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Old 02-28-14, 01:16 PM   #1696
Silent Steel
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Quote:
Originally Posted by Husksubsky View Post

Bruker du patrolsearch autoscripts?
Nej, vill hellre sköta det själv
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Old 02-28-14, 07:37 PM   #1697
Husksubsky
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Originally Posted by Silent Steel View Post
Nej, vill hellre sköta det själv
Da vil ja aldri tenka på zlatan och så der eller holda med sverige som jag alltid gjør. Da blir Sverige Hans scheicke for mej..
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Old 03-01-14, 01:37 AM   #1698
Silent Steel
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Quote:
Originally Posted by Husksubsky View Post
Da vil ja aldri tenka på zlatan och så der eller holda med sverige som jag alltid gjør. Da blir Sverige Hans scheicke for mej..
Såja, nu tar vi det lugnt.

Vi Svenskar minns ju hur ofta di Norske alltid varit före oss så jag tror att
du kan fortsätta att hålla med Sverige

Inte så ofta vi får känna oss bäst helt enkelt
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Old 03-01-14, 05:03 AM   #1699
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haha ok da
jag bare skojar men det skjønte du jo hoppas jag

Last edited by Husksubsky; 03-01-14 at 05:20 AM.
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Old 03-01-14, 06:07 AM   #1700
Silent Steel
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Sport och idrott skämtar man inte om
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Old 03-01-14, 05:40 PM   #1701
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Quote:
Originally Posted by Husksubsky View Post
Its back again(hydbox showing type only at +-0,5 degree)
didn t even go out to main menu.

I t s descent ctdwise thouh. like one out of ten times I get ctd after a ship is sunk when I enter hydstation. reload and no prob. Much better than those ctd s wich I guess was campaignrelated and you just had to reload a million times hoping to get back to base. Somethings weird thats for sure.

Bruker du patrolsearch autoscripts?
Hi Huskubsky! Have the same probs with Hydrophone - many contacts in visible Range without any audio beneath 30 meters and engine stop. Hydrophone is amainfeature of this game- so how do you fix this? I'm using The Wolfes of Steel 1.01 . Thanks for respond - in English please.
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Old 03-02-14, 05:05 AM   #1702
Silent Steel
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Hi Ironcold

Could be useful to compare your Mods List with Husksubsky's

Please show us
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Old 03-03-14, 03:04 PM   #1703
ironcold
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Quote:
Originally Posted by Silent Steel View Post
Hi Ironcold

Could be useful to compare your Mods List with Husksubsky's

Please show us
Wolfes of Steel 1.01 (This includes all Changes to the Hydrophone)
Wolfes of Steel 1.01 Ploting ToolsFix v2
Wolfes of Steel 1.01-TDW Real Nav-7-4-2
DynEnv v2.9 - 4.a Camera Filters real Colors
DynEnv v2.9 - 10.IISeafloor (medium resolution)
sobers more trees
sobers Small_trees V1
sobers no waterdrops
smaler flags for warship 1_0b
sobers smoke screen V1 (DynEnv comp.)
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
and at last (to made it removal with and without)
The Wolfes of Steel 1.01-Tscharlii's Realistic_Hydrophone,which give me this
annoying Contact repetition from the Soundman.
I thing, Husksubsky is right ,that slow moving vessels are not present in the
hydrophone.
My specs:
i5-4570 3.2GHz 64-Bit
NVIDIA GTX760
Realtek High Definition Audio
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Old 03-04-14, 07:33 AM   #1704
Silent Steel
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Hi Ironcold,

I have'nt used the Wolves of Steel mod myself but after having a first look at it I get some questions that maybe VDR1981 could explain to us? Please.
I might be wrong but still these are my questions.


