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Old 05-23-22, 08:15 AM   #1
fitzcarraldo
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Quote:
Originally Posted by Kal_Maximus_U669 View Post
the problem with this scale... it is the screen resolution which does not work as it should.!! I have the mod mounted on 1920x1080 the scale on the right..
1368x768 she on the left is still not good. So correct something in INI the position of the Edition of this scale..
here is BH.. greetings...
Maybe addon mods for several resolutions. In general, the GUIs needs them.

Also I tried with different resolutions and the scales are wrong and displaced in different places.

Regards.

Fitzcarraldo
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Old 05-23-22, 02:34 PM   #2
Kal_Maximus_U669
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Default the Eclipse

hey soon we will be entitled to the Eclipse...
it was while spotting this destroyer... that I had this phenomenon...



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Old 05-23-22, 10:39 PM   #3
Bubblehead1980
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October 2 1943 on patrol in Area B4 South China Sea, nearly got it.


Low flying EMILY patrol flying boat spotted at 5 miles, not detected on SD as altitude was below 1000 ft. Ordered a crash dive. Fortunately in a Balao and got to 150 ft, leveled off, few explosions above but no serious damage, just some busted lights and glass fixtures.


Anyone else enjoying the new SD in TMO? lol


Outside of testing, first time in a "real" campaign have experienced this.


I think the SJ (Early) radar may need some tweaking, seems like range may not to be raised, typically only getting contacts at 8 miles should be 10 Wondering if just me or...
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Old 05-24-22, 12:38 PM   #4
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Anyone else getting a CTD after sinking ships? After theyve had time to sink.
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Old 05-24-22, 12:44 PM   #5
KaleunMarco
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Originally Posted by Bubblehead1980 View Post
Anyone else getting a CTD after sinking ships? After theyve had time to sink.
so....CTD, not at hit time, but when the target is sinking?
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Old 05-24-22, 01:53 PM   #6
Kal_Maximus_U669
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Default TMO BH V2

hello Kaleun Marco..
I had CtDs chasing a destroyer at the start of the night in the Marshall Islands I'm playing a pre war campaign Pearl Harbor approaching Uss Nautiluss.. the moment I opened fire I hit them CtD
I also had the blow with the torpedoes at the time of the shooting... since then I redid a whole fresh Install... does it seem to be better I have had nothing since...
I think this is due to a certain update, there must be a problem with the GUC backup, piss us off again...as I said, some update means that I have to reset everything...
Good but that said the mods of BH is really very good... the destroyers are very clever.. is difficult to fight if you pay the nerve to type one do not miss it...!! with these early war torpedoes you never know..
there are so many things that I haven't seen yet... there is already a sacred atmosphere, especially with the work of Vickers, the marine fauna... the interiors...
the pressure in the submarines when I spot a target there really is an atmosphere of attack that I do not find in FORTS (Beanie will kill me ..) no I do not criticize his work but in his I do not have the same apprehension his work is different as always what one has.. the other does not.. and aims towards that.. there are a lot of things to deal with which means that he will necessarily have adjustments I know that BH takes care of his foal and it's very good.. because I "loved" RFB.. now his has the podium for me...
USS Gar

USSnautilus


good continuation BH Regards Kal_Maximus U669...

Last edited by Kal_Maximus_U669; 05-24-22 at 02:09 PM.
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Old 05-24-22, 01:57 PM   #7
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Quote:
Originally Posted by KaleunMarco View Post
so....CTD, not at hit time, but when the target is sinking?

Yes, twice now. October 1943...after attacking convoys, sunk a tanker (ichiyu maru) on first attack. Second one, after fresh install of SH 4 and mod, same boat though, one day later, prob same convoy as in nearly same position...


After sinking ships...while was submerged deep and evading after took a few depth charges, about 10-15 minutes in, roughly time it takes most ships to sink. External cam was off but heard the sinking noises. Assuming they reach a certain point in sinking and then CTD, both times. I've ruled out depth charges, etc. Four days before when I ran into a lone merchant en route to patrol area, sunk it with no problems. No CTD. Took depth charges for 12 hours a few days later in Sibutu Pass when a patrol detected me, no CTD.


Second ship was the Ryusei Maru (not a clone, formerly the Ryunn Maru , a "native" TMO ship) and boom another CTD under nearly identical circumstances.


Something related to sinking OR running the interiors, perhaps too much for system to handle, but would be shocked as plenty of RAM etc and never had these issues in TMO. I had no CTD issues in testing. I'm wondering if its related to the cloned ships as the Ichiyu Maru is a cloned ship from Nippon Maru for TMO.


I am about to test out V2.0 without interiors on another clean install, see if same issue happens. Just wondering if anyone else had issues.
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Old 05-24-22, 03:20 PM   #8
KaleunMarco
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Quote:
Originally Posted by Bubblehead1980 View Post
Yes, twice now. October 1943...after attacking convoys, sunk a tanker (ichiyu maru) on first attack. Second one, after fresh install of SH 4 and mod, same boat though, one day later, prob same convoy as in nearly same position...


After sinking ships...while was submerged deep and evading after took a few depth charges, about 10-15 minutes in, roughly time it takes most ships to sink. External cam was off but heard the sinking noises. Assuming they reach a certain point in sinking and then CTD, both times. I've ruled out depth charges, etc. Four days before when I ran into a lone merchant en route to patrol area, sunk it with no problems. No CTD. Took depth charges for 12 hours a few days later in Sibutu Pass when a patrol detected me, no CTD.


Second ship was the Ryusei Maru (not a clone, formerly the Ryunn Maru , a "native" TMO ship) and boom another CTD under nearly identical circumstances.


Something related to sinking OR running the interiors, perhaps too much for system to handle, but would be shocked as plenty of RAM etc and never had these issues in TMO. I had no CTD issues in testing. I'm wondering if its related to the cloned ships as the Ichiyu Maru is a cloned ship from Nippon Maru for TMO.


I am about to test out V2.0 without interiors on another clean install, see if same issue happens. Just wondering if anyone else had issues.
ok, i do not mean to impugn....
are you running Mission Editor from your TMO_BH installation folder?
i have experienced specious CTD's that i traced back to using the ME stored in one installation folder for a different installation of SH4.
one must use ME from the same folder as the installation.
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