
- Various files/controllers fixes which will (finally) prevent all CTDs when sub flags are used in modded game.
- Added TheDarkWrait's/The Beast's submarine flags (playable subs only, no flags for U-FlAK yet) and turm fixes.
- Added global wind controller to turm flags so that flags can be influenced both by wind and sub's movement.
- Removed some unnecessary files.
- Updated SH5 validator ignore list.


Last edited by vdr1981; 03-24-17 at 03:51 PM.
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Old 03-24-17, 03:44 PM   #7464
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Quote:
Originally Posted by vdr1981 View Post
v1.06.11
- Updated effects from the Beast's EUF_UBoat_FX mod (revised bubbles and water splash generators, added submarine exhaust smoke).
- Few optimization tweaks for env/static subs.
- Various files/controllers fixes which will (finally) prevent all CTDs when sub flags are used in modded game.
- Added TheDarkWrait's/The Beast's submarine flags (playable subs only, no flags for U-FlAK yet) and turm fixes.*
- Added global wind controller to turm flags so that flags can be influenced both by wind and sub's movement.*
- Removed some unnecessary files.
- Updated SH5 validator ignore list.
Just in time for my next patrol! Good work.
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Old 03-24-17, 03:59 PM   #7465
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I just tried to bought Far Cry 3 Blood Dragon just because i love 80's theme and synthwave for about 5e.
You know what? It wanted to register me into uplay just after install..

Refund immediately, ***** OFF BUSTARDS!!!!!

I HATE UBISOFT AS MUCH i haven't thought i would hate anybody!

From now on, UBI board will be at every single tanker full of oil i will be attacking. And we will be celebrating every hit till the morning
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Old 03-24-17, 04:30 PM   #7466
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Default welcome aboard!

h4rdliner!
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Old 03-24-17, 04:54 PM   #7467
palmic
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Quote:
Originally Posted by vdr1981 View Post
Woooot Vecko!
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Old 03-24-17, 05:46 PM   #7468
palmic
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the best of SH5 ever!

I am just digging into last TWOS right now and im speachless.. My second morning at tower...
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Old 03-25-17, 04:39 AM   #7469
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Quote:
Originally Posted by BL!TZKR!EG View Post
I am facing this bug:
Whenever I start a mission or so, I have this black window "USER CHARTS" in the center of the screen - EMPTY & BLACK (and I know there should be text), see this screenshot:

I have done the reinstallation several times in a row now - it must be something with the mods, because the game until 1.2.0 runs fine.



I checked that I have installed the game and patched to 1.2.0.
I have downloaded WOS 1.06 and Update 10 - MD5Sums okay.
I have activated both after another.
I have properly configured (with directory) and run TDW's GGPatcher.

Where am I going wrong? What have I missed to do?
I guess you are missing "fresh" DirectX9 ? Do you use any win compatibility options?
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Old 03-25-17, 04:44 AM   #7470
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Quote:
Originally Posted by BL!TZKR!EG View Post
No. DirectX has been freshly installed by the SH5-DVD.
No. I am not using any win compatibility options.
Hm, windows 10?
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