This is your mods list right now;

Wolfes of Steel 1.01 (This includes all Changes to the Hydrophone)
Wolfes of Steel 1.01 Ploting ToolsFix v2
Wolfes of Steel 1.01-TDW Real Nav-7-4-2
The Wolves of Steel 1.01 - Tscharlii's Realistic_Hydrophone_1_1 _7_4_2 - Move this one here and let's see what happens
DynEnv v2.9 - 4.a Camera Filters real Colors - 4a is already included in Wolfes of Steel 1.01 > disable it
sobers more trees
sobers Small_trees V1
sobers no waterdrops
smaler flags for warship 1_0b
sobers smoke screen V1 (DynEnv comp.)
NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights


The following are my questions about the 'Wolves of Steel' mod in general. Not questions to you Ironcold but maybe VDR1981 could answer them.
I'm not sure but they need to be explained (at least to me );



Don't the following two mods lead to an unnecessary conflict?
HydrophoneFollowNearestContactFix_For_NewUIs_TDC_7 _1_0_To_7_5_0
No Sonar Ping & Auto Ship Recog. - for TDW NewUIs 7_4_2 - Why is this one included? Doesn't this one make the sonar quiet and that you get no hit in the Ship Recognition Book?


And what about this?
According to the Beast himself the following ones should be enabled last, shouldn't they?
This would mean they are enabled way too early in the 'Wolves of Steel mod'

Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober


Why are both the following included in the 'The Wolves of Steel' mod?
Doesn't this lead to an unnecessary conflict?

R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)


IF the 'The Wolves of Steel' mod is meant to give German speech (isn't it?) shouldn't SH5 be installed in the German version?
Otherwise I can't see the meaning why there are some German sound mods/addons included in the Wolves of Steel mod...

If so the following should be correct, or?
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_GER - Should be added here?


Speech fixes and additions (german version) - is included... wouldn't this too mean that you need SH5 to be installed in the German version to get it to run properly? - (Is this the one by Venatore)?


Your specs Ironcold seem to be just fine but - how about RAM? How many GBs?


Just BTW - when you are rearranging your Mods List try this;






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Old 03-06-14, 02:31 PM   #1705
ironcold
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Thanks for advice. Make a new Install - give Sobers modlist a try.
My sys have 8gb mem - no performance probs.
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Old 03-10-14, 04:59 AM   #1706
j knight
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sh5 kicks me out of game when ship is destroyed

When starting East Coast patrol. There is a convoy of four ships. Two
Merchant and two landing craft. Using one torpedo and fx update mods.
I hit the merchant and it is burning. Hit one landing craft and it is burning.
Then I hit the other landing craft. The merchant sinks. The first landing craft is burning. When I hit the second landing craft. I am kicked out of the game.

Tried twice online. Tried once offline. Still the same problem.

Could use a little help. Should I use Jsgme and take out the mods?
As this is the first time I ever saw landing craft ships.
JK
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Old 03-19-14, 11:59 AM   #1707
Psycho_Yuri
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Hi, when I submerge my submarine also stops moving...I click on 1 2 3 4 5 nothing happens.. forward and backwards but I do see a white light thing going to that place but the red arrow not
I have this bug since I use TDW patcher and I thought maybe this bug is known already and I accidently clicked maybe something wrong in that patcher?

You see on the number 0 the red arrow and on the number 2 the white light thing

Changing speed only works submerged when I hold control and click a specific speed

Last edited by Psycho_Yuri; 03-19-14 at 12:35 PM.
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Old 03-19-14, 12:57 PM   #1708
Silent Steel
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Quote:
Originally Posted by Psycho_Yuri View Post
Hi, when I submerge my submarine also stops moving...I click on 1 2 3 4 5 nothing happens.. forward and backwards but I do see a white light thing going to that place but the red arrow not
I have this bug since I use TDW patcher and I thought maybe this bug is known already and I accidently clicked maybe something wrong in that patcher?

You see on the number 0 the red arrow and on the number 2 the white light thing

Changing speed only works submerged when I hold control and click a specific speed

Hi Psycho,

Could you please post your mods list?
Pls remember - in the load order

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Old 03-19-14, 01:43 PM   #1709
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Pressing 1, 2, 3, 4, or 5 should give you the foreward speed selected. And clicking on one with your mouse should also engage that speed requested.

Sounds like something is corrupted, either a mod or your mouse and/or keyboard.

If you are using a modified set of command keys, then forget the above.
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Old 03-19-14, 03:08 PM   #1710
Psycho_Yuri
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Well it seemed be over now strange bug it was so no more need to help for this one *EDIT: ITS BACK*

Anyway.. I have a new bug My torpedoes are going in circles when I fire them. I only saw 1 going towards the target. I alse use TDW patcher btw



Last edited by Psycho_Yuri; 03-19-14 at 03:47 PM.
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